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Sniper Elite V2 Remastered
100% completion on the chosen 2019 Windows PC remaster route · 19 areas · 172 tracked items
This page shows everything, including exact locations.
It exists so you can search for one specific collectible and find it.
If you are playing blind, use the
interactive spoiler-free version instead — it hides
locations until you ask for them, one item at a time.
Open the spoiler-free interactive guide
Windows PC Remaster Setup
You are here when: The profile, loadout, character, and difficulty menus before entering any map.
This route uses the 2019 Windows remaster; its bundled challenge missions, weapons, characters, photo mode, co-op, and competitive modes are all in scope.
Complete every campaign map on Sniper Elite difficulty
Difficulty requirement
HintUse the preset that enables the complete ballistic model.
WhereSelect Sniper Elite before each campaign or challenge-map launch.
Full detailClear all eleven campaign maps and all four challenge maps with Sniper Elite selected. Do not switch to Custom mid-map; Mission Select may be used for individual replays, and two-player campaign also permits this preset in the remaster.
Use every playable character
Character requirement
HintThe remaster added a full alternate-character roster.
WhereOpen character selection before a map and rotate away from the default model.
Full detailLaunch and finish at least one map as Karl Fairburne, Dr. Efram Schweiger, Marie Chevalier, Hermann Wolff, Hanna Schulz, Beth Coleman, Boris Medvedev, and Anya Bochkareva. There are eight selectable characters in total: the original lead plus seven additions.
Use every Photo Mode control group
Feature requirement
HintThe remaster can freeze more than a still camera does.
WherePause during gameplay and open Photo Mode from the pause menu.
Full detailFreeze a live scene, step the action by at least one frame, move and rotate the free camera, change a filter, alter the lighting controls, and save a local capture. No guide image is supplied or required; this checklist only records use of the built-in feature.
Prologue
You are here when: A compact ruined street used to introduce movement, explosives, and long-range shooting.
Complete every objective. The map also contains 0 gold bars and 1 bottles; Mission Select preserves collected entries immediately.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailUse the tutorial prompts, prepare the marked charge, reach the upper firing room, make the required shot, and follow the retreat markers back through the street. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Hidden Bottle 1
Hidden bottle
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereAfter you have crawled via the opening and entered the street. Use the current route marker up the stairs. Up top, check through the window and opposite the street. On the shelving in the window ahead, the collectible is the bottle.
Full detailAfter you have crawled via the opening and entered the street. Use the current route marker up the stairs. Up top, check through the window and opposite the street. On the shelving in the window ahead, the collectible is the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Schöneberg Convoy
You are here when: Bomb-damaged streets, connected houses, a statue plaza, and a convoy route.
Complete every objective. The map also contains 10 gold bars and 2 bottles; Mission Select preserves collected entries immediately.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailClear a path through the linked houses, take the explosives at the statue, place both charges at their marked road positions, move into the overlooking building, trigger the ambush, disable the armored vehicle, and use the new exit route. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Gold Bar 1
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereIn the opening section, clear the opening patrol in the street and enter the building in the recess. Go through the doorway directly ahead, and turn left. Beside the fireplace in the room ahead, the collectible is the bar.
Full detailIn the opening section, clear the opening patrol in the street and enter the building in the recess. Go through the doorway directly ahead, and turn left. Beside the fireplace in the room ahead, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 2
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereAfter you enter the structure on the right edge of the street, choose the entrance on the left. Do not move up the stairs. Head via the kitchen and into the sleeping-room. On the drawers in the back corner, the collectible is a bar.
Full detailAfter you enter the structure on the right edge of the street, choose the entrance on the left. Do not move up the stairs. Head via the kitchen and into the sleeping-room. On the drawers in the back corner, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 3
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereContinue through the house then head through the opening on your right following you drop down. At the terminus of the path, on the right, the collectible is the bar.
Full detailContinue through the house then head through the opening on your right following you drop down. At the terminus of the path, on the right, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 4
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereAfter you return out onto the street then have killed the soldiers, access the broken structure on your right using the large arch. At the back, beside a piece of rubble, the collectible is a bar.
Full detailAfter you return out onto the street then have killed the soldiers, access the broken structure on your right using the large arch. At the back, beside a piece of rubble, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 5
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereContinue up the street. After you reach the yard at the end, inspect for a car in the centre. Beside the front wheel, the collectible is the bar.
Full detailContinue up the street. After you reach the yard at the end, inspect for a car in the centre. Beside the front wheel, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 6
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereJump up into the building ahead. Handle the nearby guard. Before advancing, descend the left-hand staircase. Downstairs, behind a box, the collectible is a bar.
