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BIOHAZARD Survival Door (2010)
Spoiler-free maximum verifiable archival completion of the original Japanese mobile-phone route · 7 areas · 45 tracked items
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Archival Mobile Route
You are here when: The original Japanese handset, browser application, carrier metadata, and title screen.
This discontinued browser title must be preserved before ordinary play begins.
Original Japanese Mobile Route (missable)
Route
HintOnly a discontinued carrier-era release is documented.
WhereUse a lawful surviving installation on a compatible Japanese mobile phone.
Full detailPreserve the original handset, browser application, firmware, carrier information, storage, and account state before launching. No current store, console port, PC version, or reliable emulator route is verified.
Documented Carrier Versions
Route
HintThe browser release was distributed through several Japanese networks.
WhereCheck whether the surviving build identifies i-mode, EZweb, or SoftBank.
Full detailRecord the exact carrier variant shown by the handset or application metadata. Keep separate copies if more than one network build survives; do not assume that one package represents all three distributions.
Original Subscription Record
Archive Fact
HintPreserve the storefront context alongside the application.
WhereRecord the documented monthly price of 315 yen in the archive notes.
Full detailCapture any surviving purchase, subscription, or carrier screen and store it with the build. The 315-yen figure describes the original monthly access model; it is not a current purchase route.
Uninterrupted Session Capture (missable)
Archive Safety
HintA working session may be impossible to reproduce.
WhereRecord boot, menus, every door choice, encounters, items, score changes, failure, retry, and any terminal screen.
Full detailBegin recording before launch and avoid cuts. Preserve original Japanese screens at native resolution, then create separate translations and notes. Export the capture and device files to at least two storage locations.
Physical Keypad Map
Archive Safety
HintOriginal controls depend on handset number keys.
WherePhotograph the handset and document the positions of keys 1, 2, and 3.
Full detailRecord the phone model, keypad layout, browser navigation controls, confirm and cancel keys, and any timing delay. Keep this mapping beside the footage so later analysis does not mistake hardware latency for a game rule.
Verified Door and Encounter Loop
You are here when: The three numbered doors, revealed result screen, fight-or-flee choice, and keypad prompt.
Only directly documented result categories and controls are presented as normal instructions.
Numbered Door Choice
Door Choice
HintEach step presents a small set of identical-looking routes.
WhereChoose one of the three displayed doors with keypad key 1, 2, or 3.
Full detailMatch the left, middle, and right door positions to the on-screen numeric labels, press the corresponding physical key once, and record both the choice and revealed result. Do not claim a safe route from one attempt because outcomes are described as chance-based.
Points Result
Door Result
HintSome doors advance the score without beginning combat.
WhereChoose doors until one produces an immediate points result.
Full detailRecord the score immediately before the choice, press the selected numeric key, and capture the entire points animation and new total. Repeat from a comparable state before inferring whether the award is fixed or variable.
Another Door Choice
Door Result
HintA safe reveal may continue the route rather than ending it.
WhereChoose a door that leads directly to another three-door screen.
Full detailCapture the transition without skipping, note whether the score or health changes, and number the new choice depth in external notes. Continue until a different result appears; the complete sequence length remains unverified.
Item Result
Door Result
HintA door may supply help instead of points or danger.
WhereChoose doors until an item pickup appears.
Full detailCapture the item name or icon, the inventory or health state before and after collection, and whether pickup is automatic. Do not assign a numerical effect until a repeatable observed change confirms it.
Creature Encounter
Door Result
HintA dangerous reveal changes the screen into a reaction sequence.
WhereChoose doors until a creature encounter begins.
Full detailRecord the complete reveal, every prompt, the player health before and after, and the score result. Preserve one fight attempt and one flee attempt against the same visible creature slot if the build allows both choices.
Fight
Encounter Choice
HintOne encounter response spends time and weapon resources to continue.
WhereSelect the fight option when a creature appears.
Full detailChoose fight, follow only the prompts actually displayed by the build, and record each successful and failed key press. Capture weapon, ammunition, damage, score, and continuation state before drawing any rule from the result.
