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Resident Evil: The Umbrella Chronicles (2007)
Spoiler-free 100% completion of the PlayStation 3 release, including every chapter, hidden file, archive rank reward, breakable-door secret, weapon, upgrade, cooperative clear, and Special Stage round · 25 areas · 313 tracked items
This page shows everything, including exact locations.
It exists so you can search for one specific collectible and find it.
If you are playing blind, use the
interactive spoiler-free version instead — it hides
locations until you ask for them, one item at a time.
Open the spoiler-free interactive guide
PlayStation 3 Route and Controls
You are here when: The PlayStation 3 title menu and the first aiming gallery.
Configure the selected platform route before permanent progress begins.
Use the PlayStation 3 Release
Setup
HintThe chosen route adds high-definition presentation and two aiming options.
WherePlay the 2012 PlayStation 3 release rather than the original Wii edition.
Full detailUse the PlayStation 3 version, create a fresh system save, and keep separate chapter-progress and rank-cleanup saves; the Wii release adds no exclusive completion content for this route.
Calibrate Controller Aim
Setup
HintA steady reticle matters more than rapid camera movement.
WhereTest reticle speed and dead zone with a DualShock controller before saving progress.
Full detailEnter the first playable gallery, lower aim speed until small props can be tracked without overshoot, confirm both sticks recenter cleanly, then preserve those settings for every rank attempt.
Calibrate PlayStation Move
Setup
HintThe pointer route needs an unobstructed sensor view.
WhereRecenter the Move pointer at the television edges before the first chapter.
Full detailSeat the camera securely, calibrate from the actual playing position, trace all four screen edges, and verify the cursor neither drifts nor clips before relying on it for brief file targets.
Understand Chapter Ranking
Completion Rule
HintSeveral different actions contribute to each results grade.
WhereTrack clear time, enemy hits, critical hits, destroyed objects, and collected files.
Full detailAt each results screen compare all five categories. Replays retain previously found files, so obtain collectibles first, then optimize speed, accuracy, critical hits, and destructible-object totals on later rank runs.
Track Upgrade Stars
Completion Rule
HintHigher chapter grades fund armory progress faster.
WhereA results grade pays four stars for S, three for A, two for B, or one for C.
Full detailRecord every award before buying upgrades. Replay a short comfortable chapter for more stars whenever the remaining armory cost exceeds the current balance; star income is repeatable.
Passenger and Dining Cars
You are here when: The passenger train interior with a dining counter and narrow connecting doors.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, available from a new game. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Passenger and Dining Cars. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Mixing Set.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Briefcase) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around dining chair.
Full detailKeep the reticle ready before the camera reaches dining chair; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around dining light bulb.
Full detailKeep the reticle ready before the camera reaches dining light bulb; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around light time.
Full detailKeep the reticle ready before the camera reaches light time; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around stairs shelf.
Full detailKeep the reticle ready before the camera reaches stairs shelf; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 05 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around light door.
Full detailKeep the reticle ready before the camera reaches light door; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 06 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around pile boxes blocking door reaction prompt.
Full detailKeep the reticle ready before the camera reaches pile boxes blocking door reaction prompt; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 07 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around running man hidden green herb.
Full detailKeep the reticle ready before the camera reaches running man hidden green herb; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 08 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around chair.
Full detailKeep the reticle ready before the camera reaches chair; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Breakable Door 01 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the post-roof room door with a strong weapon.
Full detailCenter a shotgun burst on the post-roof room door before it leaves view; keep firing until the panel collapses, then inspect the opening for SMG ammo.
Drainage and Training Hall
You are here when: The damp lower passage that rises into a candlelit institutional hall.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the preceding passenger-car chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Drainage and Training Hall. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Statue of Evil/Good.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Relief of Discipline/Obedience/Unity) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around sewer like up ladder.
Full detailKeep the reticle ready before the camera reaches sewer like up ladder; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around candles climb up ladder double doors.
Full detailKeep the reticle ready before the camera reaches candles climb up ladder double doors; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around portrait see statues.
Full detailKeep the reticle ready before the camera reaches portrait see statues; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around lamp desk double doors.
Full detailKeep the reticle ready before the camera reaches lamp desk double doors; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 05 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around hallway man rushes bust him.
Full detailKeep the reticle ready before the camera reaches hallway man rushes bust him; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 06 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around desk elevator.
Full detailKeep the reticle ready before the camera reaches desk elevator; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Breakable Door 01 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the post-checkpoint library doubles with a strong weapon.
Full detailCenter a shotgun burst on the post-checkpoint library doubles before it leaves view; keep firing until the panel collapses, then inspect the opening for shotgun ammo. Collect the nearby bust file and finish the corridor targets before firing, because opening these doors immediately can advance the camera.
Breakable Door 02 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the early blast skips bust file with a strong weapon.
Full detailCenter a shotgun burst on the early blast skips bust file before it leaves view; keep firing until the panel collapses, then inspect the opening for the hidden scoring object. Collect the nearby bust file and finish the corridor targets before firing, because opening these doors immediately can advance the camera.
Breakable Door 03 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the early blast skips enemies with a strong weapon.
Full detailCenter a shotgun burst on the early blast skips enemies before it leaves view; keep firing until the panel collapses, then inspect the opening for the hidden scoring object. Collect the nearby bust file and finish the corridor targets before firing, because opening these doors immediately can advance the camera.
Wreckage and Lift
You are here when: The damaged rail section and adjoining freight lift route.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the preceding drainage chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Wreckage and Lift. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Blue/Green Leech Charm.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Sterilizing Agent) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around starts crawling light.
Full detailKeep the reticle ready before the camera reaches starts crawling light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around finished riding elevator light.
Full detailKeep the reticle ready before the camera reaches finished riding elevator light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around dropping form elevator boxes.
