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Sniper Elite: Resistance

100% completion · 21 areas · 504 tracked items

This page shows everything, including exact locations. It exists so you can search for one specific collectible and find it. If you are playing blind, use the interactive spoiler-free version instead — it hides locations until you ask for them, one item at a time.

Open the spoiler-free interactive guide

Route and Save Setup

You are here when: Steam's installed-content panel, the main menu, Mission Select, and Service Record.

Chosen route: native Windows PC Deluxe Edition with Season Pass; no secondary-platform or emulation branch applies.

Install the chosen Windows Deluxe route

Setup

HintInspect the downloadable-content manager before beginning.
WhereInstall the Windows base game, Deluxe entitlements, Season Pass, and current free packs.
Full detailUse Steam's property and downloadable-content panels to install the base game, Target mission, all three Season Pass mission-and-weapon packs, Deluxe bonuses, Fairburne's Armoury, Commando, and Wrath of the Resistance. Launch once and confirm their mission and equipment tiles have no entitlement padlock.

Use Mission Select for cleanup

Replay System

HintOne profile can retain the complete operation record.
WhereReplay any cleared operation whose tile still shows an incomplete counter.
Full detailCollectible registration persists when acquired, while objective, rating, difficulty, red-challenge, starting-location, and extraction records is verified after the run. Keep a manual save before method-specific attempts; no separate New Game Plus route is exposed.

Verify current free-content installation

Setup

HintSeveral current PC additions are separate from the paid pass.
WhereClaim and install every free pack and free map update available for the PC version.
Full detailOpen Steam's downloadable-content list and the in-game selectors. Confirm the Fairburne's Armoury, Commando, and Wrath packs are owned, then update the game so all current free Survival and multiplayer maps appear. A missing tile is an installation issue, not a gameplay unlock.

Dam Cliffs

You are here when: A rocky approach overlooking a dam, anti-air emplacements, and a narrow valley.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Unlock Observation Tower

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm Observation Tower is the operation's initial entry point.
Full detailOpen Mission Select and choose Observation Tower; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Workbench 1

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereNear the opening route, climb the wall and enter the house ahead. Remove the basement barrier to reach the bench.
Full detailNear the opening route, climb the wall and enter the house ahead. Remove the basement barrier to reach the bench. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Pistol Carbine kit; inspect the new customization tiles before leaving.

Old Town Basilica

You are here when: Walled streets, apartments, courtyards, and a large basilica.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Earn the operation's highest rating

Operation Rating

HintThe red target and blue objective rows matter as much as the direct route.
WhereComplete every objective category shown on this operation's results tile.
Full detailFinish all required markers, every blue optional row, and the red method challenge where present before extracting. Replay from Mission Select until the tile displays its highest star rating; an ordinary clear alone is insufficient.

Clear every optional objective

Optional Objectives

HintInvestigate blue map markers away from the shortest route.
WhereComplete every blue objective and all of its expanded sub-steps before extraction.
Full detailOpen the objective panel, expand each blue row, and finish every numbered sub-step rather than leaving after the first interaction. Confirm the optional counter is closed before activating extraction; Mission Select can recover any missed row.

Rat-bomb method

Red Challenge

HintThe red target carries an equipment reward tied to a specific final shot.
WhereUse the exact method printed on this operation's red challenge card.
Full detailTake the rat bomb to the lower restaurant, attach it behind the counter at the marked outline, withdraw, and let the red target investigate and trigger it. Save before staging the mechanism and wait for the challenge-complete notification; reload immediately if another source supplies the final damage.

Land the 430-metre long shot

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 430 metres.
Full detailUse binoculars to range a balcony on the basilica side of the southwest skyline, back away until the reading is at least 430 metres, then compensate for wind and drop before firing. Check Service Record for the completed long-shot tier before extracting.

Land the 430-metre long shot on Authentic

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 430 metres while Authentic is active.
Full detailUse binoculars to range a balcony on the basilica side of the southwest skyline, back away until the reading is at least 430 metres, then compensate for wind and drop before firing. Start on the built-in Authentic preset and keep it unchanged through the hit. Check Service Record for the completed long-shot tier before extracting.

Unlock West Gate

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm West Gate is the operation's initial entry point.
Full detailOpen Mission Select and choose West Gate; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Unlock Citadel Apartments

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at Citadel Apartments.
Full detailTo unlock this starting location, unlock the Citadel Apartments Door Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Unlock Scaffold Yard

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at Scaffold Yard.
Full detailTo unlock this starting location, unlock the Scaffold Yard Door Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Letter 1

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereThe letter is in a strongbox inside the church on the first storey. The key to the strongbox is on the street storey on a table immediately beside a gramophone or you may use a breaching charge to open the safe.
Full detailThe letter is in a strongbox inside the church on the first storey. The key to the strongbox is on the street storey on a table immediately beside a gramophone or you may use a breaching charge to open the safe. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Letter 2

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereInside the fortress, in that smaller courtyard on a stone bench.
Full detailInside the fortress, in that smaller courtyard on a stone bench. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 3

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereIn the library on the reception desk, northern side of the map.
Full detailIn the library on the reception desk, northern side of the map. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 4

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereAt the centre of the area, on a table outside the cafe.
Full detailAt the centre of the area, on a table outside the cafe. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 5

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a bench, northern side of the map.
Full detailOn a bench, northern side of the map. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 1

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a surface with military equipment, western side of the map.
Full detailOn a surface with military equipment, western side of the map. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 2

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereIn the castle, enter the room immediately beside the tree in the courtyard.
Full detailIn the castle, enter the room immediately beside the tree in the courtyard. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 3

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereIn a safe, within a house, eastern side of the map. You may use a breaching charge or the access key, which rests in the same residence upstairs on a chair next to that bed.
Full detailIn a safe, within a house, eastern side of the map. You may use a breaching charge or the access key, which rests in the same residence upstairs on a chair next to that bed. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Document 4

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn the first storey of the cafe on a surface. The same building with the eliminate list objective (red marker).
Full detailOn the first storey of the cafe on a surface. The same building with the eliminate list objective (red marker). Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 5

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereInside a tent on a wooden table.
Full detailInside a tent on a wooden table. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 1

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereIn one back alley on a wall. This unlocks that first propaganda mission “La Résistance”.
Full detailIn one back alley on a wall. This unlocks that first propaganda mission “La Résistance”. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 2

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereThis is part of the secondary task in the library.
Full detailThis is part of the secondary task in the library. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 3

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereThis is part of the secondary task in the library.
Full detailThis is part of the secondary task in the library. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 4

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereThis is part of the secondary task in the library.
Full detailThis is part of the secondary task in the library. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Deadeye Target 1

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn a house, western side of the map, immediately beside the church.
Full detailOn a house, western side of the map, immediately beside the church. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 2

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn the building to the east of the library.
Full detailOn the building to the east of the library. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 3

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn any of the towers of the castle.
Full detailOn any of the towers of the castle. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Workbench 1

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereOn the first storey of the structure, take the staircase on the rear of the residence. You need to pick its lock or use bolt cutters to reach it.
Full detailOn the first storey of the structure, take the staircase on the rear of the residence. You need to pick its lock or use bolt cutters to reach it. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Pistol Capacity Crate; inspect the new customization tiles before leaving.

Workbench 2

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereThis bench is in that underground between the library and the bigger structure with the bar to the east of that library. That entrance to that underground is in the library or past the bar.
Full detailThis bench is in that underground between the library and the bigger structure with the bar to the east of that library. That entrance to that underground is in the library or past the bar. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Rifle Assault Kit; inspect the new customization tiles before leaving.

Workbench 3

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereThe bench is between both courtyards. You need to pick the door's lock or use bolt cutters to reach it.
Full detailThe bench is between both courtyards. You need to pick the door's lock or use bolt cutters to reach it. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Secondary Control upgrades pack; inspect the new customization tiles before leaving.

Riverside Rail District

You are here when: Two riverbanks joined by bridges, rail sidings, warehouses, and an old-town quarter.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Earn the operation's highest rating

Operation Rating

HintThe red target and blue objective rows matter as much as the direct route.
WhereComplete every objective category shown on this operation's results tile.
Full detailFinish all required markers, every blue optional row, and the red method challenge where present before extracting. Replay from Mission Select until the tile displays its highest star rating; an ordinary clear alone is insufficient.

Clear every optional objective

Optional Objectives

HintInvestigate blue map markers away from the shortest route.
WhereComplete every blue objective and all of its expanded sub-steps before extraction.
Full detailOpen the objective panel, expand each blue row, and finish every numbered sub-step rather than leaving after the first interaction. Confirm the optional counter is closed before activating extraction; Mission Select can recover any missed row.

Falling-cargo method

Red Challenge

HintThe red target carries an equipment reward tied to a specific final shot.
WhereUse the exact method printed on this operation's red challenge card.
Full detailTrack the red target beneath the dockside crane, then shoot the hook while the pallet is directly overhead. The falling load must deliver the final shot. Save before staging the mechanism and wait for the challenge-complete notification; reload immediately if another source supplies the final damage.

Land the 200-metre long shot

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 200 metres.
Full detailUse binoculars to range any clear target across the river or rail approaches, back away until the reading is at least 200 metres, then compensate for wind and drop before firing. Check Service Record for the completed long-shot tier before extracting.

Land the 200-metre long shot on Authentic

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 200 metres while Authentic is active.
Full detailUse binoculars to range any clear target across the river or rail approaches, back away until the reading is at least 200 metres, then compensate for wind and drop before firing. Start on the built-in Authentic preset and keep it unchanged through the hit. Check Service Record for the completed long-shot tier before extracting.

Unlock Terrace

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm Terrace is the operation's initial entry point.
Full detailOpen Mission Select and choose Terrace; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Unlock Signal Box

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at Signal Box.
Full detailIt is located beneath that railroad overpass. To unlock this starting location, unlock the Signal Box Gate Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Unlock Parkview Apartments

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereLocate the unlock interaction named Parkview Apartments on the operation map.
Full detailNEEDS_VERIFICATION

Letter 1

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereIt’s inside a strongbox on the street storey in the same residence as the nearby objective marker. You may open the safe with a breaching charge or you may use the access key which rests on a table on the uppermost level inside the same chamber as the optional marker.
Full detailIt’s inside a strongbox on the street storey in the same residence as the nearby objective marker. You may open the safe with a breaching charge or you may use the access key which rests on a table on the uppermost level inside the same chamber as the optional marker. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Letter 2

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereThis is inside a closed chamber on the second level of the lodging house, once you reach the second level, go into the chamber on the bottom east corner of the second level (open the map for orientation), ascend out of the opening, and go left and access the first room you may see.
Full detailThis is inside a closed chamber on the second level of the lodging house, once you reach the second level, go into the chamber on the bottom east corner of the second level (open the map for orientation), ascend out of the opening, and go left and access the first room you may see. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 3

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereThis is any of two optional tasks in this mission, it’s on the uppermost level on a table inside the house.
Full detailThis is any of two optional tasks in this mission, it’s on the uppermost level on a table inside the house. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 4

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a bench on the first storey inside the train station.
Full detailOn a bench on the first storey inside the train station. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 5

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a bench in the garden area.
Full detailOn a bench in the garden area. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 1

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereInside the penthouse on the top floor of the large building. The penthouse key rests across from Classified Document 2 in the same building.
Full detailInside the penthouse on the top floor of the large building. The penthouse key rests across from Classified Document 2 in the same building. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Document 2

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn the ground floor, sitting on the reception desk.
Full detailOn the ground floor, sitting on the reception desk.

Document 3

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a wooden box within the building, you need to climb the ladder from either west or right side of the building.
Full detailOn a wooden box within the building, you need to climb the ladder from either west or right side of the building. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 4

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereGo upstairs on that watchtower at the docks.
Full detailGo upstairs on that watchtower at the docks. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 5

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereInside the train station on a table; you walk right past it while completing one of the mission's main objectives.
Full detailInside the train station on a table; you walk right past it while completing one of the mission's main objectives.

Hidden Item 1

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereIt’s in the same house as It’s on the street storey on a wooden box.
Full detailIt’s in the same house as It’s on the street storey on a wooden box. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 2

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn a box to your left bridge.
Full detailOn a box to your left bridge. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 3

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn a wall east outside the house with an optional task. This unlocks the second propaganda operation “Le Sniper”.
Full detailOn a wall east outside the house with an optional task. This unlocks the second propaganda operation “Le Sniper”. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Deadeye Target 1

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereBeyond the southwestern map boundary; sight it from a bridge.
Full detailBeyond the southwestern map boundary; sight it from a bridge. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 2

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn top of the train station.
Full detailOn top of the train station. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 3

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereAmong the trees at the top-left corner of the map view.
Full detailAmong the trees at the top-left corner of the map view.

Workbench 1

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereOn the top floor of a structure next to the train station. You must pick lock a door within the house to get upstairs.
Full detailOn the top floor of a structure next to the train station. You must pick lock a door within the house to get upstairs. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Pistol Close Quarters kit; inspect the new customization tiles before leaving.

Workbench 2

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereInside a warehouse at the docks.
Full detailInside a warehouse at the docks. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Rifle Marksmanship package; inspect the new customization tiles before leaving.

Workbench 3

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereIn an alley past a door which you may pick lock to open it.
Full detailIn an alley past a door which you may pick lock to open it. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Secondary Capacity Mods pack; inspect the new customization tiles before leaving.

Forest Dam

You are here when: A wooded village, reservoir, power buildings, and the dam crossing.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Earn the operation's highest rating

Operation Rating

HintThe red target and blue objective rows matter as much as the direct route.
WhereComplete every objective category shown on this operation's results tile.
Full detailFinish all required markers, every blue optional row, and the red method challenge where present before extracting. Replay from Mission Select until the tile displays its highest star rating; an ordinary clear alone is insufficient.

Clear every optional objective

Optional Objectives

HintInvestigate blue map markers away from the shortest route.
WhereComplete every blue objective and all of its expanded sub-steps before extraction.
Full detailOpen the objective panel, expand each blue row, and finish every numbered sub-step rather than leaving after the first interaction. Confirm the optional counter is closed before activating extraction; Mission Select can recover any missed row.

Falling-platform method

Red Challenge

HintThe red target carries an equipment reward tied to a specific final shot.
WhereUse the exact method printed on this operation's red challenge card.
Full detailClear the nearby guards, incapacitate the red target if necessary, place that person on the wooden dam platform, and shoot a support so the platform gives way. Save before staging the mechanism and wait for the challenge-complete notification; reload immediately if another source supplies the final damage.