Flee
Encounter Choice
HintAvoidance may trade immediate safety for another consequence.
WhereSelect the flee option during a compatible creature encounter.
Full detailChoose flee, capture the full success or failure response, and compare health, score, route depth, and encounter persistence with the fight attempt. Do not assume escape is guaranteed or penalty-free.
Timed Keypad Response
Combat Input
HintCombat requires reacting to the instruction shown on screen.
WherePress the displayed keypad command before its response window closes.
Full detailRecord the exact prompt, the physical key used, input timing, visible confirmation, and outcome. Repeat the same prompt at least twice to distinguish a timing rule from random failure or handset latency.
Verified Item Types
You are here when: The item-reveal screen reached after a numbered door choice.
Names are verified from surviving records; numerical effects and persistence remain withheld.
Green Herb (missable)
Item Type
HintOne documented door reward belongs to the small survival inventory.
WhereOpen doors until Green Herb appears and capture its pickup screen.
Full detailRecord health, weapon, ammunition, inventory, and score immediately before receiving Green Herb, then capture the same values afterward. Repeat the pickup before assigning any exact restoration, ammunition, or persistence value.
Health Kit (missable)
Item Type
HintOne documented door reward belongs to the small survival inventory.
WhereOpen doors until Health Kit appears and capture its pickup screen.
Full detailRecord health, weapon, ammunition, inventory, and score immediately before receiving Health Kit, then capture the same values afterward. Repeat the pickup before assigning any exact restoration, ammunition, or persistence value.
Handgun (missable)
Item Type
HintOne documented door reward belongs to the small survival inventory.
WhereOpen doors until Handgun appears and capture its pickup screen.
Full detailRecord health, weapon, ammunition, inventory, and score immediately before receiving Handgun, then capture the same values afterward. Repeat the pickup before assigning any exact restoration, ammunition, or persistence value.
Shotgun (missable)
Item Type
HintOne documented door reward belongs to the small survival inventory.
WhereOpen doors until Shotgun appears and capture its pickup screen.
Full detailRecord health, weapon, ammunition, inventory, and score immediately before receiving Shotgun, then capture the same values afterward. Repeat the pickup before assigning any exact restoration, ammunition, or persistence value.
Verified Creature Slots
You are here when: The encounter screen following an unsafe door reveal.
Creature identities are deliberately hidden; mechanically distinct captured slots remain individually checkable.
Creature Type #1 (missable)
Creature Type
HintAt least three visually distinct encounter types survive in public records.
WhereReach and complete an encounter with creature slot #1.
Full detailIdentify creature slot #1 only by its order in Sami's captured encounter ledger. Record its reveal, attack, fight prompts, flee response, required successful inputs, damage, score, and continuation screen without exposing its franchise identity in the guide.
Creature Type #2 (missable)
Creature Type
HintAt least three visually distinct encounter types survive in public records.
WhereReach and complete an encounter with creature slot #2.
Full detailIdentify creature slot #2 only by its order in Sami's captured encounter ledger. Record its reveal, attack, fight prompts, flee response, required successful inputs, damage, score, and continuation screen without exposing its franchise identity in the guide.
Creature Type #3 (missable)
Creature Type
HintAt least three visually distinct encounter types survive in public records.
WhereReach and complete an encounter with creature slot #3.
Full detailIdentify creature slot #3 only by its order in Sami's captured encounter ledger. Record its reveal, attack, fight prompts, flee response, required successful inputs, damage, score, and continuation screen without exposing its franchise identity in the guide.
Score and Leaderboard
You are here when: The live score display, failure result, upload prompt, and historical national ranking page.
Scoring is verified, but its formula and present online availability are not reconstructed from guesses.
Score Counter
Score
HintEvery safe and dangerous result may affect one cumulative total.
WhereRecord the score before and after every door result and encounter.
Full detailBuild a table from direct observation: starting total, selected door, result category, combat choice, successful inputs, damage, and ending total. Reproduce each apparent score change before treating it as fixed.