Full detailKeep the reticle ready before the camera reaches dropping form elevator boxes; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Turntable and Power Rooms
You are here when: The industrial rail turntable beside machinery and computer banks.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the wreckage chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Turntable and Power Rooms. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Motherboard.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Valve Handle) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around cones train cart.
Full detailKeep the reticle ready before the camera reaches cones train cart; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around computer reconnects power computers.
Full detailKeep the reticle ready before the camera reaches computer reconnects power computers; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around reconnecting power riding up elevator again.
Full detailKeep the reticle ready before the camera reaches reconnecting power riding up elevator again; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Stone Church and Courtyard
You are here when: The old stone building reached from an open courtyard.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the first turntable chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Stone Church and Courtyard. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Fire/Water Key.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Microfilm A/B) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around start.
Full detailKeep the reticle ready before the camera reaches start; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around light door outside.
Full detailKeep the reticle ready before the camera reaches light door outside; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around sewer like light.
Full detailKeep the reticle ready before the camera reaches sewer like light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Breakable Door 01 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the post-checkpoint lecture door with a strong weapon.
Full detailCenter a shotgun burst on the post-checkpoint lecture door before it leaves view; keep firing until the panel collapses, then inspect the opening for SMG ammo.
Dining and Gallery Wing
You are here when: The ornate dining room leading toward galleries, armor displays, and stair halls.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the wreckage chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Dining and Gallery Wing. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Lighter/Lockpick.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Great Eagle/Wolf Medal) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around dining see vase counter first-aid.
Full detailKeep the reticle ready before the camera reaches dining see vase counter first-aid; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around vase table dining.
Full detailKeep the reticle ready before the camera reaches vase table dining; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around lot pictures picture door light.
Full detailKeep the reticle ready before the camera reaches lot pictures picture door light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around painting reaction prompt.
Full detailKeep the reticle ready before the camera reaches painting reaction prompt; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 05 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around armor case.
Full detailKeep the reticle ready before the camera reaches armor case; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 06 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around leaving armor counter.
Full detailKeep the reticle ready before the camera reaches leaving armor counter; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 07 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around forest lone light.
Full detailKeep the reticle ready before the camera reaches forest lone light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 08 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around burst through door vase.
Full detailKeep the reticle ready before the camera reaches burst through door vase; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 09 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around tricky hear someone.
Full detailKeep the reticle ready before the camera reaches tricky hear someone; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Breakable Door 01 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the dining return door with a strong weapon.
Full detailCenter a shotgun burst on the dining return door before it leaves view; keep firing until the panel collapses, then inspect the opening for breakable score.
Breakable Door 02 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the dining-main hall doubles with a strong weapon.
Full detailCenter a shotgun burst on the dining-main hall doubles before it leaves view; keep firing until the panel collapses, then inspect the opening for score.
Breakable Door 03 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the gallery-corridor door with a strong weapon.
Full detailCenter a shotgun burst on the gallery-corridor door before it leaves view; keep firing until the panel collapses, then inspect the opening for breakable score.
Breakable Door 04 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the corridor-dark corridor door with a strong weapon.
Full detailCenter a shotgun burst on the corridor-dark corridor door before it leaves view; keep firing until the panel collapses, then inspect the opening for score.
Breakable Door 05 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the dark corridor right door with a strong weapon.
Full detailCenter a shotgun burst on the dark corridor right door before it leaves view; keep firing until the panel collapses, then inspect the opening for supplies.
Breakable Door 06 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the courtyard corridor stair door with a strong weapon.
Full detailCenter a shotgun burst on the courtyard corridor stair door before it leaves view; keep firing until the panel collapses, then inspect the opening for shotgun.
Breakable Door 07 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the stair upper corridor door with a strong weapon.
Full detailCenter a shotgun burst on the stair upper corridor door before it leaves view; keep firing until the panel collapses, then inspect the opening for score.
Breakable Door 08 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the upper hall outside door with a strong weapon.
Full detailCenter a shotgun burst on the upper hall outside door before it leaves view; keep firing until the panel collapses, then inspect the opening for score.
Breakable Door 09 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the long corridor library door with a strong weapon.
Full detailCenter a shotgun burst on the long corridor library door before it leaves view; keep firing until the panel collapses, then inspect the opening for herb.
Courtyard, Caves, and Residence
You are here when: The outdoor gate and branching cave route toward a separate residence.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the first mansion chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Courtyard, Caves, and Residence. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Sun/Star/Moon Crest.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (V-Jolt) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around gate see light.
Full detailKeep the reticle ready before the camera reaches gate see light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around urns cave.
Full detailKeep the reticle ready before the camera reaches urns cave; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around see statues.
Full detailKeep the reticle ready before the camera reaches see statues; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around taking path caves corner light bulb.
Full detailKeep the reticle ready before the camera reaches taking path caves corner light bulb; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 05 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around following path residence corner light.
Full detailKeep the reticle ready before the camera reaches following path residence corner light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 06 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around double doors door opens.
Full detailKeep the reticle ready before the camera reaches double doors door opens; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 07 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around ladder go down surprise.
Full detailKeep the reticle ready before the camera reaches ladder go down surprise; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Underground Laboratory
You are here when: The tiled underground corridors with computers, crates, and a service elevator.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the second mansion chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Underground Laboratory. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the MO Disc.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Fuel Canteen) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around climb down ladder light.
Full detailKeep the reticle ready before the camera reaches climb down ladder light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around double doors obtaining wooden crate.
Full detailKeep the reticle ready before the camera reaches double doors obtaining wooden crate; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around continue have chance use command.
Full detailKeep the reticle ready before the camera reaches continue have chance use command; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around computer restart power area.