Land the 400-metre long shot

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 400 metres.
Full detailUse binoculars to range the partly screened balcony beyond the reservoir, back away until the reading is at least 400 metres, then compensate for wind and drop before firing. Check Service Record for the completed long-shot tier before extracting.

Land the 400-metre long shot on Authentic

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 400 metres while Authentic is active.
Full detailUse binoculars to range the partly screened balcony beyond the reservoir, back away until the reading is at least 400 metres, then compensate for wind and drop before firing. Start on the built-in Authentic preset and keep it unchanged through the hit. Check Service Record for the completed long-shot tier before extracting.

Unlock Village Entrance

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm Village Entrance is the operation's initial entry point.
Full detailOpen Mission Select and choose Village Entrance; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Unlock Dam Lookout

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at Dam Lookout.
Full detailTo unlock this starting location, light that campfire you find Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Unlock Power Station

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at Power Station.
Full detailTo unlock this starting location, unlock the Power Station Gate Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Letter 1

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn the initial tree on the east side, right once you used that zipline at the beginning of the mission.
Full detailOn the initial tree on the east side, right once you used that zipline at the beginning of the mission. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 2

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a surface in a very small wooden house.
Full detailOn a surface in a very small wooden house. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 3

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereInside a small wooden cabin. You may pick lock it open.
Full detailInside a small wooden cabin. You may pick lock it open. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 4

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a wooden box on that same tower where you destroyed one flak in Dam Cliffs.
Full detailOn a wooden box on that same tower where you destroyed one flak in Dam Cliffs. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 5

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereIn a broken structure on a wodden box behind the ladder.
Full detailIn a broken structure on a wodden box behind the ladder. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 1

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a table on the uppermost level of the house.
Full detailOn a table on the uppermost level of the house. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 2

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a wooden box, beneath the railing inside the bunker.
Full detailOn a wooden box, beneath the railing inside the bunker. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 3

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereIn the bigger chamber on the first floor on a table.
Full detailIn the bigger chamber on the first floor on a table. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 4

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a table on the first storey right behind the stairs.
Full detailOn a table on the first storey right behind the stairs. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 5

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a table opposite the required marker.
Full detailOn a table opposite the required marker. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 1

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn the first storey of the building at the bar.
Full detailOn the first storey of the building at the bar. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 2

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereIt’s on a surface in the corner of the lower level of this building.
Full detailIt’s on a surface in the corner of the lower level of this building. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 3

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereIt’s on a wall past that tank which is on that bridge. This unlocks the third propaganda operation “Libération”.
Full detailIt’s on a wall past that tank which is on that bridge. This unlocks the third propaganda operation “Libération”. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Deadeye Target 1

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn the steel beams below the dam.
Full detailOn the steel beams below the dam. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 2

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereAmong the trees at the top-left corner of the map view.
Full detailAmong the trees at the top-left corner of the map view.

Deadeye Target 3

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn a tower on the east side of the map.
Full detailOn a tower on the east side of the map. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Workbench 1

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereIt’s underground, and the entry point to it is past the required marker of that area. You must pick lock an entry or use bolt cutters to unlock it. Once done, ascend down a ladder to locate the workbench in the underground.
Full detailIt’s underground, and the entry point to it is past the required marker of that area. You must pick lock an entry or use bolt cutters to unlock it. Once done, ascend down a ladder to locate the workbench in the underground. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Pistol Weight Reduction kit; inspect the new customization tiles before leaving.

Workbench 2

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereOn the top floor of the residence, you need to climb via the windows from outside if the house.
Full detailOn the top floor of the residence, you need to climb via the windows from outside if the house. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Rifle Calibre Conversion kit; inspect the new customization tiles before leaving.

Workbench 3

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereBehind a steel entry opposite the generator (optional marker). You may pick lock the entry or open it with bolt cutters.
Full detailBehind a steel entry opposite the generator (optional marker). You may pick lock the entry or open it with bolt cutters. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Secondary Stability pack; inspect the new customization tiles before leaving.

Coastal Industrial Complex

You are here when: A quarry, lighthouse, industrial yards, tunnels, and shoreline structures.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Earn the operation's highest rating

Operation Rating

HintThe red target and blue objective rows matter as much as the direct route.
WhereComplete every objective category shown on this operation's results tile.
Full detailFinish all required markers, every blue optional row, and the red method challenge where present before extracting. Replay from Mission Select until the tile displays its highest star rating; an ordinary clear alone is insufficient.

Clear every optional objective

Optional Objectives

HintInvestigate blue map markers away from the shortest route.
WhereComplete every blue objective and all of its expanded sub-steps before extraction.
Full detailOpen the objective panel, expand each blue row, and finish every numbered sub-step rather than leaving after the first interaction. Confirm the optional counter is closed before activating extraction; Mission Select can recover any missed row.

Mounted-machine-gun method

Red Challenge

HintThe red target carries an equipment reward tied to a specific final shot.
WhereUse the exact method printed on this operation's red challenge card.
Full detailLocate a usable MG42 within the operation, bring or lure the red target into its firing lane, and make the mounted weapon deliver the final shot. Save before staging the mechanism and wait for the challenge-complete notification; reload immediately if another source supplies the final damage.

Land the 485-metre long shot

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 485 metres.
Full detailUse binoculars to range the rooftop lookout at the lighthouse, back away until the reading is at least 485 metres, then compensate for wind and drop before firing. Check Service Record for the completed long-shot tier before extracting.

Land the 485-metre long shot on Authentic

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 485 metres while Authentic is active.
Full detailUse binoculars to range the rooftop lookout at the lighthouse, back away until the reading is at least 485 metres, then compensate for wind and drop before firing. Start on the built-in Authentic preset and keep it unchanged through the hit. Check Service Record for the completed long-shot tier before extracting.

Unlock East Checkpoint

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm East Checkpoint is the operation's initial entry point.
Full detailOpen Mission Select and choose East Checkpoint; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Unlock Coastal Landing

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at Coastal Landing.
Full detailTo unlock this starting location, unlock the Coastal Landing Locked Gate Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Unlock Quarry Lake

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at Quarry Lake.
Full detailTo unlock this starting location, light that campfire you find Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Letter 1

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a box on the bottom west side of the map.
Full detailOn a box on the bottom west side of the map. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 2

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a surface in a little guard station.
Full detailOn a surface in a little guard station. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 3

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a bench in a little guard outpost.
Full detailOn a bench in a little guard outpost. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 4

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn the first storey of the building beneath the bedside table in the bedroom.
Full detailOn the first storey of the building beneath the bedside table in the bedroom. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 5

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a table inside the building.
Full detailOn a table inside the building. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 1

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereIn a little workroom on the first storey next to the required marker.
Full detailIn a little workroom on the first storey next to the required marker. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 2

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn the first storey of the building inside an office on a table.
Full detailOn the first storey of the building inside an office on a table. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 3

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn the first storey of this building on a table.
Full detailOn the first storey of this building on a table. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 4

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereRight after you trigger the scuttle (“Disable marked objective Production”, it’s a required marker), rotate around, and go straight forward, pass one metal entry, go up one small staircase, and still move forward. Go via another door (which is already unlock) and follow the hallway every the way until you reach a closed entry, open it and once that turn right to locate the document on a table.
Full detailRight after you trigger the scuttle (“Disable marked objective Production”, it’s a required marker), rotate around, and go straight forward, pass one metal entry, go up one small staircase, and still move forward. Go via another door (which is already unlock) and follow the hallway every the way until you reach a closed entry, open it and once that turn right to locate the document on a table. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 5

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereThis is inside a safe, you may use a breaching charge or a key to unlock it. For the access key you need to eliminate and loot a guard, he will be indicated as part of the required marker anyway.
Full detailThis is inside a safe, you may use a breaching charge or a key to unlock it. For the access key you need to eliminate and loot a guard, he will be indicated as part of the required marker anyway. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Hidden Item 1

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn one wodden box in a little camp.
Full detailOn one wodden box in a little camp. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 2

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereEnter the factory via the main entrance and immediately go via the first door on the west side, move forward and next go through the first entry to your right.
Full detailEnter the factory via the main entrance and immediately go via the first door on the west side, move forward and next go through the first entry to your right. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 3

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOutside the little structure on the wall. Unlocks the fourth propaganda operation “Le Maquis Voit Tout”.
Full detailOutside the little structure on the wall. Unlocks the fourth propaganda operation “Le Maquis Voit Tout”. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Deadeye Target 1

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereIt’s far outside the area on top of a lighthouse on that top left side of the map.
Full detailIt’s far outside the area on top of a lighthouse on that top left side of the map. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 2

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn top of a crane on the east side of the map.
Full detailOn top of a crane on the east side of the map. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 3

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereAbove the tunnel exit.
Full detailAbove the tunnel exit. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Workbench 1

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereIn the basement of the structure, you must open a door to the lower level via picklock or use bolt cutters.
Full detailIn the basement of the structure, you must open a door to the lower level via picklock or use bolt cutters. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Pistol Stealth pack; inspect the new customization tiles before leaving.

Workbench 2

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereRight after you trigger the scuttle (“Disable marked objective Production”, it’s a required marker), rotate around, and go straight forward, pass one metal entry, go up a small staircase and immediately rotate left and move forward. And go via the second door to your right side.
Full detailRight after you trigger the scuttle (“Disable marked objective Production”, it’s a required marker), rotate around, and go straight forward, pass one metal entry, go up a small staircase and immediately rotate left and move forward. And go via the second door to your right side. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Rifle Mobility Mods pack; inspect the new customization tiles before leaving.

Workbench 3

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereFrom the tunnel entrance, access the first door on the west side to find the workbench.
Full detailFrom the tunnel entrance, access the first door on the west side to find the workbench. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Secondary Assault kit; inspect the new customization tiles before leaving.

Hill Fort

You are here when: Mountain roads, checkpoints, a fortified summit, and scattered rural buildings.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Earn the operation's highest rating

Operation Rating

HintThe red target and blue objective rows matter as much as the direct route.
WhereComplete every objective category shown on this operation's results tile.
Full detailFinish all required markers, every blue optional row, and the red method challenge where present before extracting. Replay from Mission Select until the tile displays its highest star rating; an ordinary clear alone is insufficient.

Clear every optional objective

Optional Objectives

HintInvestigate blue map markers away from the shortest route.
WhereComplete every blue objective and all of its expanded sub-steps before extraction.
Full detailOpen the objective panel, expand each blue row, and finish every numbered sub-step rather than leaving after the first interaction. Confirm the optional counter is closed before activating extraction; Mission Select can recover any missed row.

Coal-torpedo method

Red Challenge

HintThe red target carries an equipment reward tied to a specific final shot.
WhereUse the exact method printed on this operation's red challenge card.
Full detailCollect the coal torpedo near the marked sector, place it in the bucket beside the fireplace, and let the red target approach before the disguised charge detonates. Save before staging the mechanism and wait for the challenge-complete notification; reload immediately if another source supplies the final damage.

Land the 400-metre long shot

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 400 metres.
Full detailUse binoculars to range a watchtower guard in the distant fortified sector, back away until the reading is at least 400 metres, then compensate for wind and drop before firing. Check Service Record for the completed long-shot tier before extracting.

Land the 400-metre long shot on Authentic

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 400 metres while Authentic is active.
Full detailUse binoculars to range a watchtower guard in the distant fortified sector, back away until the reading is at least 400 metres, then compensate for wind and drop before firing. Start on the built-in Authentic preset and keep it unchanged through the hit. Check Service Record for the completed long-shot tier before extracting.

Unlock South Mountain Pass

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm South Mountain Pass is the operation's initial entry point.
Full detailOpen Mission Select and choose South Mountain Pass; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Unlock Checkpoint Cabin

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereLocate the unlock interaction named Checkpoint Cabin on the operation map.
Full detailNEEDS_VERIFICATION

Unlock Breached Wall

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereLocate the unlock interaction named Breached Wall on the operation map.
Full detailNEEDS_VERIFICATION

Letter 1

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a wooden box on the first storey of a destroyed structure. You need to get into it from that back of the house.
Full detailOn a wooden box on the first storey of a destroyed structure. You need to get into it from that back of the house. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 2

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereIt’s on a table of stone within the church immediately before the save with the optional objective.
Full detailIt’s on a table of stone within the church immediately before the save with the optional objective. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 3

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn the ground inside some ruins.
Full detailOn the ground inside some ruins. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 4

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a wooden box at that very top of that entrance to the underground.
Full detailOn a wooden box at that very top of that entrance to the underground. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 5

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a bench which is placed on the top west side of the village in a corner.
Full detailOn a bench which is placed on the top west side of the village in a corner. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 1

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a surface in the bureau on the first storey of the building.
Full detailOn a surface in the bureau on the first storey of the building. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 2

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a bench inside a greenhouse.
Full detailOn a bench inside a greenhouse. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 3

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a table within the building with the Gestapo guards (optional objective).
Full detailOn a table within the building with the Gestapo guards (optional objective). Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 4

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereInside a safe on the uppermost level of the building. You may either use a breaching charge or a key which you must loot from a guard immediately before the castle immediately beside some wooden boxes, one truck, and the watchtower.
Full detailInside a safe on the uppermost level of the building. You may either use a breaching charge or a key which you must loot from a guard immediately before the castle immediately beside some wooden boxes, one truck, and the watchtower. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Document 5

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereInside the train station on a table; you walk right past it while completing one of the mission's main objectives.
Full detailInside the train station on a table; you walk right past it while completing one of the mission's main objectives.

Hidden Item 1

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereIn the basement of the residence. The entrance is past the residence, go downstairs and follow the path.
Full detailIn the basement of the residence. The entrance is past the residence, go downstairs and follow the path. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 2

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn the wall inside the central room of the underground complex.
Full detailOn the wall inside the central room of the underground complex. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 3

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereHanging on a wall on a structure on the bottom west side of the area. Unlocks the fifth propaganda operation “Prende Le Maquis”.
Full detailHanging on a wall on a structure on the bottom west side of the area. Unlocks the fifth propaganda operation “Prende Le Maquis”. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Deadeye Target 1

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn top of the residence where the kill list target is.
Full detailOn top of the residence where the kill list target is. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 2

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn top of the church.
Full detailOn top of the church. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 3

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn the corner of the fortress wall at the edge of the map.
Full detailOn the corner of the fortress wall at the edge of the map. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Workbench 1

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereThis is inside a room, which you may only open with a breaching charge. When you go into that underground, you may either go east and into the big chamber with some enemies or left. Turn left and the entry will be on the west side at the end.
Full detailThis is inside a room, which you may only open with a breaching charge. When you go into that underground, you may either go east and into the big chamber with some enemies or left. Turn left and the entry will be on the west side at the end. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Pistol power upgrades pack; inspect the new customization tiles before leaving.