Game Over State (missable)
Result
HintA failed run has its own result and retry flow.
WhereCapture one natural Game Over screen and the complete retry or exit sequence.
Full detailAllow a documented failed attempt without endangering the archive, then record the final score, any rank or message, available buttons, retry behavior, and whether the next run preserves anything. Do not force failure if the build or session cannot be restored.
National Leaderboard (missable)
Online Record
HintThe original service compared uploaded scores.
WhereOpen the leaderboard option or upload prompt if it remains reachable.
Full detailCapture the connection attempt, endpoint response, score-upload prompt, displayed records, and error state. If the historical service is offline, preserve the dated failure and treat online placement as unobtainable rather than fabricating a target.
Unverified Completion Boundaries
You are here when: Any previously undocumented menu, score, room, reward, save, difficulty, or terminal screen exposed by a lawful surviving build.
Unknown content remains explicit and internal rather than being padded with invented requirements.
Verification Hold #1
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: complete door sequence length. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #2
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: stage or room count. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #3
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: terminal clear condition. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #4
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: ending or final result structure. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #5
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: door outcome probabilities. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #6
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: score formula and bonuses. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #7
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: rank or score thresholds. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #8
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: leaderboard service availability. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #9
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: weapon ammunition and damage values. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #10
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: item numerical effects. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #11
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: fight and flee success rules. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #12
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: keypad prompt mapping and timing. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #13
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: save and session persistence. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #14
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: unlockable rewards or modes. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #15
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: additional playable characters. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #16
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: difficulty settings. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Verification Hold #17
Verification Hold
HintSurviving public records do not establish this completion boundary.
WhereResolve this entry only from a lawful working build and Sami's uninterrupted capture.
Full detailNEEDS VERIFICATION: complete lawful build availability. Record the original Japanese screen, exact trigger, preceding choices, observed value, and repeat result before replacing this hold with player-facing guidance. Do not infer a number, reward, route, identity, or terminal condition from screenshots alone.
Final Archival Audit
You are here when: The preserved handset package, uninterrupted footage, choice ledger, result table, and verification-hold list.
This audit represents maximum verifiable completion when the original service and full build are not publicly recoverable.
Archival Route Audit
Final Audit
HintThe hardware and application record must remain reproducible.
WhereConfirm handset, firmware, carrier variant, application files, and two backups are documented.
Full detailCompare the device photographs, metadata, copied files, carrier build, original Japanese title screen, and backup checksums. A guide completion record without lawful build provenance is not sufficient.
Door Result Audit
Final Audit
HintEvery verified result category should appear in the session ledger.
WhereConfirm captured examples of points, another door choice, an item, and a creature encounter.
Full detailReview the uninterrupted footage and choice log, marking one complete example of each verified door result. Keep additional categories as verification holds until repeated build evidence establishes them.
Fight and Flee Audit
Final Audit
HintBoth encounter responses need direct mechanical evidence.
WhereConfirm one captured fight attempt and one captured flee attempt.
Full detailCompare the two attempts for prompts, health, score, route continuation, resource use, and failure risk. Do not generalize success rules from encounters that used different creature slots.
Verified Catalogue Audit
Final Audit
HintThe preserved public record supports four items and three creature slots.
WhereConfirm all four item types and all three neutral creature slots have complete captures.
Full detailOpen the capture index and verify every item includes before-and-after status evidence and every creature slot includes reveal, prompts, result, and continuation. Identity names remain outside the player-facing pack.
Verification-Hold Audit
Final Audit
HintA complete archival guide distinguishes known content from lost data.
WhereReview all 17 verification holds and attach evidence to any resolved entry.
Full detailLeave unsupported holds marked uncertain. Convert one only after a lawful build demonstrates the value or condition repeatedly; list still-unresolved holds in the report rather than silently declaring them complete.
Open the spoiler-free interactive guide
Part of the 100% guide collection at
samimirash.com/guides.