Full detailKeep the reticle ready before the camera reaches computer restart power area; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 05 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around power doors go t-shaped hallway light.
Full detailKeep the reticle ready before the camera reaches power doors go t-shaped hallway light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 06 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around lab light.
Full detailKeep the reticle ready before the camera reaches lab light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 07 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around lab see monitor i leaving.
Full detailKeep the reticle ready before the camera reaches lab see monitor i leaving; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 08 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around elevator escape tunnel.
Full detailKeep the reticle ready before the camera reaches elevator escape tunnel; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 09 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around hallway elevator going helipad light.
Full detailKeep the reticle ready before the camera reaches hallway elevator going helipad light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Cave Return Route
You are here when: The cave passages with urns, ladders, and an elevator approach.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the first mansion chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Cave Return Route. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Cylinder Shaft.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Hex Crank) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around leaving pile stuff straight.
Full detailKeep the reticle ready before the camera reaches leaving pile stuff straight; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around climb up ladder caves light.
Full detailKeep the reticle ready before the camera reaches climb up ladder caves light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around towards elevator urns.
Full detailKeep the reticle ready before the camera reaches towards elevator urns; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Upper Mansion Corridors
You are here when: The upper hallways linking the courtyard corridor, dark passage, and stair landing.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, earn at least A on the first cave-return chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Upper Mansion Corridors. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Last Book, Vol. 1/2.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Emblem/Gold Emblem) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around double doors corner picture.
Full detailKeep the reticle ready before the camera reaches double doors corner picture; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around check doors escape.
Full detailKeep the reticle ready before the camera reaches check doors escape; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around double doors picture straight.
Full detailKeep the reticle ready before the camera reaches double doors picture straight; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Breakable Door 01 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the courtyard-dark doubles with a strong weapon.
Full detailCenter a shotgun burst on the courtyard-dark doubles before it leaves view; keep firing until the panel collapses, then inspect the opening for SMG HP ammo.
Breakable Door 02 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the dark corridor bathroom with a strong weapon.
Full detailCenter a shotgun burst on the dark corridor bathroom before it leaves view; keep firing until the panel collapses, then inspect the opening for supplies.
Breakable Door 03 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the upper hall corridor door with a strong weapon.
Full detailCenter a shotgun burst on the upper hall corridor door before it leaves view; keep firing until the panel collapses, then inspect the opening for score.
Breakable Door 04 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the stair-long corridor door with a strong weapon.
Full detailCenter a shotgun burst on the stair-long corridor door before it leaves view; keep firing until the panel collapses, then inspect the opening for magnum.
Laboratory Return Route
You are here when: The underground laboratory route with crates and branching corridors.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the third mansion chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Laboratory Return Route. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the character archive set.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Slide Cartridge) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around give choice whether go corner.
Full detailKeep the reticle ready before the camera reaches give choice whether go corner; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around same place mansion incident.
Full detailKeep the reticle ready before the camera reaches same place mansion incident; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around however crate quite hard hit.
Full detailKeep the reticle ready before the camera reaches however crate quite hard hit; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Gallery and Armor Corridors
You are here when: The mansion passages around the picture gallery, armor room, and upper hall.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the first laboratory-return chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Gallery and Armor Corridors. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Blue/Red/Yellow Gemstone.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Death Mask) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around fending off armor corner.
Full detailKeep the reticle ready before the camera reaches fending off armor corner; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around checkpoint hallway picture.
Full detailKeep the reticle ready before the camera reaches checkpoint hallway picture; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around picture double doors with light.
Full detailKeep the reticle ready before the camera reaches picture double doors with light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Breakable Door 01 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the upper hall corridor door with a strong weapon.
Full detailCenter a shotgun burst on the upper hall corridor door before it leaves view; keep firing until the panel collapses, then inspect the opening for score.
Breakable Door 02 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the dark corridor corner door with a strong weapon.
Full detailCenter a shotgun burst on the dark corridor corner door before it leaves view; keep firing until the panel collapses, then inspect the opening for supplies.
City Streets and Stairwell
You are here when: The damaged streets that feed into a long exterior stairwell.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the third mansion chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in City Streets and Stairwell. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the character archive set.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Book of Wisdom/Future Compass) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around the moving-camera section.
Full detailKeep the reticle ready before the camera reaches the moving-camera section; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around through double doors.
Full detailKeep the reticle ready before the camera reaches through double doors; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around perched tractor bridge box.
Full detailKeep the reticle ready before the camera reaches perched tractor bridge box; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around down stairs 4th flight light beside.
Full detailKeep the reticle ready before the camera reaches down stairs 4th flight light beside; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 05 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around floor stairs fire extinguisher corner.
Full detailKeep the reticle ready before the camera reaches floor stairs fire extinguisher corner; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 06 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around pathway many truck boxes.
Full detailKeep the reticle ready before the camera reaches pathway many truck boxes; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Station Washrooms and Halls
You are here when: The tiled public building corridors beside washrooms and lockers.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the first city chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Station Washrooms and Halls. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Joint N/S Plug.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Lighter Fluid) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around light bathroom door.
Full detailKeep the reticle ready before the camera reaches light bathroom door; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around stall bathroom.
Full detailKeep the reticle ready before the camera reaches stall bathroom; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around light.
Full detailKeep the reticle ready before the camera reaches light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around down hall have option locker.
Full detailKeep the reticle ready before the camera reaches down hall have option locker; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 05 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around stairs light corner.
Full detailKeep the reticle ready before the camera reaches stairs light corner; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Breakable Door 01 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the restroom left stall with a strong weapon.
Full detailCenter a shotgun burst on the restroom left stall before it leaves view; keep firing until the panel collapses, then inspect the opening for file inside.