Workbench 2

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereThis workbench is under a house at the centre of the settlement. You need to go down these stairs.
Full detailThis workbench is under a house at the centre of the settlement. You need to go down these stairs. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Rifle Upgrades Materials pack; inspect the new customization tiles before leaving.

Workbench 3

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereInside a house which you must pick lock to unlock it or use bolt cutters.
Full detailInside a house which you must pick lock to unlock it or use bolt cutters. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Secondary Barrel Mods pack; inspect the new customization tiles before leaving.

Valley Weapons Site

You are here when: Farms, a windmill, storage grounds, and a broad valley road network.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Earn the operation's highest rating

Operation Rating

HintThe red target and blue objective rows matter as much as the direct route.
WhereComplete every objective category shown on this operation's results tile.
Full detailFinish all required markers, every blue optional row, and the red method challenge where present before extracting. Replay from Mission Select until the tile displays its highest star rating; an ordinary clear alone is insufficient.

Clear every optional objective

Optional Objectives

HintInvestigate blue map markers away from the shortest route.
WhereComplete every blue objective and all of its expanded sub-steps before extraction.
Full detailOpen the objective panel, expand each blue row, and finish every numbered sub-step rather than leaving after the first interaction. Confirm the optional counter is closed before activating extraction; Mission Select can recover any missed row.

Poisoned-cup method

Red Challenge

HintThe red target carries an equipment reward tied to a specific final shot.
WhereUse the exact method printed on this operation's red challenge card.
Full detailCollect poison, add it to the cup on the target's table, then conceal yourself and allow the red target to drink without intervening. Save before staging the mechanism and wait for the challenge-complete notification; reload immediately if another source supplies the final damage.

Land the 350-metre long shot

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 350 metres.
Full detailUse binoculars to range the sniper above the northwestern windmill, back away until the reading is at least 350 metres, then compensate for wind and drop before firing. Check Service Record for the completed long-shot tier before extracting.

Land the 350-metre long shot on Authentic

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 350 metres while Authentic is active.
Full detailUse binoculars to range the sniper above the northwestern windmill, back away until the reading is at least 350 metres, then compensate for wind and drop before firing. Start on the built-in Authentic preset and keep it unchanged through the hit. Check Service Record for the completed long-shot tier before extracting.

Unlock Derelict Barn

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm Derelict Barn is the operation's initial entry point.
Full detailOpen Mission Select and choose Derelict Barn; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Unlock Windmill

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at Windmill.
Full detailTo unlock this starting location, light that campfire you find Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Unlock Western Farmhouse

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at Western Farmhouse.
Full detailTo unlock this point, unlock the gate - Pick Lock or Break Unlock (Bolt Cutters) Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Letter 1

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereInside the house on the surface right after you enter through the door.
Full detailInside the house on the surface right after you enter through the door. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 2

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereInside the little barn on a wooden surface.
Full detailInside the little barn on a wooden surface. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 3

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereGo upstairs inside the residence to find this note on a table next to the window.
Full detailGo upstairs inside the residence to find this note on a table next to the window. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 4

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a chair inside a tiny side room; hard to miss.
Full detailOn a chair inside a tiny side room; hard to miss.

Letter 5

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereInside the room from the eliminate list objective (red marker) on the first storey of the house.
Full detailInside the room from the eliminate list objective (red marker) on the first storey of the house. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 1

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a table within a room on the street storey. When standing immediately before the main residence, with a fountain immediately before you and stairs past it. You'll see an entrance to that left and east of the stairs, take the west entrance and move forward into that corridor with pink walls. Take the initial door on the east side to find the table.
Full detailOn a table within a room on the street storey. When standing immediately before the main residence, with a fountain immediately before you and stairs past it. You'll see an entrance to that left and east of the stairs, take the west entrance and move forward into that corridor with pink walls. Take the initial door on the east side to find the table. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 2

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereFrom From, go downstairs into the lower level and stick to the east side, go downstairs again and stick to that right until you see a chamber to your right side, access it to find this document.
Full detailFrom From, go downstairs into the lower level and stick to the east side, go downstairs again and stick to that right until you see a chamber to your right side, access it to find this document. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 3

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereThis is in a strongbox inside the shelter with one of the secondary tasks. If you are going stealth into the shelter through the main entrance, you'll see a commander on patrol at the entry point who got the access key to the safe. You may also use a satchel charge to unseal the safe. The strongbox is in a room eastern when you enter the shelter through the main entrance to your left side.
Full detailThis is in a strongbox inside the shelter with one of the secondary tasks. If you are going stealth into the shelter through the main entrance, you'll see a commander on patrol at the entry point who got the access key to the safe. You may also use a satchel charge to unseal the safe. The strongbox is in a room eastern when you enter the shelter through the main entrance to your left side. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Document 4

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereInside the little bunker on a box.
Full detailInside the little bunker on a box. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 5

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a desk in the shelter. This is right when you unlock the bunker in the control chamber, go through the now-unlock entry, and downstairs. At that bottom of the stairs, immediately rotate right to find this document.
Full detailOn a desk in the shelter. This is right when you unlock the bunker in the control chamber, go through the now-unlock entry, and downstairs. At that bottom of the stairs, immediately rotate right to find this document. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 1

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn the table within the house right after you entered it.
Full detailOn the table within the house right after you entered it. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 2

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn a table inside the little building.
Full detailOn a table inside the little building. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 3

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn the back east side in that corner on the wall of the residence. Unlocks the sixth propaganda operation “La Voix Du Maquis”.
Full detailOn the back east side in that corner on the wall of the residence. Unlocks the sixth propaganda operation “La Voix Du Maquis”. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Deadeye Target 1

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn the roof of the main building.
Full detailOn the roof of the main building. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 2

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn top of the windmill.
Full detailOn top of the windmill. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 3

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn the chimney of a residence at the very last required marker.
Full detailOn the chimney of a residence at the very last required marker. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Workbench 1

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereThe bench is on the first storey, to reach it you must climb into the chamber from the rear of the house.
Full detailThe bench is on the first storey, to reach it you must climb into the chamber from the rear of the house. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Pistol Calibre Conversion kit; inspect the new customization tiles before leaving.

Workbench 2

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereClimb the ladder inside the structure to find the workbench.
Full detailClimb the ladder inside the structure to find the workbench. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Rifle Mobility Mods pack; inspect the new customization tiles before leaving.

Workbench 3

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereThis is over the main entrance to the shelter with the optional marker (above.
Full detailThis is over the main entrance to the shelter with the optional marker (above Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Secondary Stability pack; inspect the new customization tiles before leaving.

Rail Depot

You are here when: Rail yards, workshops, trenches, and surrounding watchtowers.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Earn the operation's highest rating

Operation Rating

HintThe red target and blue objective rows matter as much as the direct route.
WhereComplete every objective category shown on this operation's results tile.
Full detailFinish all required markers, every blue optional row, and the red method challenge where present before extracting. Replay from Mission Select until the tile displays its highest star rating; an ordinary clear alone is insufficient.

Clear every optional objective

Optional Objectives

HintInvestigate blue map markers away from the shortest route.
WhereComplete every blue objective and all of its expanded sub-steps before extraction.
Full detailOpen the objective panel, expand each blue row, and finish every numbered sub-step rather than leaving after the first interaction. Confirm the optional counter is closed before activating extraction; Mission Select can recover any missed row.

Gas-explosion method

Red Challenge

HintThe red target carries an equipment reward tied to a specific final shot.
WhereUse the exact method printed on this operation's red challenge card.
Full detailSave before entering the red zone, wait until the marked target is close to a gas source, and detonate that source so the blast supplies the final damage. Save before staging the mechanism and wait for the challenge-complete notification; reload immediately if another source supplies the final damage.

Land the 425-metre long shot

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 425 metres.
Full detailUse binoculars to range the northeastern searchlight watchtower, back away until the reading is at least 425 metres, then compensate for wind and drop before firing. Check Service Record for the completed long-shot tier before extracting.

Land the 425-metre long shot on Authentic

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 425 metres while Authentic is active.
Full detailUse binoculars to range the northeastern searchlight watchtower, back away until the reading is at least 425 metres, then compensate for wind and drop before firing. Start on the built-in Authentic preset and keep it unchanged through the hit. Check Service Record for the completed long-shot tier before extracting.

Unlock Lookout Ruins

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm Lookout Ruins is the operation's initial entry point.
Full detailOpen Mission Select and choose Lookout Ruins; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Unlock Bombed Factory

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at Bombed Factory.
Full detailTo unlock this starting location, light that campfire you find Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Unlock Eastern Rail Yard

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at Eastern Rail Yard.
Full detailTo unlock this starting location, light that campfire you find Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Letter 1

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn the uppermost level of the building on a table.
Full detailOn the uppermost level of the building on a table. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 2

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a surface beneath the silo.
Full detailOn a surface beneath the silo. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 3

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereInside the locked chamber in the house, the key to this may be looted from one of the sentries around the house or you may use a satchel charge to open it.
Full detailInside the locked chamber in the house, the key to this may be looted from one of the sentries around the house or you may use a satchel charge to open it. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Letter 4

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a table within the little structure next to the eliminate list objective (red marker).
Full detailOn a table within the little structure next to the eliminate list objective (red marker). Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 5

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn the first storey in a small room in the station.
Full detailOn the first storey in a small room in the station. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 1

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereThis is inside a compact station room one storey above ground at the centre of the area. You need a key or a breaching satchel to unseal the chamber. If you enter quietly through the post, the key may be looted from that guard in the round chamber with the required marker. The room you need to unseal is on the same storey. the rifle bench shares this chamber.
Full detailThis is inside a compact station room one storey above ground at the centre of the area. You need a key or a breaching satchel to unseal the chamber. If you enter quietly through the post, the key may be looted from that guard in the round chamber with the required marker. The room you need to unseal is on the same storey. the rifle bench shares this chamber. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Document 2

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereFrom the original starting point, ascend down the ladder on the west side and enter the chamber next to the vertical ladder to find this document.
Full detailFrom the original starting point, ascend down the ladder on the west side and enter the chamber next to the vertical ladder to find this document. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 3

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a table in the workroom of the warehouse.
Full detailOn a table in the workroom of the warehouse. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 4

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a chair next to a surface in the silo.
Full detailOn a chair next to a surface in the silo. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 5

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereInside the warehouse, use the stairs and ascend to the room with the paper at the end. The SMG bench is right next to this document.
Full detailInside the warehouse, use the stairs and ascend to the room with the paper at the end. The SMG bench is right next to this document. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 1

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn the bottom of the silo.
Full detailOn the bottom of the silo. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 2

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn a wooden box on the street storey of the building in a corner.
Full detailOn a wooden box on the street storey of the building in a corner. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 3

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereThis is on the first storey but outside of the structure. Unlocks the eighth propaganda operation “Pour Une France Libre”.
Full detailThis is on the first storey but outside of the structure. Unlocks the eighth propaganda operation “Pour Une France Libre”. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Deadeye Target 1

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn the top of the upper east tower of the main building.
Full detailOn the top of the upper east tower of the main building. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 2

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn the top west corner on the first house immediately before the original starting location.
Full detailOn the top west corner on the first house immediately before the original starting location. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 3

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn top of a little tower close to the easter railyard starting location.
Full detailOn top of a little tower close to the easter railyard starting location. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Workbench 1

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereOn the first storey of the residence, you need to climb via it from the outside of the house.
Full detailOn the first storey of the residence, you need to climb via it from the outside of the house. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Pistol Power upgrades pack; inspect the new customization tiles before leaving.

Workbench 2

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereThis is inside a compact station room one storey above ground at the centre of the area. You need a key or a breaching satchel to unseal the chamber. If you enter quietly through the post, the key may be looted from that guard in the round chamber with the required marker. The room you need to unseal is on the same floor.
Full detailThis is inside a compact station room one storey above ground at the centre of the area. You need a key or a breaching satchel to unseal the chamber. If you enter quietly through the post, the key may be looted from that guard in the round chamber with the required marker. The room you need to unseal is on the same floor. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Rifle muzzle Upgrade kit; inspect the new customization tiles before leaving.

Workbench 3

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereThis is right next to.
Full detailThis is right next to Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Secondary Recoil pack; inspect the new customization tiles before leaving.

Distant Vantage

You are here when: A fixed long-range firing position facing a remote transport route.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Unlock Train Crash Site

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm Train Crash Site is the operation's initial entry point.
Full detailOpen Mission Select and choose Train Crash Site; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Film Studios

You are here when: Studio lots, backlots, workshops, sets, and nearby lakeside buildings.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Earn the operation's highest rating

Operation Rating

HintThe red target and blue objective rows matter as much as the direct route.
WhereComplete every objective category shown on this operation's results tile.
Full detailFinish all required markers, every blue optional row, and the red method challenge where present before extracting. Replay from Mission Select until the tile displays its highest star rating; an ordinary clear alone is insufficient.

Clear every optional objective

Optional Objectives

HintInvestigate blue map markers away from the shortest route.
WhereComplete every blue objective and all of its expanded sub-steps before extraction.
Full detailOpen the objective panel, expand each blue row, and finish every numbered sub-step rather than leaving after the first interaction. Confirm the optional counter is closed before activating extraction; Mission Select can recover any missed row.

Land the 300-metre long shot

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 300 metres.
Full detailUse binoculars to range a rooftop patrol across the studio lots, back away until the reading is at least 300 metres, then compensate for wind and drop before firing. Check Service Record for the completed long-shot tier before extracting.

Land the 300-metre long shot on Authentic

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 300 metres while Authentic is active.
Full detailUse binoculars to range a rooftop patrol across the studio lots, back away until the reading is at least 300 metres, then compensate for wind and drop before firing. Start on the built-in Authentic preset and keep it unchanged through the hit. Check Service Record for the completed long-shot tier before extracting.