Full detailJump up into the building ahead. Handle the nearby guard. Before advancing, descend the left-hand staircase. Downstairs, behind a box, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 7
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereFrom that location, return up and through the house. After landing, turn right. The bar is concealed at the slope's base, on the far side of the green refrigerator.
Full detailFrom that location, return up and through the house. After landing, turn right. The bar is concealed at the slope's base, on the far side of the green refrigerator. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 1
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereAfter you collect the explosives from the monument, look up at the rooftop of the structure opposite. Up there is one of the bottles to shoot.
Full detailAfter you collect the explosives from the monument, look up at the rooftop of the structure opposite. Up there is one of the bottles to shoot. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 8
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WherePlace the initial explosive on the barricade in front of you. Then, go up the lane just to the left. At the terminus of the alley, climb into the window beside the ammo box. Inside this room, the collectible is a bar.
Full detailPlace the initial explosive on the barricade in front of you. Then, go up the lane just to the left. At the terminus of the alley, climb into the window beside the ammo box. Inside this room, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 2
Hidden bottle
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereHead to the gateway of this building and inspect slightly to the right of the armored vehicle outside. On summit of the advertising post, the collectible is the bottle.
Full detailHead to the gateway of this building and inspect slightly to the right of the armored vehicle outside. On summit of the advertising post, the collectible is the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 9
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereAfter you have placed both explosives, reached the building, then passed the sleeping guard, proceed up until you approach a flight of stairs. Go up them; on a seat in the room ahead the collectible is the bar.
Full detailAfter you have placed both explosives, reached the building, then passed the sleeping guard, proceed up until you approach a flight of stairs. Go up them; on a seat in the room ahead the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 10
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereAfter the marked encounter and armored fight are complete. Head outside through the route on your right. Drop down and face back. Just past the doorway, the collectible is the bar in the corner.
Full detailAfter the marked encounter and armored fight are complete. Head outside through the route on your right. Drop down and face back. Just past the doorway, the collectible is the bar in the corner. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Mittelwerk Facility
You are here when: An outdoor checkpoint leading into numbered tunnels, offices, scaffolds, and a rocket hall.
Complete every objective. The map also contains 10 gold bars and 5 bottles; Mission Select preserves collected entries immediately.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailCross the hut compound, enter the facility, plant every marked charge, sweep the numbered corridors, continue through the rocket scaffolding, finish the demolition objective, and follow the escape markers outside. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Hidden Bottle 1
Hidden bottle
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereThe first collectible may be accessed from the beginning of the level. Ascend the tower on your left then kill the soldier up top. Use your sniper optic to look across to the watchtower on the right of the area. Deal with the guard and then look on the sill behind the ammo box to find the bottle.
Full detailThe first collectible may be accessed from the beginning of the level. Ascend the tower on your left then kill the soldier up top. Use your sniper optic to look across to the watchtower on the right of the area. Deal with the guard and then look on the sill behind the ammo box to find the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Hidden Bottle 2
Hidden bottle
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereTravel down to the green cabin on the left and peer through the last opening. Here you can see a bottle to snipe.
Full detailTravel down to the green cabin on the left and peer through the last opening. Here you can see a bottle to snipe. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 1
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereHead to the other terminus of that hut and collect a bar on the box in the bedroom.
Full detailHead to the other terminus of that hut and collect a bar on the box in the bedroom. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 2
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereNow, enter the other painted hut on the other edge of the road. In the chamber on the right, as you enter, the collectible is a bar.
Full detailNow, enter the other painted hut on the other edge of the road. In the chamber on the right, as you enter, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 3
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereGo to the other edge of the hut then turn right just before you reach the stairs. Within this room, in the toilet, the collectible is a bar.
Full detailGo to the other edge of the hut then turn right just before you reach the stairs. Within this room, in the toilet, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 4
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereScale the second watchtower, the one where you shot the bottle. Up top, the collectible is a bar on a box.
Full detailScale the second watchtower, the one where you shot the bottle. Up top, the collectible is a bar on a box. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 5
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereAfter you reach the entrance to the facility, enter the office on the right. Inside the collectible is a bar on the desk.
Full detailAfter you reach the entrance to the facility, enter the office on the right. Inside the collectible is a bar on the desk. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 6
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereIn the next combat arena, go up the corridor labelled 38 on the partitions. It is the one on the right. Midway up you will spot an elevator on your right. Within this elevator, behind some boxes is the bar.
Full detailIn the next combat arena, go up the corridor labelled 38 on the partitions. It is the one on the right. Midway up you will spot an elevator on your right. Within this elevator, behind some boxes is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 7
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereNow, go along the hall marked 39. Midway along, turn into the workroom on your right to find a bar on the desk.