Station and Parking Route
You are here when: The office hall, parking area, and broad front lobby of the civic building.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the second station chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Station and Parking Route. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Crystal/Obsidian/Amber Ball.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Chronos Key) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around pot plant corner hallway.
Full detailKeep the reticle ready before the camera reaches pot plant corner hallway; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around light first-aid spray.
Full detailKeep the reticle ready before the camera reaches light first-aid spray; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around towards stairs basement desk statue.
Full detailKeep the reticle ready before the camera reaches towards stairs basement desk statue; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around light ground parking lot.
Full detailKeep the reticle ready before the camera reaches light ground parking lot; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 05 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around parking lot car.
Full detailKeep the reticle ready before the camera reaches parking lot car; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 06 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around lamp R.P.D. building.
Full detailKeep the reticle ready before the camera reaches lamp R.P.D. building; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 07 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around main hall computer.
Full detailKeep the reticle ready before the camera reaches main hall computer; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 08 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around taking down rocket launcher paper.
Full detailKeep the reticle ready before the camera reaches taking down rocket launcher paper; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 09 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around green sign door leading.
Full detailKeep the reticle ready before the camera reaches green sign door leading; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Breakable Door 01 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the office hallway corridor door with a strong weapon.
Full detailCenter a shotgun burst on the office hallway corridor door before it leaves view; keep firing until the panel collapses, then inspect the opening for SMG ammo.
Breakable Door 02 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the save-room hallway upper door with a strong weapon.
Full detailCenter a shotgun burst on the save-room hallway upper door before it leaves view; keep firing until the panel collapses, then inspect the opening for herb.
Hotel and Rooftop
You are here when: The hotel interior leading upward through ramps and rooftop machinery.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, earn at least A on the third station chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Hotel and Rooftop. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the character archive set.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (character-card archive set) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around sign hotel.
Full detailKeep the reticle ready before the camera reaches sign hotel; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around painting hotel with light.
Full detailKeep the reticle ready before the camera reaches painting hotel with light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around green sign door first-aid spray.
Full detailKeep the reticle ready before the camera reaches green sign door first-aid spray; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around up ramp barrels can't time.
Full detailKeep the reticle ready before the camera reaches up ramp barrels can't time; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Sewer and Station Escape
You are here when: The sewer route that climbs into the station offices and main lobby.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear every earlier chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Sewer and Station Escape. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the G-virus.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Eagle/Serpent/Jaguar Stone) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around all red sign door.
Full detailKeep the reticle ready before the camera reaches all red sign door; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around desk green herb.
Full detailKeep the reticle ready before the camera reaches desk green herb; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around located trash beside doors office.
Full detailKeep the reticle ready before the camera reaches located trash beside doors office; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Breakable Door 01 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the main hall left doubles with a strong weapon.
Full detailCenter a shotgun burst on the main hall left doubles before it leaves view; keep firing until the panel collapses, then inspect the opening for secret room.
Breakable Door 02 (missable)
Secret
HintSome ordinary doors react to concentrated fire.
WhereTest the secret room holds hand cannon with a strong weapon.
Full detailCenter a shotgun burst on the secret room holds hand cannon before it leaves view; keep firing until the panel collapses, then inspect the opening for the hidden scoring object.
Snowy Exterior and Stairs
You are here when: The snow-covered facility entrance and its long interior stair route.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear both second side chapters and the third station chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Snowy Exterior and Stairs. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Plastic Bomb/Detonator.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Square Crank) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around going up stairs.
Full detailKeep the reticle ready before the camera reaches going up stairs; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around gives choice whether secure stairs.
Full detailKeep the reticle ready before the camera reaches gives choice whether secure stairs; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around towards stairs boxes little space.
Full detailKeep the reticle ready before the camera reaches towards stairs boxes little space; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around because becoming surrounded wooden boxes.
Full detailKeep the reticle ready before the camera reaches because becoming surrounded wooden boxes; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Water and Laser Corridors
You are here when: The decontamination hall adjoining water tanks and a laser-lined passage.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the first snowy-facility chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Water and Laser Corridors. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Blue/Red/Green Chemical.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Ink Ribbon) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around leaving decontamination hallway down hall file's.
Full detailKeep the reticle ready before the camera reaches leaving decontamination hallway down hall file's; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around can't miss burst through vents.
Full detailKeep the reticle ready before the camera reaches can't miss burst through vents; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around water tank choose go door computer.
Full detailKeep the reticle ready before the camera reaches water tank choose go door computer; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around camera door leaving laser.
Full detailKeep the reticle ready before the camera reaches camera door leaving laser; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Computer and Honeycomb Route
You are here when: The computer rooms and repeating hexagonal industrial passages.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the water-and-laser chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Computer and Honeycomb Route. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Vaccine.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Medium Base) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around computer.
Full detailKeep the reticle ready before the camera reaches computer; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around exploding barrel.
Full detailKeep the reticle ready before the camera reaches exploding barrel; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around maze like follow way weapon located.
Full detailKeep the reticle ready before the camera reaches maze like follow way weapon located; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Rail Tracks and Facility
You are here when: The underground rail line beside benches, platforms, and industrial lighting.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear the third snowy-facility chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Rail Tracks and Facility. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the King/Knight/Bishop/Rook Plug.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Battery) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around bench.
Full detailKeep the reticle ready before the camera reaches bench; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around train starts light.
Full detailKeep the reticle ready before the camera reaches train starts light; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around light giving off red tint.
Full detailKeep the reticle ready before the camera reaches light giving off red tint; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around the final moving-camera section.
Full detailKeep the reticle ready before the camera reaches the final moving-camera section; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Monitor Rooms and Maze
You are here when: The monitor-lined rooms that open into stairs, barrels, and a maze-like route.