Unlock DLC1: Lighthouse

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm DLC1: Lighthouse is the operation's initial entry point.
Full detailOpen Mission Select and choose DLC1: Lighthouse; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Unlock DLC1: Lookout Tower

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at DLC1: Lookout Tower.
Full detailTo unlock this starting location, light that campfire you find Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Unlock DLC1: Vittoria's View

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at DLC1: Vittoria's View.
Full detailTo unlock this starting location, light that campfire you find Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Letter 1

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a table near the set where the marked target is located.
Full detailOn a table near the set where the marked target is located. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 2

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a wooden box behind the set.
Full detailOn a wooden box behind the set. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 3

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a table on the first storey of the warehouse.
Full detailOn a table on the first storey of the warehouse. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 4

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn a bench behind the set.
Full detailOn a bench behind the set. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 5

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereOn the table inside the little building.
Full detailOn the table inside the little building. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 1

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereBelow the surface on a chair inside the building.
Full detailBelow the surface on a chair inside the building. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 2

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereIt’s inside a safe near You may open the safe with a breaching charge or with a key which you may get from that guy at the turett nearby.
Full detailIt’s inside a safe near You may open the safe with a breaching charge or with a key which you may get from that guy at the turett nearby. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Document 3

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereInside the church on a table.
Full detailInside the church on a table. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 4

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereIn a safe within the train station. Any of that guards in this station got the access key, you may also use a breaching charge to open it.
Full detailIn a safe within the train station. Any of that guards in this station got the access key, you may also use a breaching charge to open it. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Document 5

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereOn a table inside the little building.
Full detailOn a table inside the little building. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 1

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WherePast some boxes on that rear of that area. This is part of the secondary task.
Full detailPast some boxes on that rear of that area. This is part of the secondary task. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 2

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn a table within the little building, go upstairs near This is part of the optional marker.
Full detailOn a table within the little building, go upstairs near This is part of the optional marker. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 3

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereBetween some boxes outside that train station. This is part of that optional marker.
Full detailBetween some boxes outside that train station. This is part of that optional marker. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 4

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn a wall outside the structure close to on of the secondary objectives. Unlocks the initial DLC propaganda mission “Un De Trop”.
Full detailOn a wall outside the structure close to on of the secondary objectives. Unlocks the initial DLC propaganda mission “Un De Trop”. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Deadeye Target 1

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn top of a structure in the north eastern side part of the map.
Full detailOn top of a structure in the north eastern side part of the map. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 2

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn one corner of that roof of the church.
Full detailOn one corner of that roof of the church. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 3

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereWithin the warehouse on top of a shelf.
Full detailWithin the warehouse on top of a shelf. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Workbench 1

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereBehind a closed gate on the first storey of the warehouse. You may pick lock the entry or use bolt cutters to open it.
Full detailBehind a closed gate on the first storey of the warehouse. You may pick lock the entry or use bolt cutters to open it. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Pistol Reduced Load Magazine; inspect the new customization tiles before leaving.

Workbench 2

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereIt’s on the first storey of the house, enter and then upstairs.
Full detailIt’s on the first storey of the house, enter and then upstairs. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Rifle Reduced Load Magazine; inspect the new customization tiles before leaving.

Workbench 3

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereClimb the vertical ladder and follow the path upstairs to locate the workbench.
Full detailClimb the vertical ladder and follow the path upstairs to locate the workbench. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens SMG Reduced Load Magazine; inspect the new customization tiles before leaving.

Use the poisoned sandwich

Target Method

HintThe backlots contain an unique environmental method; save before disturbing its props.
WhereEliminate the marked studio target with this named method.
Full detailPrepare the sandwich with poison at its food setup and let the marked studio target consume it without adding other damage. Wait for the method record before reloading for the next setup.

Use the falling market scenery

Target Method

HintThe backlots contain an unique environmental method; save before disturbing its props.
WhereEliminate the marked studio target with this named method.
Full detailSabotage the market-set supports and trigger the collapse only when the marked studio target is beneath the scenery. Wait for the method record before reloading for the next setup.

Use the falling mountain scenery

Target Method

HintThe backlots contain an unique environmental method; save before disturbing its props.
WhereEliminate the marked studio target with this named method.
Full detailPrepare the mountain-set mechanism, lure the marked studio target into its marked fall zone, and release the scenery overhead. Wait for the method record before reloading for the next setup.

Use the suspended deer prop

Target Method

HintThe backlots contain an unique environmental method; save before disturbing its props.
WhereEliminate the marked studio target with this named method.
Full detailArrange the suspended taxidermy prop and release it while the marked studio target stands directly inside its impact area. Wait for the method record before reloading for the next setup.

Use the poisoned cheese

Target Method

HintThe backlots contain an unique environmental method; save before disturbing its props.
WhereEliminate the marked studio target with this named method.
Full detailAdd poison to the cheese at its food setup and remain hidden until the marked studio target consumes it. Wait for the method record before reloading for the next setup.

Use the falling wine barrel

Target Method

HintThe backlots contain an unique environmental method; save before disturbing its props.
WhereEliminate the marked studio target with this named method.
Full detailPrepare the barrel support and break it while the marked studio target is underneath; the barrel must supply the final shot. Wait for the method record before reloading for the next setup.

Use the toilet mechanism

Target Method

HintThe backlots contain an unique environmental method; save before disturbing its props.
WhereEliminate the marked studio target with this named method.
Full detailStage the toilet-area mechanism and trigger it only after the marked studio target reaches the correct interaction position. Wait for the method record before reloading for the next setup.

Land the method-specific precision shot

Target Method

HintThe backlots contain an unique environmental method; save before disturbing its props.
WhereEliminate the marked studio target with this named method.
Full detailSave at a stable long sightline, wait for the marked studio target to stand unobstructed, and make the required low precision hit with the rifle. Wait for the method record before reloading for the next setup.

Finish the studio operation without detection

Stealth Record

HintAvoid yellow suspicion becoming a red alert while setting the route.
WhereEliminate only the marked studio target and extract without being detected.
Full detailUse a quiet entry, avoid all unnecessary eliminations, stage one silent target method, and leave by the extraction route without any red detection state. Confirm both the undetected and target-only records on results.

Complete five studio target methods

Replay Record

HintEach replay can register a different environmental setup.
WhereEliminate the marked studio target in five separately completed runs.
Full detailKeep a manual save before the target sector, use a different method on each replay, and pass through extraction after each elimination so the run registers. Check the cumulative counter after the fifth clear.

Eliminate the studio target beyond 250 metres

Long Shot

HintA rooftop or long backlot sightline gives enough separation.
WherePlace the marked studio target at least 250 metres away before firing.
Full detailRange the marked studio target with binoculars, relocate until the reading exceeds 250 metres, then use a rifle and ensure the distant shot is fatal. Extract and confirm the target-specific distance record.

Vercors Highlands

You are here when: Mountain villages, cliff paths, artillery sites, and highland farms.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Earn the operation's highest rating

Operation Rating

HintThe red target and blue objective rows matter as much as the direct route.
WhereComplete every objective category shown on this operation's results tile.
Full detailFinish all required markers, every blue optional row, and the red method challenge where present before extracting. Replay from Mission Select until the tile displays its highest star rating; an ordinary clear alone is insufficient.

Clear every optional objective

Optional Objectives

HintInvestigate blue map markers away from the shortest route.
WhereComplete every blue objective and all of its expanded sub-steps before extraction.
Full detailOpen the objective panel, expand each blue row, and finish every numbered sub-step rather than leaving after the first interaction. Confirm the optional counter is closed before activating extraction; Mission Select can recover any missed row.

Nebelwerfer method

Red Challenge

HintThe red target carries an equipment reward tied to a specific final shot.
WhereUse the exact method printed on this operation's red challenge card.
Full detailCollect the loose launcher shell, load the nearby Nebelwerfer, align it with the red target's position, and fire while the target remains inside the impact area. Save before staging the mechanism and wait for the challenge-complete notification; reload immediately if another source supplies the final damage.

Land the 600-metre long shot

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 600 metres.
Full detailUse binoculars to range the guard on the distant hillside, back away until the reading is at least 600 metres, then compensate for wind and drop before firing. Check Service Record for the completed long-shot tier before extracting.

Land the 600-metre long shot on Authentic

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 600 metres while Authentic is active.
Full detailUse binoculars to range the guard on the distant hillside, back away until the reading is at least 600 metres, then compensate for wind and drop before firing. Start on the built-in Authentic preset and keep it unchanged through the hit. Check Service Record for the completed long-shot tier before extracting.

Unlock DLC2: Waterfalls

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm DLC2: Waterfalls is the operation's initial entry point.
Full detailOpen Mission Select and choose DLC2: Waterfalls; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Unlock DLC2: Poppy Field

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at DLC2: Poppy Field.
Full detailTo unlock this starting location, light that campfire you find Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Unlock DLC2: Abandoned Cave

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at DLC2: Abandoned Cave.
Full detailTo unlock this starting location, unlock a locked gate - Pick Lock or Break Unlock (Bolt Cutters) Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Letter 1

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereFrom the default starting point for the operation at the very top of the area, go to the first residence. On the bottom level, on a box next to that entrance, is the Personal Letter.
Full detailFrom the default starting point for the operation at the very top of the area, go to the first residence. On the bottom level, on a box next to that entrance, is the Personal Letter. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 2

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereJust east of the Nebelwerfer marker at the southern map edge is a residence next to where three roads meet. Enter the house and check the map table to find the Personal Letter.
Full detailJust east of the Nebelwerfer marker at the southern map edge is a residence next to where three roads meet. Enter the house and check the map table to find the Personal Letter. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 3

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereBesides the required marker area on the eastern edge of the area is a house you may enter. From the entrance entry at the northern corner, this Personal Note will be on your immediate left.
Full detailBesides the required marker area on the eastern edge of the area is a house you may enter. From the entrance entry at the northern corner, this Personal Note will be on your immediate left. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 4

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereIn the southeast corner of the area is a guard camp. Next to the entrance leading within is a tent, and the Personal Note is on the table in front.
Full detailIn the southeast corner of the area is a guard camp. Next to the entrance leading within is a tent, and the Personal Note is on the table in front. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 5

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereWhere the red Kill List objective at the centre of the area is, head for the most northern structure. You'll notice a ladder toward take you upstairs, but next to it upon summit of a barrel is the Personal Letter.
Full detailWhere the red Kill List objective at the centre of the area is, head for the most northern structure. You'll notice a ladder toward take you upstairs, but next to it upon summit of a barrel is the Personal Letter. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 1

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereIn the southwest corner of the area is a building you may access. Go upstairs, and in within that radio equipment is the Classified Document.
Full detailIn the southwest corner of the area is a building you may access. Go upstairs, and in within that radio equipment is the Classified Document. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 2

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereIn the southeast corner of the area is a guard camp, with an indoor section built into that rock. As soon as you access, on your immediate west will be a workroom with the Classified Document on the table.
Full detailIn the southeast corner of the area is a guard camp, with an indoor section built into that rock. As soon as you access, on your immediate west will be a workroom with the Classified Document on the table. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 3

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereAt the centre of the area where the Kill List task is, enter the central residence. Go upstairs into the bedroom and blow unlock the safe to locate the Classified Document inside.
Full detailAt the centre of the area where the Kill List task is, enter the central residence. Go upstairs into the bedroom and blow unlock the safe to locate the Classified Document inside. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Document 4

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereNext to the required marker area on the eastern edge of the area is a two-storey building you may enter. Go upstairs to locate the Classified Document on the table.
Full detailNext to the required marker area on the eastern edge of the area is a two-storey building you may enter. Go upstairs to locate the Classified Document on the table. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 5

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereDirectly north of the red Eliminate List objective area on the area is a structure with a broken tank within. In the chamber next to it is the Classified Document.
Full detailDirectly north of the red Eliminate List objective area on the area is a structure with a broken tank within. In the chamber next to it is the Classified Document. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 1

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereAt the centre of the area is a windmill, indicated as an Optional Objective. Ascend to the top of it to locate the Hidden Item.
Full detailAt the centre of the area is a windmill, indicated as an Optional Objective. Ascend to the top of it to locate the Hidden Item. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 2

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereJust east of the Nebelwerfer marker at the southern map edge is a residence next to where three roads meet. On one blue box outside the residence is the Hidden Item.
Full detailJust east of the Nebelwerfer marker at the southern map edge is a residence next to where three roads meet. On one blue box outside the residence is the Hidden Item. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 3

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn the western edge of the area is a ruined building you may enter. Upstairs is the Hidden Pickup on that wall, which also acts as that Propaganda Poster for this mission.
Full detailOn the western edge of the area is a ruined building you may enter. Upstairs is the Hidden Pickup on that wall, which also acts as that Propaganda Poster for this mission. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Deadeye Target 1

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereTheoretically not even on the actual area itself, this Stone Statue is placed along that western edge of the area, where you may look over the clifftop. On top of a structure to the left is the Stone Eagle.
Full detailTheoretically not even on the actual area itself, this Stone Statue is placed along that western edge of the area, where you may look over the clifftop. On top of a structure to the left is the Stone Eagle. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 2

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereAt the very bottom of the area where the main Nebelwerfer task is marked, look for the hostile building southern side of it. On top of this structure is the Stone Eagle.
Full detailAt the very bottom of the area where the main Nebelwerfer task is marked, look for the hostile building southern side of it. On top of this structure is the Stone Eagle. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 3

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereAt the centre of the area is a red Eliminate List objective. On top of the structure is the Stone Eagle.
Full detailAt the centre of the area is a red Eliminate List objective. On top of the structure is the Stone Eagle. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Workbench 1

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereTo the west side of the red Eliminate List task area is one rocky area. If you look at the area closely, you'll notice a route forming one semi-circle just below it. Go to find an entrance you may open with your crowbar, and in the chamber inside is the Workbench.
Full detailTo the west side of the red Eliminate List task area is one rocky area. If you look at the area closely, you'll notice a route forming one semi-circle just below it. Go to find an entrance you may open with your crowbar, and in the chamber inside is the Workbench. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens OG-44 4ORD; inspect the new customization tiles before leaving.

Workbench 2

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereFrom the default starting point for the operation, go to the very initial house on the map. Climb to the second level, use a lockpick, and access to find the Workbench.
Full detailFrom the default starting point for the operation, go to the very initial house on the map. Climb to the second level, use a lockpick, and access to find the Workbench. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens M1941; inspect the new customization tiles before leaving.