Full detailNow, go along the hall marked 39. Midway along, turn into the workroom on your right to find a bar on the desk. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 3
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereThe final collectible in this zone is at the terminus of the hall marked 38. Check through the playable area to find a bottle you can snipe.
Full detailThe final collectible in this zone is at the terminus of the hall marked 38. Check through the playable area to find a bottle you can snipe. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Hidden Bottle 4
Hidden bottle
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereAfter you have planted the explosives then entered the area containing the rockets, stand beside the scaffolding on the left edge. Look up at the next to last missile on the right to find a bottle to snipe.
Full detailAfter you have planted the explosives then entered the area containing the rockets, stand beside the scaffolding on the left edge. Look up at the next to last missile on the right to find a bottle to snipe. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 8
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereThe scaffolding here has two bars hidden on them. To reach the first one, go up the staircase on the right, climbing to the summit level. Beside the tip of the next to last rocket you can collect the bar.
Full detailThe scaffolding here has two bars hidden on them. To reach the first one, go up the staircase on the right, climbing to the summit level. Beside the tip of the next to last rocket you can collect the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 9
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereReturn down to the bottom ground and go up the next set of staircase on the left edge. At the base of the last rocket, the collectible is a bar.
Full detailReturn down to the bottom ground and go up the next set of staircase on the left edge. At the base of the last rocket, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 5
Hidden bottle
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereBefore you enter the office at the terminus of this area, check the bookshelf and snipe the bottle.
Full detailBefore you enter the office at the terminus of this area, check the bookshelf and snipe the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 10
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereWhen control returns in the office, look on the worktable in the corner of the chamber for the last bar.
Full detailWhen control returns in the office, look on the worktable in the corner of the chamber for the last bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Kaiser-Friedrich Museum
You are here when: Ruined residential blocks, courtyards, a broken bridge, and museum interiors.
Complete every objective. The map also contains 10 gold bars and 4 bottles; Mission Select preserves collected entries immediately.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailWork through the street buildings, use the elevated route to cross the damaged approach, enter the museum through the marked opening, complete the interior objective, then return across the outer ruins to the extraction marker. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Hidden Bottle 1
Hidden bottle
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereAfter you have secured the area in the first road, stand in the middle of it. Check the center post of the gate you just came via. Up top, the collectible is a bottle to snipe.
Full detailAfter you have secured the area in the first road, stand in the middle of it. Check the center post of the gate you just came via. Up top, the collectible is a bottle to snipe. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Hidden Bottle 2
Hidden bottle
HintSweep the opening section's optional sightlines and side spaces before advancing.
Whereface back and check the large structure where you killed the sniper. Beside the opening in the partition, on the rubble, the collectible is a bottle.
Full detailface back and check the large structure where you killed the sniper. Beside the opening in the partition, on the rubble, the collectible is a bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 1
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereWalk down the street and enter the first building on your left. turn right; underneath the painting, the collectible is the bar.
Full detailWalk down the street and enter the first building on your left. turn right; underneath the painting, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 2
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereReturn out to the street and use the current route marker into the second structure. As you enter, turn right and collect the bar on the cupboard in the second room.
Full detailReturn out to the street and use the current route marker into the second structure. As you enter, turn right and collect the bar on the cupboard in the second room. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 3
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereProgress forward until you approach the alley behind the residences. At the end, behind a box, the collectible is a bar.
Full detailProgress forward until you approach the alley behind the residences. At the end, behind a box, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 4
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereEnter the building beside it and pass the guard walking up the stairs. quietly pass the second guard smoking by the window. Inspect behind him to find a bar by the sink.
Full detailEnter the building beside it and pass the guard walking up the stairs. quietly pass the second guard smoking by the window. Inspect behind him to find a bar by the sink. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 3
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereClimb to the summit of the structure, once you are in the chamber with the green ammo box, check through the window on the right. Beyond the vehicle is a gazebo. Up top of the steps, on the left edge, the collectible is the bottle to snipe. Increase scope magnification if the distant glass is hard to resolve.
Full detailClimb to the summit of the structure, once you are in the chamber with the green ammo box, check through the window on the right. Beyond the vehicle is a gazebo. Up top of the steps, on the left edge, the collectible is the bottle to snipe. Increase scope magnification if the distant glass is hard to resolve. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 5
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereAfter you are back outside, access the first residence on the left. Continue via it until you need to go along a flight of stairs. Prior, you go down, proceed to the end of the sill to find a bar on the floor.
Full detailAfter you are back outside, access the first residence on the left. Continue via it until you need to go along a flight of stairs. Prior, you go down, proceed to the end of the sill to find a bar on the floor. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 6
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereBelow the bridge, the collectible is a bar beside the winch.