On-rails chapter: collect first, then replay for grades and co-op.
Clear This Chapter (missable)
Chapter
HintFollow the visible route once before optimizing it.
WhereUnlock this chapter by meeting its menu gate, then finish it on any available difficulty.
Full detailFrom chapter select, clear every earlier chapter. Clear the full on-rails route, save at the results screen, and confirm the chapter remains selectable before beginning rank or collectible cleanup.
Earn A Rank on Normal (missable)
Rank Goal
HintCollectibles can be banked before the faster scoring attempt.
WhereFinish this chapter on Normal with an overall A rank or better.
Full detailFirst bank every hidden file in Monitor Rooms and Maze. Replay on Normal, improve all five results categories, and reach at least A; the result adds the chapter's Normal archive reward, categorized here as the Film A/B/D/C.
Earn S Rank on Hard (missable)
Rank Goal
HintSave the strictest score run until the route is familiar.
WhereFinish this chapter on Hard with an overall S rank.
Full detailUse a fully learned route, destroy score-bearing props without losing time, aim for exposed weak points, and avoid missed shots. An S result adds the Hard archive set (Spade/Diamond/Club/Heart Key) and four upgrade stars.
Clear in Two-Player Mode
Co-op Goal
HintA later menu unlock lets a partner join this route.
WhereAfter cooperative play opens, return here and finish the chapter with two players.
Full detailComplete the final side chapter to enable co-op broadly, connect and calibrate the second controller or Move pointer, select this chapter, and reach its results screen with both players active.
Hidden File 01 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around computer monitors.
Full detailKeep the reticle ready before the camera reaches computer monitors; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 02 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around computer monitors.
Full detailKeep the reticle ready before the camera reaches computer monitors; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 03 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around up stairs barrels platform.
Full detailKeep the reticle ready before the camera reaches up stairs barrels platform; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 04 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around checkpoint ends barrels down.
Full detailKeep the reticle ready before the camera reaches checkpoint ends barrels down; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Hidden File 05 (missable)
File
HintWatch ordinary scenery whenever the camera pauses or turns.
WhereDuring this chapter, inspect the scenery around maze like follow forward weapon box.
Full detailKeep the reticle ready before the camera reaches maze like follow forward weapon box; shoot the suspicious small prop as soon as it enters view, then confirm the file pickup indicator appears before allowing the route to advance.
Armory and Weapon Upgrades
You are here when: The weapon-selection and upgrade screens available between chapters.
Register every weapon and purchase all four improvements for each one.
Shotgun (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Passenger and Dining Cars chapter and finish the route to register it.
Full detailReplay Passenger and Dining Cars, watch weapon pickups and destructible scenery throughout the moving route, collect Shotgun when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Shotgun Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 2 stars on Shotgun's upgrade tier 1 in the armory.
Full detailFirst unlock Shotgun, then buy its earlier tiers in order. Pay 2 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Shotgun Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 3 stars on Shotgun's upgrade tier 2 in the armory.
Full detailFirst unlock Shotgun, then buy its earlier tiers in order. Pay 3 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Shotgun Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 4 stars on Shotgun's upgrade tier 3 in the armory.
Full detailFirst unlock Shotgun, then buy its earlier tiers in order. Pay 4 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Shotgun Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on Shotgun's upgrade tier 4 in the armory.
Full detailFirst unlock Shotgun, then buy its earlier tiers in order. Pay 5 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Assault Shotgun (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Cave Return Route chapter and finish the route to register it.
Full detailReplay Cave Return Route, watch weapon pickups and destructible scenery throughout the moving route, collect Assault Shotgun when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Assault Shotgun Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 3 stars on Assault Shotgun's upgrade tier 1 in the armory.
Full detailFirst unlock Assault Shotgun, then buy its earlier tiers in order. Pay 3 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Assault Shotgun Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 4 stars on Assault Shotgun's upgrade tier 2 in the armory.
Full detailFirst unlock Assault Shotgun, then buy its earlier tiers in order. Pay 4 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Assault Shotgun Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on Assault Shotgun's upgrade tier 3 in the armory.
Full detailFirst unlock Assault Shotgun, then buy its earlier tiers in order. Pay 5 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Assault Shotgun Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 6 stars on Assault Shotgun's upgrade tier 4 in the armory.
Full detailFirst unlock Assault Shotgun, then buy its earlier tiers in order. Pay 6 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Shotgun SA (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Hotel and Rooftop chapter and finish the route to register it.
Full detailReplay Hotel and Rooftop, watch weapon pickups and destructible scenery throughout the moving route, collect Shotgun SA when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Shotgun SA Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 4 stars on Shotgun SA's upgrade tier 1 in the armory.
Full detailFirst unlock Shotgun SA, then buy its earlier tiers in order. Pay 4 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Shotgun SA Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on Shotgun SA's upgrade tier 2 in the armory.
Full detailFirst unlock Shotgun SA, then buy its earlier tiers in order. Pay 5 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Shotgun SA Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 6 stars on Shotgun SA's upgrade tier 3 in the armory.
Full detailFirst unlock Shotgun SA, then buy its earlier tiers in order. Pay 6 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Shotgun SA Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 7 stars on Shotgun SA's upgrade tier 4 in the armory.
Full detailFirst unlock Shotgun SA, then buy its earlier tiers in order. Pay 7 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Submachine Gun (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Passenger and Dining Cars chapter and finish the route to register it.
Full detailReplay Passenger and Dining Cars, watch weapon pickups and destructible scenery throughout the moving route, collect Submachine Gun when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Submachine Gun Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 2 stars on Submachine Gun's upgrade tier 1 in the armory.
Full detailFirst unlock Submachine Gun, then buy its earlier tiers in order. Pay 2 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Submachine Gun Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 3 stars on Submachine Gun's upgrade tier 2 in the armory.