Workbench 3

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereIn the southeast corner of the area is a guard camp. Next to the entrance leading within is a tent, and the Bench is on the back wall.
Full detailIn the southeast corner of the area is a guard camp. Next to the entrance leading within is a tent, and the Bench is on the back wall. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens M1941 Sporter Barrel; inspect the new customization tiles before leaving.

Coastal Rocket Site

You are here when: A shoreline installation, launch structures, bunkers, and steep approach roads.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Earn the operation's highest rating

Operation Rating

HintThe red target and blue objective rows matter as much as the direct route.
WhereComplete every objective category shown on this operation's results tile.
Full detailFinish all required markers, every blue optional row, and the red method challenge where present before extracting. Replay from Mission Select until the tile displays its highest star rating; an ordinary clear alone is insufficient.

Clear every optional objective

Optional Objectives

HintInvestigate blue map markers away from the shortest route.
WhereComplete every blue objective and all of its expanded sub-steps before extraction.
Full detailOpen the objective panel, expand each blue row, and finish every numbered sub-step rather than leaving after the first interaction. Confirm the optional counter is closed before activating extraction; Mission Select can recover any missed row.

Electrical method

Red Challenge

HintThe red target carries an equipment reward tied to a specific final shot.
WhereUse the exact method printed on this operation's red challenge card.
Full detailReach the basement, wait until the red target steps beside the wet patch, and activate the nearby electrical console. Electricity must provide the final shot. Save before staging the mechanism and wait for the challenge-complete notification; reload immediately if another source supplies the final damage.

Land the 420-metre long shot

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 420 metres.
Full detailUse binoculars to range the sniper standing on a far balcony, back away until the reading is at least 420 metres, then compensate for wind and drop before firing. Check Service Record for the completed long-shot tier before extracting.

Land the 420-metre long shot on Authentic

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 420 metres while Authentic is active.
Full detailUse binoculars to range the sniper standing on a far balcony, back away until the reading is at least 420 metres, then compensate for wind and drop before firing. Start on the built-in Authentic preset and keep it unchanged through the hit. Check Service Record for the completed long-shot tier before extracting.

Unlock DLC3: Hidden Landing

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm DLC3: Hidden Landing is the operation's initial entry point.
Full detailOpen Mission Select and choose DLC3: Hidden Landing; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Unlock DLC3: Steep Track

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at DLC3: Steep Track.
Full detailTo unlock this starting location, light that campfire you find Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Unlock DLC3: House

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereLocate the unlock interaction named DLC3: House on the operation map.
Full detailNEEDS_VERIFICATION

Letter 1

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereThis is letter 1 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Letter 2

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereThis is letter 2 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Letter 3

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereThis is letter 3 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Letter 4

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereThis is letter 4 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Letter 5

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereObjective of: Rescue Carillon - Locate Carillon.
Full detailObjective of: Rescue Carillon - Locate Carillon. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 1

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereThis is document 1 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Document 2

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereThis is document 2 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Document 3

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereThis is document 3 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Document 4

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereThis is document 4 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Document 5

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereThis is document 5 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Hidden Item 1

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WherePropaganda Poster.
Full detailPropaganda Poster. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 2

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereThis is hidden item 2 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Hidden Item 3

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereThis is hidden item 3 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Deadeye Target 1

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereThis is deadeye target 1 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Deadeye Target 2

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereThis is deadeye target 2 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Deadeye Target 3

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereThis is deadeye target 3 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Workbench 1

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereThis is workbench 1 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Workbench 2

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereThis is workbench 2 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Workbench 3

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereThis is workbench 3 in the Coastal Rocket Site category counter; its exact physical position needs verification.
Full detailNEEDS_VERIFICATION

Marsh Research Site

You are here when: Wet woodland, farm buildings, laboratories, and muddy access roads.

Mission Select retains permanent cleanup access; collectible registration is immediate, but objective, method, rating, and difficulty rows should be checked after extraction.

Complete the operation

Operation

HintExplore every marked district before committing to the exit.
WhereFinish every required objective and activate extraction.
Full detailClear every required marker, inspect the pause-menu rows for unfinished optional work, then activate extraction. Reopen Mission Select and confirm the completion marker; use replay for any remaining counters.

Complete the operation on Authentic

Difficulty

HintLearn a safe route before removing interface and aiming assistance.
WhereFinish this operation with the built-in Authentic preset selected.
Full detailBegin a fresh Mission Select run with the Authentic preset rather than a custom approximation. Finish all required objectives and extraction without lowering the setting, then verify Authentic as the highest recorded difficulty on this tile.

Earn the operation's highest rating

Operation Rating

HintThe red target and blue objective rows matter as much as the direct route.
WhereComplete every objective category shown on this operation's results tile.
Full detailFinish all required markers, every blue optional row, and the red method challenge where present before extracting. Replay from Mission Select until the tile displays its highest star rating; an ordinary clear alone is insufficient.

Clear every optional objective

Optional Objectives

HintInvestigate blue map markers away from the shortest route.
WhereComplete every blue objective and all of its expanded sub-steps before extraction.
Full detailOpen the objective panel, expand each blue row, and finish every numbered sub-step rather than leaving after the first interaction. Confirm the optional counter is closed before activating extraction; Mission Select can recover any missed row.

Manipulated-guard method

Red Challenge

HintThe red target carries an equipment reward tied to a specific final shot.
WhereUse the exact method printed on this operation's red challenge card.
Full detailTake the personal letter tied to the red zone, place it by the lower doorway of the target's building, then remain hidden while another guard follows the staged route and delivers the kill. Save before staging the mechanism and wait for the challenge-complete notification; reload immediately if another source supplies the final damage.

Land the 430-metre long shot

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 430 metres.
Full detailUse binoculars to range the guard on the southwestern watchtower, back away until the reading is at least 430 metres, then compensate for wind and drop before firing. Check Service Record for the completed long-shot tier before extracting.

Land the 430-metre long shot on Authentic

Long Shot

HintUse the map's widest sightline and verify range before firing.
WhereEliminate a target from at least 430 metres while Authentic is active.
Full detailUse binoculars to range the guard on the southwestern watchtower, back away until the reading is at least 430 metres, then compensate for wind and drop before firing. Start on the built-in Authentic preset and keep it unchanged through the hit. Check Service Record for the completed long-shot tier before extracting.

Unlock DLC4: Coastal Landing

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereConfirm DLC4: Coastal Landing is the operation's initial entry point.
Full detailOpen Mission Select and choose DLC4: Coastal Landing; it is available without an in-map unlock. Begin the operation once so the start remains confirmed in the selector.

Unlock DLC4: Woodlands

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at DLC4: Woodlands.
Full detailTo unlock this starting location, light that campfire you find Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Unlock DLC4: Hillside

Starting Location

HintCheck perimeter gates, campfires, and occupied edge buildings during the map sweep.
WhereActivate the starting-location interaction at DLC4: Hillside.
Full detailTo unlock this starting location, unlock a locked gate - Pick Lock or Break Unlock (Bolt Cutters) Complete the door, gate, or campfire interaction, then reopen Mission Select and confirm the named start is selectable.

Letter 1

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereSearch the body lying on the ground.
Full detailSearch the body lying on the ground. Identify the correct carrier or body, use the search prompt, and confirm the category counter increments before moving away.

Letter 2

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereThe paper is lying on a long wooden surface next to the road.
Full detailThe paper is lying on a long wooden surface next to the road. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 3

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereThe paper lies on a pile of crates beneath one small wooden canopy with one green canvas cover.
Full detailThe paper lies on a pile of crates beneath one small wooden canopy with one green canvas cover. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 4

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereThis note is lying on a stack of crates placed near the depot.
Full detailThis note is lying on a stack of crates placed near the depot. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Letter 5

Letter

HintSearch lived-in rooms, work surfaces, and marked carriers away from the direct route.
WhereIn that attic of that barn. You nned it to finish the kill list target challenge.
Full detailIn that attic of that barn. You nned it to finish the kill list target challenge. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 1

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereThe documents rest on a container located against a wall in an outbuilding.
Full detailThe documents rest on a container located against a wall in an outbuilding. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Document 2

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereInside the shelter, against the wall on the upper level. Task of: Investigate that research facility - Gather Intel x5.
Full detailInside the shelter, against the wall on the upper level. Task of: Investigate that research facility - Gather Intel x5. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Document 3

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereIn a locked strongbox. You need the Station Strongbox Key or a breaching charge to open it.
Full detailIn a locked strongbox. You need the Station Strongbox Key or a breaching charge to open it. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Document 4

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereInside the shelter, in the harbor chamber, on a container standing against the wall. Task of: Investigate that research facility - Gather Intel x5.
Full detailInside the shelter, in the harbor chamber, on a container standing against the wall. Task of: Investigate that research facility - Gather Intel x5. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Document 5

Document

HintInspect offices, control spaces, locked containers, and administrative furniture.
WhereIn a locked strongbox on the upper level of the structure. You need an Office Strongbox Key or satchel charge to open it.
Full detailIn a locked strongbox on the upper level of the structure. You need an Office Strongbox Key or satchel charge to open it. Use the named key or access method when available, otherwise use a lockpick, cutters, or satchel as the prompt permits; then take the item and verify the counter.

Hidden Item 1

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereThe teapot stands on a surface located on the first storey of the building.
Full detailThe teapot stands on a surface located on the first storey of the building. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 2

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereThe bottle stands on a surface located inside a metal barracks.
Full detailThe bottle stands on a surface located inside a metal barracks. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Hidden Item 3

Hidden Item

HintLook through distinctive side rooms and personal spaces rather than following only objective markers.
WhereOn the wall, within a circular bunker. Propaganda Poster.
Full detailOn the wall, within a circular bunker. Propaganda Poster. Use the pickup prompt and confirm the category counter advances; registration persists after a later restart.

Deadeye Target 1

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn the chimney of the building.
Full detailOn the chimney of the building. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 2

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereOn top of the small ruins.
Full detailOn top of the small ruins. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Deadeye Target 3

Deadeye Target

HintPause at broad sightlines and scan high masonry beyond the walkable route.
WhereAbove the entrance to the bunker.
Full detailAbove the entrance to the bunker. Tag the stone target through binoculars, destroy it with one accurate shot, and wait for the category counter to advance.

Workbench 1

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereIn a locked chamber on the upper floor of the building. Magazine.
Full detailIn a locked chamber on the upper floor of the building. Magazine. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens MAS-36 10rd; inspect the new customization tiles before leaving.

Workbench 2

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereIn a locked chamber on the upper floor.
Full detailIn a locked chamber on the upper floor. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens MAS-36 Lightweight Stock; inspect the new customization tiles before leaving.

Workbench 3

Workbench

HintFollow resistance markings into secured side rooms in each major district.
WhereIn a locked chamber at the back of the bunker.
Full detailIn a locked chamber at the back of the bunker. Interact with the bench until its attachment package opens; merely entering the room does not register it. This bench opens Shotgun Mod Pack; inspect the new customization tiles before leaving.

Propaganda Challenges

You are here when: Posters hidden in roaming operations and the timed-challenge selector they unlock.

These short challenges do not allow manual saving; ordinary and Authentic three-star records are tracked separately.

Earn three stars on the Old Town Basilica challenge

Propaganda Challenge

HintIts poster opens a short timed route that rewards efficient movement and accurate final hits.
WhereFind the poster in Old Town Basilica, open its Propaganda tile, and reach the displayed three-star threshold.
Full detailCollect the poster during the operation sweep, then launch its challenge from the Propaganda menu. Learn the enemy order before committing: the clock begins with engagement, qualifying eliminations add time where shown, and no manual saves are available. Continue until the results screen awards three stars.

Earn three stars on Authentic in the Old Town Basilica challenge

Propaganda Difficulty

HintMaster the ordinary route before removing assists.
WhereSelect Authentic for this Propaganda tile and reach its three-star threshold.
Full detailStart the tile with Authentic selected, use the rehearsed target order, and preserve every time bonus shown by the rules panel. The run must end with three stars without lowering difficulty; verify the Authentic medal after results.

Earn three stars on the Riverside Rail District challenge

Propaganda Challenge

HintIts poster opens a short timed route that rewards efficient movement and accurate final hits.
WhereFind the poster in Riverside Rail District, open its Propaganda tile, and reach the displayed three-star threshold.
Full detailCollect the poster during the operation sweep, then launch its challenge from the Propaganda menu. Learn the enemy order before committing: the clock begins with engagement, qualifying eliminations add time where shown, and no manual saves are available. Continue until the results screen awards three stars.

Earn three stars on Authentic in the Riverside Rail District challenge

Propaganda Difficulty

HintMaster the ordinary route before removing assists.
WhereSelect Authentic for this Propaganda tile and reach its three-star threshold.
Full detailStart the tile with Authentic selected, use the rehearsed target order, and preserve every time bonus shown by the rules panel. The run must end with three stars without lowering difficulty; verify the Authentic medal after results.

Earn three stars on the Forest Dam challenge

Propaganda Challenge

HintIts poster opens a short timed route that rewards efficient movement and accurate final hits.
WhereFind the poster in Forest Dam, open its Propaganda tile, and reach the displayed three-star threshold.
Full detailCollect the poster during the operation sweep, then launch its challenge from the Propaganda menu. Learn the enemy order before committing: the clock begins with engagement, qualifying eliminations add time where shown, and no manual saves are available. Continue until the results screen awards three stars.

Earn three stars on Authentic in the Forest Dam challenge

Propaganda Difficulty

HintMaster the ordinary route before removing assists.
WhereSelect Authentic for this Propaganda tile and reach its three-star threshold.
Full detailStart the tile with Authentic selected, use the rehearsed target order, and preserve every time bonus shown by the rules panel. The run must end with three stars without lowering difficulty; verify the Authentic medal after results.

Earn three stars on the Coastal Industrial Complex challenge

Propaganda Challenge

HintIts poster opens a short timed route that rewards efficient movement and accurate final hits.
WhereFind the poster in Coastal Industrial Complex, open its Propaganda tile, and reach the displayed three-star threshold.
Full detailCollect the poster during the operation sweep, then launch its challenge from the Propaganda menu. Learn the enemy order before committing: the clock begins with engagement, qualifying eliminations add time where shown, and no manual saves are available. Continue until the results screen awards three stars.