Full detailFirst unlock Submachine Gun, then buy its earlier tiers in order. Pay 3 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Submachine Gun Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 4 stars on Submachine Gun's upgrade tier 3 in the armory.
Full detailFirst unlock Submachine Gun, then buy its earlier tiers in order. Pay 4 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Submachine Gun Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on Submachine Gun's upgrade tier 4 in the armory.
Full detailFirst unlock Submachine Gun, then buy its earlier tiers in order. Pay 5 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Submachine Gun HP (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Cave Return Route chapter and finish the route to register it.
Full detailReplay Cave Return Route, watch weapon pickups and destructible scenery throughout the moving route, collect Submachine Gun HP when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Submachine Gun HP Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 3 stars on Submachine Gun HP's upgrade tier 1 in the armory.
Full detailFirst unlock Submachine Gun HP, then buy its earlier tiers in order. Pay 3 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Submachine Gun HP Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 4 stars on Submachine Gun HP's upgrade tier 2 in the armory.
Full detailFirst unlock Submachine Gun HP, then buy its earlier tiers in order. Pay 4 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Submachine Gun HP Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on Submachine Gun HP's upgrade tier 3 in the armory.
Full detailFirst unlock Submachine Gun HP, then buy its earlier tiers in order. Pay 5 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Submachine Gun HP Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 6 stars on Submachine Gun HP's upgrade tier 4 in the armory.
Full detailFirst unlock Submachine Gun HP, then buy its earlier tiers in order. Pay 6 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Automatic Pistol (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Snowy Exterior and Stairs chapter and finish the route to register it.
Full detailReplay Snowy Exterior and Stairs, watch weapon pickups and destructible scenery throughout the moving route, collect Automatic Pistol when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Automatic Pistol Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 4 stars on Automatic Pistol's upgrade tier 1 in the armory.
Full detailFirst unlock Automatic Pistol, then buy its earlier tiers in order. Pay 4 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Automatic Pistol Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on Automatic Pistol's upgrade tier 2 in the armory.
Full detailFirst unlock Automatic Pistol, then buy its earlier tiers in order. Pay 5 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Automatic Pistol Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 6 stars on Automatic Pistol's upgrade tier 3 in the armory.
Full detailFirst unlock Automatic Pistol, then buy its earlier tiers in order. Pay 6 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Automatic Pistol Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 7 stars on Automatic Pistol's upgrade tier 4 in the armory.
Full detailFirst unlock Automatic Pistol, then buy its earlier tiers in order. Pay 7 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Grenade Launcher (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Gallery and Armor Corridors chapter and finish the route to register it.
Full detailReplay Gallery and Armor Corridors, watch weapon pickups and destructible scenery throughout the moving route, collect Grenade Launcher when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Grenade Launcher Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 4 stars on Grenade Launcher's upgrade tier 1 in the armory.
Full detailFirst unlock Grenade Launcher, then buy its earlier tiers in order. Pay 4 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Grenade Launcher Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on Grenade Launcher's upgrade tier 2 in the armory.
Full detailFirst unlock Grenade Launcher, then buy its earlier tiers in order. Pay 5 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Grenade Launcher Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 6 stars on Grenade Launcher's upgrade tier 3 in the armory.
Full detailFirst unlock Grenade Launcher, then buy its earlier tiers in order. Pay 6 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Grenade Launcher Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 7 stars on Grenade Launcher's upgrade tier 4 in the armory.
Full detailFirst unlock Grenade Launcher, then buy its earlier tiers in order. Pay 7 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Grenade Launcher AT (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Wreckage and Lift chapter and finish the route to register it.
Full detailReplay Wreckage and Lift, watch weapon pickups and destructible scenery throughout the moving route, collect Grenade Launcher AT when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Grenade Launcher AT Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 3 stars on Grenade Launcher AT's upgrade tier 1 in the armory.
Full detailFirst unlock Grenade Launcher AT, then buy its earlier tiers in order. Pay 3 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Grenade Launcher AT Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 4 stars on Grenade Launcher AT's upgrade tier 2 in the armory.
Full detailFirst unlock Grenade Launcher AT, then buy its earlier tiers in order. Pay 4 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Grenade Launcher AT Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on Grenade Launcher AT's upgrade tier 3 in the armory.
Full detailFirst unlock Grenade Launcher AT, then buy its earlier tiers in order. Pay 5 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Grenade Launcher AT Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 6 stars on Grenade Launcher AT's upgrade tier 4 in the armory.
Full detailFirst unlock Grenade Launcher AT, then buy its earlier tiers in order. Pay 6 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Grenade Launcher HP (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Hotel and Rooftop chapter and finish the route to register it.
Full detailReplay Hotel and Rooftop, watch weapon pickups and destructible scenery throughout the moving route, collect Grenade Launcher HP when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Grenade Launcher HP Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on Grenade Launcher HP's upgrade tier 1 in the armory.
Full detailFirst unlock Grenade Launcher HP, then buy its earlier tiers in order. Pay 5 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Grenade Launcher HP Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 6 stars on Grenade Launcher HP's upgrade tier 2 in the armory.
Full detailFirst unlock Grenade Launcher HP, then buy its earlier tiers in order. Pay 6 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Grenade Launcher HP Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 7 stars on Grenade Launcher HP's upgrade tier 3 in the armory.
Full detailFirst unlock Grenade Launcher HP, then buy its earlier tiers in order. Pay 7 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Grenade Launcher HP Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 8 stars on Grenade Launcher HP's upgrade tier 4 in the armory.
Full detailFirst unlock Grenade Launcher HP, then buy its earlier tiers in order. Pay 8 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Magnum Revolver (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Upper Mansion Corridors chapter and finish the route to register it.
Full detailReplay Upper Mansion Corridors, watch weapon pickups and destructible scenery throughout the moving route, collect Magnum Revolver when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Magnum Revolver Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 4 stars on Magnum Revolver's upgrade tier 1 in the armory.
Full detailFirst unlock Magnum Revolver, then buy its earlier tiers in order. Pay 4 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Magnum Revolver Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on Magnum Revolver's upgrade tier 2 in the armory.
Full detailFirst unlock Magnum Revolver, then buy its earlier tiers in order. Pay 5 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Magnum Revolver Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 6 stars on Magnum Revolver's upgrade tier 3 in the armory.
Full detailFirst unlock Magnum Revolver, then buy its earlier tiers in order. Pay 6 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Magnum Revolver Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 7 stars on Magnum Revolver's upgrade tier 4 in the armory.
Full detailFirst unlock Magnum Revolver, then buy its earlier tiers in order. Pay 7 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Magnum AT (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Turntable and Power Rooms chapter and finish the route to register it.
Full detailReplay Turntable and Power Rooms, watch weapon pickups and destructible scenery throughout the moving route, collect Magnum AT when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Magnum AT Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 3 stars on Magnum AT's upgrade tier 1 in the armory.
Full detailFirst unlock Magnum AT, then buy its earlier tiers in order. Pay 3 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Magnum AT Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 4 stars on Magnum AT's upgrade tier 2 in the armory.
Full detailFirst unlock Magnum AT, then buy its earlier tiers in order. Pay 4 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Magnum AT Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on Magnum AT's upgrade tier 3 in the armory.
Full detailFirst unlock Magnum AT, then buy its earlier tiers in order. Pay 5 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Magnum AT Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 6 stars on Magnum AT's upgrade tier 4 in the armory.
Full detailFirst unlock Magnum AT, then buy its earlier tiers in order. Pay 6 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Hand Cannon (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereIn the sewer-and-station side chapter, break the main lobby's left double doors and enter the hidden room.
Full detailBring the Automatic Pistol into the sewer-and-station side chapter. After reaching the main lobby, destroy the double doors left of the stairs, enter the crowded hidden room, and collect the Hand Cannon pickup on the left before the camera turns away.
Hand Cannon Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 7 stars on Hand Cannon's upgrade tier 1 in the armory.
Full detailFirst unlock Hand Cannon, then buy its earlier tiers in order. Pay 7 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Hand Cannon Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 8 stars on Hand Cannon's upgrade tier 2 in the armory.
Full detailFirst unlock Hand Cannon, then buy its earlier tiers in order. Pay 8 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Hand Cannon Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 9 stars on Hand Cannon's upgrade tier 3 in the armory.
Full detailFirst unlock Hand Cannon, then buy its earlier tiers in order. Pay 9 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Hand Cannon Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 10 stars on Hand Cannon's upgrade tier 4 in the armory.
Full detailFirst unlock Hand Cannon, then buy its earlier tiers in order. Pay 10 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
MRL (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Underground Laboratory chapter and finish the route to register it.
Full detailReplay Underground Laboratory, watch weapon pickups and destructible scenery throughout the moving route, collect MRL when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
MRL Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on MRL's upgrade tier 1 in the armory.
Full detailFirst unlock MRL, then buy its earlier tiers in order. Pay 5 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
MRL Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 6 stars on MRL's upgrade tier 2 in the armory.
Full detailFirst unlock MRL, then buy its earlier tiers in order. Pay 6 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
MRL Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 7 stars on MRL's upgrade tier 3 in the armory.
Full detailFirst unlock MRL, then buy its earlier tiers in order. Pay 7 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
MRL Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 8 stars on MRL's upgrade tier 4 in the armory.
Full detailFirst unlock MRL, then buy its earlier tiers in order. Pay 8 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Rocket Launcher (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Stone Church and Courtyard chapter and finish the route to register it.
Full detailReplay Stone Church and Courtyard, watch weapon pickups and destructible scenery throughout the moving route, collect Rocket Launcher when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Rocket Launcher Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 4 stars on Rocket Launcher's upgrade tier 1 in the armory.
Full detailFirst unlock Rocket Launcher, then buy its earlier tiers in order. Pay 4 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Rocket Launcher Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 5 stars on Rocket Launcher's upgrade tier 2 in the armory.
Full detailFirst unlock Rocket Launcher, then buy its earlier tiers in order. Pay 5 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Rocket Launcher Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 6 stars on Rocket Launcher's upgrade tier 3 in the armory.
Full detailFirst unlock Rocket Launcher, then buy its earlier tiers in order. Pay 6 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Rocket Launcher Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 7 stars on Rocket Launcher's upgrade tier 4 in the armory.
Full detailFirst unlock Rocket Launcher, then buy its earlier tiers in order. Pay 7 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Anti-Tank Gun (missable)
Weapon
HintA chapter pickup expands the loadout after the results screen.
WhereObtain this arm during the Monitor Rooms and Maze chapter and finish the route to register it.
Full detailReplay Monitor Rooms and Maze, watch weapon pickups and destructible scenery throughout the moving route, collect Anti-Tank Gun when its icon appears, then complete the chapter and verify it is selectable in the weapon setup menu.
Anti-Tank Gun Upgrade 1
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 8 stars on Anti-Tank Gun's upgrade tier 1 in the armory.
Full detailFirst unlock Anti-Tank Gun, then buy its earlier tiers in order. Pay 8 stars for tier 1 to double carried reserve ammunition. Replay completed chapters if more stars are needed.
Anti-Tank Gun Upgrade 2
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 9 stars on Anti-Tank Gun's upgrade tier 2 in the armory.
Full detailFirst unlock Anti-Tank Gun, then buy its earlier tiers in order. Pay 9 stars for tier 2 to increase magazine capacity. Replay completed chapters if more stars are needed.