Earn three stars on Authentic in the Coastal Industrial Complex challenge

Propaganda Difficulty

HintMaster the ordinary route before removing assists.
WhereSelect Authentic for this Propaganda tile and reach its three-star threshold.
Full detailStart the tile with Authentic selected, use the rehearsed target order, and preserve every time bonus shown by the rules panel. The run must end with three stars without lowering difficulty; verify the Authentic medal after results.

Earn three stars on the Hill Fort challenge

Propaganda Challenge

HintIts poster opens a short timed route that rewards efficient movement and accurate final hits.
WhereFind the poster in Hill Fort, open its Propaganda tile, and reach the displayed three-star threshold.
Full detailCollect the poster during the operation sweep, then launch its challenge from the Propaganda menu. Learn the enemy order before committing: the clock begins with engagement, qualifying eliminations add time where shown, and no manual saves are available. Continue until the results screen awards three stars.

Earn three stars on Authentic in the Hill Fort challenge

Propaganda Difficulty

HintMaster the ordinary route before removing assists.
WhereSelect Authentic for this Propaganda tile and reach its three-star threshold.
Full detailStart the tile with Authentic selected, use the rehearsed target order, and preserve every time bonus shown by the rules panel. The run must end with three stars without lowering difficulty; verify the Authentic medal after results.

Earn three stars on the Valley Weapons Site challenge

Propaganda Challenge

HintIts poster opens a short timed route that rewards efficient movement and accurate final hits.
WhereFind the poster in Valley Weapons Site, open its Propaganda tile, and reach the displayed three-star threshold.
Full detailCollect the poster during the operation sweep, then launch its challenge from the Propaganda menu. Learn the enemy order before committing: the clock begins with engagement, qualifying eliminations add time where shown, and no manual saves are available. Continue until the results screen awards three stars.

Earn three stars on Authentic in the Valley Weapons Site challenge

Propaganda Difficulty

HintMaster the ordinary route before removing assists.
WhereSelect Authentic for this Propaganda tile and reach its three-star threshold.
Full detailStart the tile with Authentic selected, use the rehearsed target order, and preserve every time bonus shown by the rules panel. The run must end with three stars without lowering difficulty; verify the Authentic medal after results.

Earn three stars on the Rail Depot challenge

Propaganda Challenge

HintIts poster opens a short timed route that rewards efficient movement and accurate final hits.
WhereFind the poster in Rail Depot, open its Propaganda tile, and reach the displayed three-star threshold.
Full detailCollect the poster during the operation sweep, then launch its challenge from the Propaganda menu. Learn the enemy order before committing: the clock begins with engagement, qualifying eliminations add time where shown, and no manual saves are available. Continue until the results screen awards three stars.

Earn three stars on Authentic in the Rail Depot challenge

Propaganda Difficulty

HintMaster the ordinary route before removing assists.
WhereSelect Authentic for this Propaganda tile and reach its three-star threshold.
Full detailStart the tile with Authentic selected, use the rehearsed target order, and preserve every time bonus shown by the rules panel. The run must end with three stars without lowering difficulty; verify the Authentic medal after results.

Earn three stars on the Film Studios challenge

Propaganda Challenge

HintIts poster opens a short timed route that rewards efficient movement and accurate final hits.
WhereFind the poster in Film Studios, open its Propaganda tile, and reach the displayed three-star threshold.
Full detailCollect the poster during the operation sweep, then launch its challenge from the Propaganda menu. Learn the enemy order before committing: the clock begins with engagement, qualifying eliminations add time where shown, and no manual saves are available. Continue until the results screen awards three stars.

Earn three stars on Authentic in the Film Studios challenge

Propaganda Difficulty

HintMaster the ordinary route before removing assists.
WhereSelect Authentic for this Propaganda tile and reach its three-star threshold.
Full detailStart the tile with Authentic selected, use the rehearsed target order, and preserve every time bonus shown by the rules panel. The run must end with three stars without lowering difficulty; verify the Authentic medal after results.

Earn three stars on the Vercors Highlands challenge

Propaganda Challenge

HintIts poster opens a short timed route that rewards efficient movement and accurate final hits.
WhereFind the poster in Vercors Highlands, open its Propaganda tile, and reach the displayed three-star threshold.
Full detailCollect the poster during the operation sweep, then launch its challenge from the Propaganda menu. Learn the enemy order before committing: the clock begins with engagement, qualifying eliminations add time where shown, and no manual saves are available. Continue until the results screen awards three stars.

Earn three stars on Authentic in the Vercors Highlands challenge

Propaganda Difficulty

HintMaster the ordinary route before removing assists.
WhereSelect Authentic for this Propaganda tile and reach its three-star threshold.
Full detailStart the tile with Authentic selected, use the rehearsed target order, and preserve every time bonus shown by the rules panel. The run must end with three stars without lowering difficulty; verify the Authentic medal after results.

Earn three stars on the Coastal Rocket Site challenge

Propaganda Challenge

HintIts poster opens a short timed route that rewards efficient movement and accurate final hits.
WhereFind the poster in Coastal Rocket Site, open its Propaganda tile, and reach the displayed three-star threshold.
Full detailCollect the poster during the operation sweep, then launch its challenge from the Propaganda menu. Learn the enemy order before committing: the clock begins with engagement, qualifying eliminations add time where shown, and no manual saves are available. Continue until the results screen awards three stars.

Earn three stars on Authentic in the Coastal Rocket Site challenge

Propaganda Difficulty

HintMaster the ordinary route before removing assists.
WhereSelect Authentic for this Propaganda tile and reach its three-star threshold.
Full detailStart the tile with Authentic selected, use the rehearsed target order, and preserve every time bonus shown by the rules panel. The run must end with three stars without lowering difficulty; verify the Authentic medal after results.

Earn three stars on the Marsh Research Site challenge

Propaganda Challenge

HintIts poster opens a short timed route that rewards efficient movement and accurate final hits.
WhereFind the poster in Marsh Research Site, open its Propaganda tile, and reach the displayed three-star threshold.
Full detailCollect the poster during the operation sweep, then launch its challenge from the Propaganda menu. Learn the enemy order before committing: the clock begins with engagement, qualifying eliminations add time where shown, and no manual saves are available. Continue until the results screen awards three stars.

Earn three stars on Authentic in the Marsh Research Site challenge

Propaganda Difficulty

HintMaster the ordinary route before removing assists.
WhereSelect Authentic for this Propaganda tile and reach its three-star threshold.
Full detailStart the tile with Authentic selected, use the rehearsed target order, and preserve every time bonus shown by the rules panel. The run must end with three stars without lowering difficulty; verify the Authentic medal after results.

Arsenal, Skills, Attachments, and Cosmetics

You are here when: Campaign and Axis loadouts, weapon customization, skill wheels, and appearance selectors.

The base mastery census and all installed-route weapons are included; downloaded weapons are mastered even where the base aggregate medal does not require them.

Unlock and master Modèle 1935A

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Modèle 1935A, then obtain its highest mastery tier.
Full detailUnlock route: available from the opening loadout. Equip Modèle 1935A in a campaign loadout and record fifty ghost eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Welrod

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Welrod, then obtain its highest mastery tier.
Full detailUnlock route: available from the opening loadout. Equip Welrod in a campaign loadout and record fifty ghost eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Star Ruby

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Star Ruby, then obtain its highest mastery tier.
Full detailUnlock route: finish the forest-dam operation. Equip Star Ruby in a campaign loadout and record fifty ghost eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Hi-Power

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Hi-Power, then obtain its highest mastery tier.
Full detailUnlock route: finish the rail-depot operation. Equip Hi-Power in a campaign loadout and record fifty ghost eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Nagant M1895

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Nagant M1895, then obtain its highest mastery tier.
Full detailUnlock route: finish the old-town-basilica red challenge with its rat-bomb method. Equip Nagant M1895 in a campaign loadout and record fifty ghost eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master M1912

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for M1912, then obtain its highest mastery tier.
Full detailUnlock route: finish at least one stealth, one sniping, and one combat Propaganda challenge. Equip M1912 in a campaign loadout and record fifty ghost eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master UD-42

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for UD-42, then obtain its highest mastery tier.
Full detailUnlock route: available from the opening loadout. Equip UD-42 in a campaign loadout and record one hundred and fifty eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master ERMA.36

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for ERMA.36, then obtain its highest mastery tier.
Full detailUnlock route: finish the hill-fort red challenge with its coal-torpedo method. Equip ERMA.36 in a campaign loadout and record one hundred and fifty eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Model 1907

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Model 1907, then obtain its highest mastery tier.
Full detailUnlock route: finish the riverside-rail red challenge with its falling-cargo method. Equip Model 1907 in a campaign loadout and record one hundred and fifty eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master MAS 38

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for MAS 38, then obtain its highest mastery tier.
Full detailUnlock route: finish the old-town-basilica operation. Equip MAS 38 in a campaign loadout and record one hundred and fifty eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master M1918 BAR

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for M1918 BAR, then obtain its highest mastery tier.
Full detailUnlock route: finish the valley-weapons-site red challenge with poison. Equip M1918 BAR in a campaign loadout and record one hundred and fifty eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master SIG MKMS

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for SIG MKMS, then obtain its highest mastery tier.
Full detailUnlock route: finish the valley-weapons-site operation. Equip SIG MKMS in a campaign loadout and record one hundred and fifty eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Stengun Mk2

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Stengun Mk2, then obtain its highest mastery tier.
Full detailUnlock route: finish the coastal-industrial operation. Equip Stengun Mk2 in a campaign loadout and record one hundred and fifty eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Trench Gun

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Trench Gun, then obtain its highest mastery tier.
Full detailUnlock route: finish the coastal-industrial red challenge with a mounted machine gun. Equip Trench Gun in a campaign loadout and record one hundred and fifty eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Berthier 1916

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Berthier 1916, then obtain its highest mastery tier.
Full detailUnlock route: available from the opening loadout. Equip Berthier 1916 in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Lebel Model 1886

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Lebel Model 1886, then obtain its highest mastery tier.
Full detailUnlock route: available from the opening loadout. Equip Lebel Model 1886 in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Lee No.4

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Lee No.4, then obtain its highest mastery tier.
Full detailUnlock route: finish the hill-fort operation. Equip Lee No.4 in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master MAS 44

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for MAS 44, then obtain its highest mastery tier.
Full detailUnlock route: finish the riverside-rail operation. Equip MAS 44 in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master M1 Garand

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for M1 Garand, then obtain its highest mastery tier.
Full detailUnlock route: finish the forest-dam red challenge with the falling-platform method. Equip M1 Garand in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Mosin-Nagant M91/30

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Mosin-Nagant M91/30, then obtain its highest mastery tier.
Full detailUnlock route: finish the three base sniping Propaganda challenges. Equip Mosin-Nagant M91/30 in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master ZK-420S

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for ZK-420S, then obtain its highest mastery tier.
Full detailUnlock route: finish the rail-depot red challenge with a gas explosion. Equip ZK-420S in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Karabiner 98K

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Karabiner 98K, then obtain its highest mastery tier.
Full detailUnlock route: Deluxe-edition entitlement. Equip Karabiner 98K in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master M1911

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for M1911, then obtain its highest mastery tier.
Full detailUnlock route: Deluxe-edition entitlement. Equip M1911 in a campaign loadout and record fifty ghost eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master M1941

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for M1941, then obtain its highest mastery tier.
Full detailUnlock route: Vercors Highlands pack. Equip M1941 in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Armaguerra OG-44

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Armaguerra OG-44, then obtain its highest mastery tier.
Full detailUnlock route: Vercors Highlands pack. Equip Armaguerra OG-44 in a campaign loadout and record one hundred and fifty eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master SVT-40

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for SVT-40, then obtain its highest mastery tier.
Full detailUnlock route: Coastal Rocket Site pack. Equip SVT-40 in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Mars Automatic

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Mars Automatic, then obtain its highest mastery tier.
Full detailUnlock route: Coastal Rocket Site pack. Equip Mars Automatic in a campaign loadout and record fifty ghost eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master MAS 36

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for MAS 36, then obtain its highest mastery tier.
Full detailUnlock route: Marsh Research Site pack. Equip MAS 36 in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Auto-5

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Auto-5, then obtain its highest mastery tier.
Full detailUnlock route: Marsh Research Site pack. Equip Auto-5 in a campaign loadout and record one hundred and fifty eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master M.1903

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for M.1903, then obtain its highest mastery tier.
Full detailUnlock route: free Fairburne's Armoury pack. Equip M.1903 in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master M1A1 Gov.

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for M1A1 Gov., then obtain its highest mastery tier.
Full detailUnlock route: free Fairburne's Armoury pack. Equip M1A1 Gov. In a campaign loadout and record one hundred and fifty eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master D.L. Carbine

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for D.L. Carbine, then obtain its highest mastery tier.
Full detailUnlock route: free Commando pack. Equip D.L. Carbine in a campaign loadout and record fifty headshots from beyond one hundred metres. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Unlock and master Mod.712

Weapon

HintRotate this weapon family during operation cleanup so its mastery grows naturally.
WhereClear the padlock for Mod.712, then obtain its highest mastery tier.
Full detailUnlock route: free Wrath of the Resistance pack. Equip Mod.712 in a campaign loadout and record fifty ghost eliminations. Check its individual gold mastery in Service Record, then inspect the customization screen and clear every attachment tile available to this installed weapon.

Buy Back In The Fight

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Back In The Fight from the Campaign Combat wheel.
Full detailOpen the Campaign Combat wheel, buy every connected prerequisite leading to Back In The Fight, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy No Time To Bleed

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase No Time To Bleed from the Campaign Combat wheel.
Full detailOpen the Campaign Combat wheel, buy every connected prerequisite leading to No Time To Bleed, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Combat Medic

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Combat Medic from the Campaign Combat wheel.
Full detailOpen the Campaign Combat wheel, buy every connected prerequisite leading to Combat Medic, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Triangulation

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Triangulation from the Campaign Combat wheel.
Full detailOpen the Campaign Combat wheel, buy every connected prerequisite leading to Triangulation, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Advanced Triangulation

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Advanced Triangulation from the Campaign Combat wheel.
Full detailOpen the Campaign Combat wheel, buy every connected prerequisite leading to Advanced Triangulation, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Steady Hand

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Steady Hand from the Campaign Combat wheel.
Full detailOpen the Campaign Combat wheel, buy every connected prerequisite leading to Steady Hand, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Swift Hands

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Swift Hands from the Campaign Combat wheel.
Full detailOpen the Campaign Combat wheel, buy every connected prerequisite leading to Swift Hands, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Grenade Throwback

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Grenade Throwback from the Campaign Combat wheel.
Full detailOpen the Campaign Combat wheel, buy every connected prerequisite leading to Grenade Throwback, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Quick Trap

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Quick Trap from the Campaign Combat wheel.
Full detailOpen the Campaign Combat wheel, buy every connected prerequisite leading to Quick Trap, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Scavenge Weapon Ammo

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Scavenge Weapon Ammo from the Campaign Equipment wheel.
Full detailOpen the Campaign Equipment wheel, buy every connected prerequisite leading to Scavenge Weapon Ammo, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Carry More Decoys

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Carry More Decoys from the Campaign Equipment wheel.
Full detailOpen the Campaign Equipment wheel, buy every connected prerequisite leading to Carry More Decoys, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Pistol Special Ammo

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Pistol Special Ammo from the Campaign Equipment wheel.
Full detailOpen the Campaign Equipment wheel, buy every connected prerequisite leading to Pistol Special Ammo, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Carry More Explosives

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Carry More Explosives from the Campaign Equipment wheel.
Full detailOpen the Campaign Equipment wheel, buy every connected prerequisite leading to Carry More Explosives, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Secondary Special Ammo

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Secondary Special Ammo from the Campaign Equipment wheel.
Full detailOpen the Campaign Equipment wheel, buy every connected prerequisite leading to Secondary Special Ammo, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Carry More Traps

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Carry More Traps from the Campaign Equipment wheel.
Full detailOpen the Campaign Equipment wheel, buy every connected prerequisite leading to Carry More Traps, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Rifle Special Ammo

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Rifle Special Ammo from the Campaign Equipment wheel.
Full detailOpen the Campaign Equipment wheel, buy every connected prerequisite leading to Rifle Special Ammo, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Extra Item Slot 1

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Extra Item Slot 1 from the Campaign Equipment wheel.
Full detailOpen the Campaign Equipment wheel, buy every connected prerequisite leading to Extra Item Slot 1, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Extra Item Slot 2

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Extra Item Slot 2 from the Campaign Equipment wheel.
Full detailOpen the Campaign Equipment wheel, buy every connected prerequisite leading to Extra Item Slot 2, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Maintain Focus

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Maintain Focus from the Campaign Body wheel.
Full detailOpen the Campaign Body wheel, buy every connected prerequisite leading to Maintain Focus, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Focus Range

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Focus Range from the Campaign Body wheel.
Full detailOpen the Campaign Body wheel, buy every connected prerequisite leading to Focus Range, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Focus Movement

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Focus Movement from the Campaign Body wheel.
Full detailOpen the Campaign Body wheel, buy every connected prerequisite leading to Focus Movement, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Health Boost 1

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Health Boost 1 from the Campaign Body wheel.
Full detailOpen the Campaign Body wheel, buy every connected prerequisite leading to Health Boost 1, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Health Boost 2

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Health Boost 2 from the Campaign Body wheel.
Full detailOpen the Campaign Body wheel, buy every connected prerequisite leading to Health Boost 2, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Speedy Recovery

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Speedy Recovery from the Campaign Body wheel.
Full detailOpen the Campaign Body wheel, buy every connected prerequisite leading to Speedy Recovery, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Stabilised

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Stabilised from the Campaign Body wheel.
Full detailOpen the Campaign Body wheel, buy every connected prerequisite leading to Stabilised, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Cardio

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Cardio from the Campaign Body wheel.
Full detailOpen the Campaign Body wheel, buy every connected prerequisite leading to Cardio, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Deep Breath

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Deep Breath from the Campaign Body wheel.
Full detailOpen the Campaign Body wheel, buy every connected prerequisite leading to Deep Breath, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Eagle Eyes

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Eagle Eyes from the Axis Sniper wheel.
Full detailOpen the Axis Sniper wheel, buy every connected prerequisite leading to Eagle Eyes, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Health Boost 1

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Health Boost 1 from the Axis Sniper wheel.
Full detailOpen the Axis Sniper wheel, buy every connected prerequisite leading to Health Boost 1, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Sixth Sense

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Sixth Sense from the Axis Sniper wheel.
Full detailOpen the Axis Sniper wheel, buy every connected prerequisite leading to Sixth Sense, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Stay Sharp

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Stay Sharp from the Axis Sniper wheel.
Full detailOpen the Axis Sniper wheel, buy every connected prerequisite leading to Stay Sharp, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Wire Trapper

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Wire Trapper from the Axis Sniper wheel.
Full detailOpen the Axis Sniper wheel, buy every connected prerequisite leading to Wire Trapper, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Grenade Throwback

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Grenade Throwback from the Axis Sniper wheel.
Full detailOpen the Axis Sniper wheel, buy every connected prerequisite leading to Grenade Throwback, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Stabilised

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Stabilised from the Axis Sniper wheel.
Full detailOpen the Axis Sniper wheel, buy every connected prerequisite leading to Stabilised, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Back In The Fight

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Back In The Fight from the Axis Sniper wheel.
Full detailOpen the Axis Sniper wheel, buy every connected prerequisite leading to Back In The Fight, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Buy Triangulation

Skill

HintSpend earned points across every branch instead of concentrating on one path.
WherePurchase Triangulation from the Axis Sniper wheel.
Full detailOpen the Axis Sniper wheel, buy every connected prerequisite leading to Triangulation, then spend the displayed point cost. If the node remains locked, gain campaign or Axis experience as appropriate and return when another point is available.

Install and inspect Resistance Fighter outfit

Cosmetic

HintOwned appearance packs must be installed before their selector tiles appear.
WhereConfirm Resistance Fighter outfit is selectable in the relevant appearance menu.
Full detailInstall its owning content pack through Steam, restart the game, then open the character or weapon appearance selector and apply Resistance Fighter outfit once. An entitlement padlock indicates missing downloadable content rather than an in-game challenge.

Install and inspect Ghillie Suit Elite outfit

Cosmetic

HintOwned appearance packs must be installed before their selector tiles appear.
WhereConfirm Ghillie Suit Elite outfit is selectable in the relevant appearance menu.
Full detailInstall its owning content pack through Steam, restart the game, then open the character or weapon appearance selector and apply Ghillie Suit Elite outfit once. An entitlement padlock indicates missing downloadable content rather than an in-game challenge.

Install and inspect Ghillie Rifle Wrap Elite

Cosmetic

HintOwned appearance packs must be installed before their selector tiles appear.
WhereConfirm Ghillie Rifle Wrap Elite is selectable in the relevant appearance menu.
Full detailInstall its owning content pack through Steam, restart the game, then open the character or weapon appearance selector and apply Ghillie Rifle Wrap Elite once. An entitlement padlock indicates missing downloadable content rather than an in-game challenge.

Install and inspect Golden Hex weapon finish

Cosmetic

HintOwned appearance packs must be installed before their selector tiles appear.
WhereConfirm Golden Hex weapon finish is selectable in the relevant appearance menu.
Full detailInstall its owning content pack through Steam, restart the game, then open the character or weapon appearance selector and apply Golden Hex weapon finish once. An entitlement padlock indicates missing downloadable content rather than an in-game challenge.

Install and inspect Field Jacket outfit

Cosmetic

HintOwned appearance packs must be installed before their selector tiles appear.
WhereConfirm Field Jacket outfit is selectable in the relevant appearance menu.
Full detailInstall its owning content pack through Steam, restart the game, then open the character or weapon appearance selector and apply Field Jacket outfit once. An entitlement padlock indicates missing downloadable content rather than an in-game challenge.

Install and inspect Lieutenant Karl Fairburne outfit

Cosmetic

HintOwned appearance packs must be installed before their selector tiles appear.
WhereConfirm Lieutenant Karl Fairburne outfit is selectable in the relevant appearance menu.
Full detailInstall its owning content pack through Steam, restart the game, then open the character or weapon appearance selector and apply Lieutenant Karl Fairburne outfit once. An entitlement padlock indicates missing downloadable content rather than an in-game challenge.

Install and inspect Covert Elite Rifle Wrap

Cosmetic

HintOwned appearance packs must be installed before their selector tiles appear.
WhereConfirm Covert Elite Rifle Wrap is selectable in the relevant appearance menu.
Full detailInstall its owning content pack through Steam, restart the game, then open the character or weapon appearance selector and apply Covert Elite Rifle Wrap once. An entitlement padlock indicates missing downloadable content rather than an in-game challenge.

Install and inspect Marie Chevalier outfit

Cosmetic

HintOwned appearance packs must be installed before their selector tiles appear.
WhereConfirm Marie Chevalier outfit is selectable in the relevant appearance menu.
Full detailInstall its owning content pack through Steam, restart the game, then open the character or weapon appearance selector and apply Marie Chevalier outfit once. An entitlement padlock indicates missing downloadable content rather than an in-game challenge.

Install and inspect Lady of Liberty outfit

Cosmetic

HintOwned appearance packs must be installed before their selector tiles appear.
WhereConfirm Lady of Liberty outfit is selectable in the relevant appearance menu.
Full detailInstall its owning content pack through Steam, restart the game, then open the character or weapon appearance selector and apply Lady of Liberty outfit once. An entitlement padlock indicates missing downloadable content rather than an in-game challenge.

Install and inspect Brushstroke Camo weapon finish

Cosmetic

HintOwned appearance packs must be installed before their selector tiles appear.
WhereConfirm Brushstroke Camo weapon finish is selectable in the relevant appearance menu.
Full detailInstall its owning content pack through Steam, restart the game, then open the character or weapon appearance selector and apply Brushstroke Camo weapon finish once. An entitlement padlock indicates missing downloadable content rather than an in-game challenge.

Unlock every base cosmetic selector tile

Cosmetics

HintRanks, multiplayer records, and mode-specific tracks all contribute appearance rewards.
WhereClear every non-entitlement padlock in the base character, hat, skin, and weapon-finish selectors.
Full detailOpen each appearance category and inspect every locked tile's condition. Complete its stated campaign-rank, multiplayer-rank, Survival, Invasion, or Service Record condition, then revisit the selector until no gameplay-locked base tile remains; paid ownership locks are handled by the installation rows.

Service Record

You are here when: The pause-menu and main-menu Service Record pages for medals, ribbons, statistics, and rank.

Labels describe gameplay conditions only; platform reward framing is deliberately omitted.

Reach campaign rank 40

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for reach campaign rank 40 and confirm its Service Record counter.
Full detailAccumulate campaign experience from objectives, discoveries, and eliminations until the profile reaches rank 40. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Accumulate 100,000 metres of confirmed distance

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for accumulate 100,000 metres of confirmed distance and confirm its Service Record counter.
Full detailKeep taking long rifle shots until Service Record shows a combined confirmed-kill distance of 100,000 metres. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Record 250 ghost eliminations

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for record 250 ghost eliminations and confirm its Service Record counter.
Full detailMake 250 eliminations while neither the shot nor the shooter is detected; verify the ghost notification on each qualifying hit. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Perform 100 lethal takedowns

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for perform 100 lethal takedowns and confirm its Service Record counter.
Full detailApproach unaware guards from behind and use the lethal close-quarters prompt until the cumulative record reaches 100. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Record 50 eliminations under sound cover

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for record 50 eliminations under sound cover and confirm its Service Record counter.
Full detailFire only while the sound-wave indicator is active and accumulate 50 qualifying eliminations. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Record 50 eliminations from tall grass

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for record 50 eliminations from tall grass and confirm its Service Record counter.
Full detailRemain concealed inside tall grass when each final shot registers, repeating until the counter reaches 50. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Register every rifle organ-hit category

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for register every rifle organ-hit category and confirm its Service Record counter.
Full detailUse a rifle to trigger every distinct organ category shown in Service Record; inspect the list after each shot rather than repeating one organ. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Land a rifle testicle hit beyond 100 metres

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for land a rifle testicle hit beyond 100 metres and confirm its Service Record counter.
Full detailRange a standing target at 100 metres or farther, compensate for drop, and place the rifle shot low enough for the specific hit notification. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Make a tank destroy another vehicle

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for make a tank destroy another vehicle and confirm its Service Record counter.
Full detailKeep an enemy vehicle between your position and an alerted tank, then bait the tank's cannon shot into the other vehicle. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Eliminate three standing guards with one grenade

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for eliminate three standing guards with one grenade and confirm its Service Record counter.
Full detailGather at least three active guards in a tight group, cook one grenade, and ensure a single blast eliminates all three before any is incapacitated separately. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Record 50 trap eliminations

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for record 50 trap eliminations and confirm its Service Record counter.
Full detailUse mines, TNT traps, or triggered environmental traps and let the trap itself supply the final damage for 50 guards. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Record 20 booby-trap eliminations

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for record 20 booby-trap eliminations and confirm its Service Record counter.
Full detailAttach grenades to bodies or compatible objects, lure guards to inspect them, and repeat until 20 explosion kills carry the booby-trap tag. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Record 150 rifle eliminations through iron sights

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for record 150 rifle eliminations through iron sights and confirm its Service Record counter.
Full detailRemove the rifle scope or switch to its iron-sight view, then keep that view active through 150 final hits. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Record 150 iron-sight eliminations with any weapon

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for record 150 iron-sight eliminations with any weapon and confirm its Service Record counter.
Full detailUse iron sights on any eligible weapon for 150 confirmed eliminations; rifle progress can advance this and the rifle-specific record together. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Record 50 heavy-weapon eliminations

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for record 50 heavy-weapon eliminations and confirm its Service Record counter.
Full detailUse carried anti-tank rifles, launchers, or heavy machine guns for the final shot on 50 guards; ordinary loadout guns do not count. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Record 50 eliminations with found weapons

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for record 50 eliminations with found weapons and confirm its Service Record counter.
Full detailPick up weapons glowing in the mission world or dropped by guards and use those temporary weapons for 50 final hits. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Record an elimination with twenty weapon models

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for record an elimination with twenty weapon models and confirm its Service Record counter.
Full detailCycle through distinct rifles, secondaries, pistols, and found weapons, confirming one final shot with each until the counter reaches twenty. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Finish a full roaming operation without healing

Service Record

HintTrack this alongside campaign and mode cleanup rather than leaving it as an isolated grind.
WhereMeet the condition for finish a full roaming operation without healing and confirm its Service Record counter.
Full detailChoose any full operation beyond the tutorial-style opening and distant-vantage sequence, avoid bandages and medical kits, complete the required objectives, and extract. Open Service Record afterward and ensure the completed tier is highlighted; checkpoint reloads may retain cumulative progress, but verify before switching tasks.