Anti-Tank Gun Upgrade 3
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 10 stars on Anti-Tank Gun's upgrade tier 3 in the armory.
Full detailFirst unlock Anti-Tank Gun, then buy its earlier tiers in order. Pay 10 stars for tier 3 to raise shot power. Replay completed chapters if more stars are needed.
Anti-Tank Gun Upgrade 4
Upgrade
HintSave stars for one permanent improvement at a time.
WhereSpend 11 stars on Anti-Tank Gun's upgrade tier 4 in the armory.
Full detailFirst unlock Anti-Tank Gun, then buy its earlier tiers in order. Pay 11 stars for tier 4 to enable unlimited ammunition. This fourth tier appears only after every chapter has an S rank on Hard. Replay completed chapters if more stars are needed.
Cooperative and Special Modes
You are here when: The expanded mode list reached from the title and chapter-selection menus.
Finish the bonus mode coverage after every story-neutral chapter tile is cleared.
Unlock Co-op for Side Chapters
Mode
HintOne late side-route clear expands the two-player menu.
WhereClear the sewer-and-station side chapter after every earlier chapter is complete.
Full detailUnlock and finish every prior chapter, then clear the sewer-and-station side route. Return to chapter select and confirm two-player selection is now offered on the side chapters before completing each co-op checklist entry.
Unlock Special Stage
Mode
HintA bonus target course waits behind complete chapter coverage.
WhereClear every main and side chapter once to add Special Stage to the menu.
Full detailMake sure all twenty-two chapter tiles have a saved clear result, including both late side routes. Leave chapter select and reopen the bonus menu; Special Stage should now be available.
Clear Special Stage Round 1 (missable)
Round
HintKeep the handgun centered and react to movement rather than chasing it.
WhereShoot all 5 targets in round 1 before the sudden-death check.
Full detailUse only the supplied handgun. Hold the reticle near the counter center, sweep to each short-lived target, and account for 5 hits. Any missed targets rush from the side afterward; stop each before contact because one hit ends the attempt.
Clear Special Stage Round 2 (missable)
Round
HintKeep the handgun centered and react to movement rather than chasing it.
WhereShoot all 6 targets in round 2 before the sudden-death check.
Full detailUse only the supplied handgun. Hold the reticle near the counter center, sweep to each short-lived target, and account for 6 hits. Any missed targets rush from the side afterward; stop each before contact because one hit ends the attempt.
Clear Special Stage Round 3 (missable)
Round
HintKeep the handgun centered and react to movement rather than chasing it.
WhereShoot all 7 targets in round 3 before the sudden-death check.
Full detailUse only the supplied handgun. Hold the reticle near the counter center, sweep to each short-lived target, and account for 7 hits. Any missed targets rush from the side afterward; stop each before contact because one hit ends the attempt.
Clear Special Stage Round 4 (missable)
Round
HintKeep the handgun centered and react to movement rather than chasing it.
WhereShoot all 8 targets in round 4 before the sudden-death check.
Full detailUse only the supplied handgun. Hold the reticle near the counter center, sweep to each short-lived target, and account for 8 hits. Any missed targets rush from the side afterward; stop each before contact because one hit ends the attempt.
Clear Special Stage Round 5 (missable)
Round
HintKeep the handgun centered and react to movement rather than chasing it.
WhereShoot all 9 targets in round 5 before the sudden-death check.
Full detailUse only the supplied handgun. Hold the reticle near the counter center, sweep to each short-lived target, and account for 9 hits. Any missed targets rush from the side afterward; stop each before contact because one hit ends the attempt.
Clear Special Stage Round 6 (missable)
Round
HintKeep the handgun centered and react to movement rather than chasing it.
WhereShoot all 10 targets in round 6 before the sudden-death check.
Full detailUse only the supplied handgun. Hold the reticle near the counter center, sweep to each short-lived target, and account for 10 hits. Any missed targets rush from the side afterward; stop each before contact because one hit ends the attempt.
Clear Special Stage Round 7 (missable)
Round
HintKeep the handgun centered and react to movement rather than chasing it.
WhereShoot all 11 targets in round 7 before the sudden-death check.
Full detailUse only the supplied handgun. Hold the reticle near the counter center, sweep to each short-lived target, and account for 11 hits. Any missed targets rush from the side afterward; stop each before contact because one hit ends the attempt.
Clear Special Stage Round 8 (missable)
Round
HintKeep the handgun centered and react to movement rather than chasing it.
WhereShoot all 12 targets in round 8 before the sudden-death check.
Full detailUse only the supplied handgun. Hold the reticle near the counter center, sweep to each short-lived target, and account for 12 hits. Any missed targets rush from the side afterward; stop each before contact because one hit ends the attempt.
Clear Special Stage Round 9 (missable)
Round
HintKeep the handgun centered and react to movement rather than chasing it.
WhereShoot all 14 targets in round 9 before the sudden-death check.
Full detailUse only the supplied handgun. Hold the reticle near the counter center, sweep to each short-lived target, and account for 14 hits. Any missed targets rush from the side afterward; stop each before contact because one hit ends the attempt.
Clear Special Stage Round 10 (missable)
Round
HintKeep the handgun centered and react to movement rather than chasing it.
WhereShoot all 14 targets in round 10 before the sudden-death check.
Full detailUse only the supplied handgun. Hold the reticle near the counter center, sweep to each short-lived target, and account for 14 hits. Any missed targets rush from the side afterward; stop each before contact because one hit ends the attempt.
Complete Special Stage (missable)
Mode
HintConsistency across the full target course is the final requirement.
WhereClear all ten rounds in one Special Stage attempt.
Full detailBegin only when the pointer is stable, count confirmed hits in every wave, survive each sudden-death check, and finish round ten without taking contact; a failed round restarts the complete stage.
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