Complete every medal tier

Service Record

HintEach Service Record category contains more than the campaign summary cards.
WhereInspect every medal category and clear each bronze, silver, and gold condition.
Full detailOpen Service Record and sweep General, Combat, Missions, Objectives, Propaganda, Weapons and Items, Survival, multiplayer, and Invasion. Expand every medal, complete its highest displayed threshold, and continue until no tier remains grey; use the specific rows in this guide for complex methods.

Earn every ribbon

Service Record

HintRibbons usually demand one-session actions rather than cumulative totals.
WhereOpen the ribbon pages for each supported mode and satisfy every displayed condition once.
Full detailWork category by category in campaign, Survival, multiplayer, and Invasion. Read the condition before the session, perform it without leaving the match, and wait through results so it registers. Repeat until every ribbon icon is coloured; cumulative medal progress does not substitute for a ribbon.

Survival Completion

You are here when: The Survival map, operation-start, difficulty, and matchmaking selectors.

Online cooperation is optional, but service availability and another player are external dependencies for joined sessions.

Clear Fortress Command: Operation Able

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Fortress Command at Operation Able and survive through wave twelve.
Full detailChoose Fortress Command and Operation Able, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Fortress Command: Operation Baker

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Fortress Command at Operation Baker and survive through wave twelve.
Full detailChoose Fortress Command and Operation Baker, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Fortress Command: Operation Charlie

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Fortress Command at Operation Charlie and survive through wave twelve.
Full detailChoose Fortress Command and Operation Charlie, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Fortress Command: Operation Dog

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Fortress Command at Operation Dog and survive through wave twelve.
Full detailChoose Fortress Command and Operation Dog, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Fortress Command on Authentic

Survival Difficulty

HintFirst learn every attack lane and supply location on a lower setting.
WhereComplete all twelve waves on Fortress Command with Authentic selected.
Full detailHost the map with the built-in Authentic preset, defend every command-post phase through wave twelve, and remain for results without lowering the setting. Cooperative partners are allowed, but joining after the decisive final wave can fail to register the full-map record.

Clear Mark of the Eagle: Operation Able

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Mark of the Eagle at Operation Able and survive through wave twelve.
Full detailChoose Mark of the Eagle and Operation Able, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Mark of the Eagle: Operation Baker

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Mark of the Eagle at Operation Baker and survive through wave twelve.
Full detailChoose Mark of the Eagle and Operation Baker, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Mark of the Eagle: Operation Charlie

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Mark of the Eagle at Operation Charlie and survive through wave twelve.
Full detailChoose Mark of the Eagle and Operation Charlie, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Mark of the Eagle: Operation Dog

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Mark of the Eagle at Operation Dog and survive through wave twelve.
Full detailChoose Mark of the Eagle and Operation Dog, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Mark of the Eagle on Authentic

Survival Difficulty

HintFirst learn every attack lane and supply location on a lower setting.
WhereComplete all twelve waves on Mark of the Eagle with Authentic selected.
Full detailHost the map with the built-in Authentic preset, defend every command-post phase through wave twelve, and remain for results without lowering the setting. Cooperative partners are allowed, but joining after the decisive final wave can fail to register the full-map record.

Clear Pest Control: Operation Able

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Pest Control at Operation Able and survive through wave twelve.
Full detailChoose Pest Control and Operation Able, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Pest Control: Operation Baker

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Pest Control at Operation Baker and survive through wave twelve.
Full detailChoose Pest Control and Operation Baker, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Pest Control: Operation Charlie

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Pest Control at Operation Charlie and survive through wave twelve.
Full detailChoose Pest Control and Operation Charlie, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Pest Control: Operation Dog

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Pest Control at Operation Dog and survive through wave twelve.
Full detailChoose Pest Control and Operation Dog, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Pest Control on Authentic

Survival Difficulty

HintFirst learn every attack lane and supply location on a lower setting.
WhereComplete all twelve waves on Pest Control with Authentic selected.
Full detailHost the map with the built-in Authentic preset, defend every command-post phase through wave twelve, and remain for results without lowering the setting. Cooperative partners are allowed, but joining after the decisive final wave can fail to register the full-map record.

Clear Tide of War: Operation Able

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Tide of War at Operation Able and survive through wave twelve.
Full detailChoose Tide of War and Operation Able, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Tide of War: Operation Baker

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Tide of War at Operation Baker and survive through wave twelve.
Full detailChoose Tide of War and Operation Baker, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Tide of War: Operation Charlie

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Tide of War at Operation Charlie and survive through wave twelve.
Full detailChoose Tide of War and Operation Charlie, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Tide of War: Operation Dog

Survival Operation

HintLearn the command-post lanes and preserve heavy equipment for vehicle waves.
WhereStart Tide of War at Operation Dog and survive through wave twelve.
Full detailChoose Tide of War and Operation Dog, defend the active command post through all twelve waves, and remain until the results screen. Baker, Charlie, and Dog correspond to later unlocked starting posts; a disconnect or early exit does not complete this operation row.

Clear Tide of War on Authentic

Survival Difficulty

HintFirst learn every attack lane and supply location on a lower setting.
WhereComplete all twelve waves on Tide of War with Authentic selected.
Full detailHost the map with the built-in Authentic preset, defend every command-post phase through wave twelve, and remain for results without lowering the setting. Cooperative partners are allowed, but joining after the decisive final wave can fail to register the full-map record.

Clear every additional current Survival selector tile

Survival Maps

HintFree updates can add imported maps after the original census.
WhereInspect the updated PC Survival selector and complete every map not listed separately above.
Full detailAfter installing current updates, compare the live selector against the named rows. For each additional map, clear all four operation starts, complete one full twelve-wave Authentic run, and verify its best-score and completion medals. This selector-driven row prevents a later free map from being silently omitted.

Multiplayer Completion

You are here when: Competitive lobby, mode and map selectors, multiplayer progression, Service Record, and identity customization.

These rows require functioning PC online services and, for ordinary play, other participants.

Finish and win a Free-For-All match

Multiplayer Mode

HintLearn the mode's scoring and boundary rules in a short private session first.
WhereComplete a full Free-For-All match, then secure a win in that mode.
Full detailSelect Free-For-All in public or private multiplayer, remain until the normal results screen, and record one completed match. Repeat until your side or individual score wins; do not quit when the winning threshold is reached because registration occurs at results.

Finish and win a Team Match match

Multiplayer Mode

HintLearn the mode's scoring and boundary rules in a short private session first.
WhereComplete a full Team Match match, then secure a win in that mode.
Full detailSelect Team Match in public or private multiplayer, remain until the normal results screen, and record one completed match. Repeat until your side or individual score wins; do not quit when the winning threshold is reached because registration occurs at results.

Finish and win a Squad Match match

Multiplayer Mode

HintLearn the mode's scoring and boundary rules in a short private session first.
WhereComplete a full Squad Match match, then secure a win in that mode.
Full detailSelect Squad Match in public or private multiplayer, remain until the normal results screen, and record one completed match. Repeat until your side or individual score wins; do not quit when the winning threshold is reached because registration occurs at results.

Finish and win a No Cross match

Multiplayer Mode

HintLearn the mode's scoring and boundary rules in a short private session first.
WhereComplete a full No Cross match, then secure a win in that mode.
Full detailSelect No Cross in public or private multiplayer, remain until the normal results screen, and record one completed match. Repeat until your side or individual score wins; do not quit when the winning threshold is reached because registration occurs at results.

Complete every supported multiplayer map and mode pairing

Multiplayer Maps

HintFree updates expanded the launch selection, and some maps support only certain rule sets.
WhereUse the current PC lobby to play every map under every mode that permits it.
Full detailOpen each mode separately and record its available map list, including Rail Yard, Destroyed Town, River Front, Alpine Gorge, Castle, and imported free maps where shown. Finish one full match on every selectable pairing; do not invent pairings absent from the lobby.

Reach the final multiplayer reward tier

Multiplayer Rank

HintOnline rank is separate from campaign rank.
WhereEarn multiplayer experience until the highest reward-bearing rank in the current profile track is claimed.
Full detailFinish public or private matches that grant experience, check the multiplayer progression page after each tier, and claim every weapon, skin, outfit, hat, and player-card reward. Continue through the final tier displaying a reward; campaign rank 40 does not satisfy this track.

Unlock every multiplayer player card

Player Cards

HintMany cards use unusual one-match actions rather than rank alone.
WhereInspect every player-card padlock and complete its displayed condition.
Full detailOpen the multiplayer identity selector, read each locked card's requirement, and complete the action in the stated mode without leaving before results. Include rank rewards, weapon conditions, MVP-style results, distance records, and team actions until every gameplay card is selectable.

Complete every multiplayer medal and ribbon tier

Multiplayer Record

HintBuild sessions around one short condition at a time.
WhereClear every competitive medal tier and earn every competitive ribbon shown in Service Record.
Full detailUse private matches where permitted for precise conditions, but remain through results. Complete cumulative kill, win, distance, weapon, team, and MVP tiers, then perform every single-match ribbon condition; verify each icon before moving to another ruleset.

Axis Invasion Completion

You are here when: The campaign Invasion toggle, Axis matchmaking, progression tracks, skills, loadouts, and Service Record.

Attacker and defender unlock counters are separate; all online rows depend on current matchmaking services.

Defeat an invading sniper

Invasion Defence

HintLeave invasion enabled after learning the operation's routes and telephones.
WhereAs campaign host, eliminate an invading player and finish the invasion result.
Full detailEnable Axis Invasion for a roaming operation, use phones sparingly, track unusual alerted patrols, and eliminate the invading player. Remain until the invasion result registers; a disconnect may not count as a defender win.

Win as the invading sniper

Invasion Attack

HintUse allied patrol reports to narrow the host's route without exposing your own position.
WhereEnter Axis Invasion matchmaking and eliminate the host player.
Full detailQueue as the Axis sniper, mark friendly patrols, react to their alert state, and reposition after every shot. Eliminate the host rather than ordinary guards, then remain for the completed invasion result.

Claim every Axis Invasion reward milestone

Invasion Unlocks

HintThe first win is only the beginning of the attacker progression track.
WhereAdvance the Axis elimination counter through its final displayed reward.
Full detailContinue winning as the invading sniper, open the Axis progression page after each session, and claim every weapon, attachment, outfit, skin, and cosmetic milestone. Stop only when the last displayed attacker reward is selectable; a single win does not clear the track.

Claim every invasion-defence reward milestone

Defender Unlocks

HintHost victories use a separate progression counter.
WhereAdvance the defender counter through its final displayed reward.
Full detailKeep Axis Invasion enabled as campaign host, defeat invaders, and claim each defender milestone from the invasion progression page. Continue until every host-side cosmetic and equipment reward is selectable; attacker wins do not advance this counter.

Complete every Invasion medal and ribbon

Invasion Record

HintHost and attacker actions populate different Service Record pages.
WhereClear every displayed tier and one-session ribbon on both sides of Axis Invasion.
Full detailWork through attacker and defender pages separately: cumulative wins and eliminations build medals, while special phone, tag, distance, trap, survival, and rapid-action conditions must register within one invasion for ribbons. Stay through each result and verify the icon.

Secrets, Cooperative Play, and Shooting Range

You are here when: Reproducible environmental targets, Photo Mode, cooperative Mission Select, and the standalone Shooting Range.

Only verified repeatable secrets are included; no image or fabricated sketch is attached.

Destroy all ten cardboard pigeons

Secret Targets

HintThe riverside rail district hides training props on ledges, roofs, and industrial structures.
WhereFind and shoot all ten cardboard pigeons in the riverside rail district.
Full detailSweep both riverbanks with binoculars, inspecting the old town, rail structures, rooftops, and bridge approaches. Destroy each cardboard bird with one shot and use the mission-specific Service Record counter to confirm ten; stone targets are a separate category.

Destroy all ten garden gnomes

Secret Targets

HintThe valley weapons site hides small painted figures around farms, walls, and storage clutter.
WhereFind and shoot all ten gnomes in the valley weapons site.
Full detailSweep garden edges, farm buildings, wall openings, roadside clutter, and the windmill sector with binoculars. Shoot every painted figure and verify the mission-specific counter reaches ten before extracting.

Photograph the lost gnome

Photo Secret

HintOne small figure sits where a bridge railing has an unusual opening.
WhereAt the bridge, face the gnome positioned inside a gap in the central railing and enter Photo Mode.
Full detailStand directly in front of the gnome at the centre of the bridge, frame it clearly, and open Photo Mode while facing it. Wait for the hidden record to register before leaving; merely shooting or viewing the figure does not satisfy this interaction.

Hit the farthest Shooting Range target

Range Secret

HintThe formal range extends beyond its obvious central boards.
WhereUse a rifle to strike the most distant target visible from the Shooting Range firing point.
Full detailEnter the standalone Shooting Range, use binoculars to scan past the near target bank, equip a stable rifle, and compensate for the measured distance before firing. Check Service Record for the extreme-range practice medal.

Pierce the Shooting Range deadeye target

Range Secret

HintA practice target rewards penetration rather than a routine centre hit.
WhereAt the Shooting Range, align a shot that passes through the deadeye target as required by its practice record.
Full detailEquip a rifle and suitable ammunition, align the marked deadeye target with a valid surface or target behind it, then fire through the first target so the penetration registers. Confirm the practice medal rather than assuming any ordinary hit counts.

Complete every roaming operation cooperatively

Co-op

HintShared tags, revives, and objective roles make map cleanup easier.
WhereFinish every base and downloaded roaming operation with a cooperative partner.
Full detailHost or join each installed full map, complete its required objectives, and remain together through extraction and results. Include all four mission add-ons and verify the cooperative statistics afterward; the fixed distant-vantage sequence has no equivalent roaming checklist.

Test every installed weapon and ammunition type

Practice

HintThe range exposes entitlement and attachment problems without risking an operation run.
WhereFire every installed rifle, secondary weapon, pistol, special ammunition type, and unlocked attachment configuration in the Shooting Range.
Full detailCycle through the full installed arsenal, load standard and special ammunition, fire each weapon, and test all sights, suppressors, magazines, stocks, and conversion options unlocked by workbenches or challenges. Revisit Steam installation if an owned weapon remains absent.

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