Full detailBelow the bridge, the collectible is a bar beside the winch. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 7
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereAfter you access the museum, stick to the left edge of the area. Following jumping into the second yard, look in the hall on your left. Beside the white bust, the collectible is the bar.
Full detailAfter you access the museum, stick to the left edge of the area. Following jumping into the second yard, look in the hall on your left. Beside the white bust, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 8
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereDuring the escape route, head across the street then go down the stairs on the right. Beside the winch downstairs, the collectible is a bar.
Full detailDuring the escape route, head across the street then go down the stairs on the right. Beside the winch downstairs, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 4
Hidden bottle
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereCheck the top of the column at the back of the courtyard. Here the collectible is the bottle.
Full detailCheck the top of the column at the back of the courtyard. Here the collectible is the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 9
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereEnter the destroyed structure on the right. Move into the room beyond the stairs to find a bar on the floor.
Full detailEnter the destroyed structure on the right. Move into the room beyond the stairs to find a bar on the floor. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 10
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereHead to the left edge of the street and move into the destroyed structure. In the back-right corner, the collectible is the bar.
Full detailHead to the left edge of the street and move into the destroyed structure. In the back-right corner, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Opernplatz
You are here when: A broad city square bordered by bunkers, offices, and multi-storey ruins.
Complete every objective. The map also contains 10 gold bars and 3 bottles; Mission Select preserves collected entries immediately.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailUse the side buildings to reach the square, clear the bunkers and firing lanes, enter the marked building, protect the required position until the objective updates, then leave by the indicated street. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Hidden Bottle 1
Hidden bottle
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereThe level opens using you in a street surrounded by buildings. Go along this street. Just prior the final structure on your right, you should see an alley. If you check the arch in the alley, the collectible is the bottle.
Full detailThe level opens using you in a street surrounded by buildings. Go along this street. Just prior the final structure on your right, you should see an alley. If you check the arch in the alley, the collectible is the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 1
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereGo along this alley. At the end, at floor level, the collectible is the bar.
Full detailGo along this alley. At the end, at floor level, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 2
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereGo through the door just beside you and use your Suppressed-pistol on the guard in the lobby. At floor level, beside some boxes by the desk, the collectible is a bar.
Full detailGo through the door just beside you and use your Suppressed-pistol on the guard in the lobby. At floor level, beside some boxes by the desk, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 3
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereGo up the stairs then use your Welrod on the next soldier. On the top ground, sitting on the set of shelves, the collectible is the bar.
Full detailGo up the stairs then use your Welrod on the next soldier. On the top ground, sitting on the set of shelves, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 2
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
Wherecheck through the window at the monument of the man on his mount. On the ledge, midway up from the base of it, the collectible is a bottle to shoot.
Full detailcheck through the window at the monument of the man on his mount. On the ledge, midway up from the base of it, the collectible is a bottle to shoot. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 4
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereTravel outside and into the center of the large open road. Head to the middle of the courtyard and beyond the first bunker. Beside the door, the collectible is a bar.
Full detailTravel outside and into the center of the large open road. Head to the middle of the courtyard and beyond the first bunker. Beside the door, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 5
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereFrom that bar, head further down the yard, and off to the left. Beyond a set of boxes downstairs of the stairs, the collectible is a bar.
Full detailFrom that bar, head further down the yard, and off to the left. Beyond a set of boxes downstairs of the stairs, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 6
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereFrom that location, proceed to the bottom-right terminus of the courtyard. Within of the black car positioned against the rubble, the collectible is a bar.
Full detailFrom that location, proceed to the bottom-right terminus of the courtyard. Within of the black car positioned against the rubble, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 7
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereFrom that car, face back and go along to the opposite end of the street. Beside the barricade and some sandbags, the collectible is the bar in this level.
Full detailFrom that car, face back and go along to the opposite end of the street. Beside the barricade and some sandbags, the collectible is the bar in this level. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 8
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereUse the current route marker and enter the structure, on the right side of the street. Go up the stairs on the right side. Beside the door on this edge of the hall, the collectible is a bar.
Full detailUse the current route marker and enter the structure, on the right side of the street. Go up the stairs on the right side. Beside the door on this edge of the hall, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 9
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereUse the current route marker into the next chamber. Go behind the staircase in this room. Beside the windows in the corner, the collectible is the bar.
Full detailUse the current route marker into the next chamber. Go behind the staircase in this room. Beside the windows in the corner, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 10
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereGo up the staircase and look beside the hole on your left to locate the bar.
Full detailGo up the staircase and look beside the hole on your left to locate the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 3
Hidden bottle
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereAt the upstairs standoff, aim for the glass on the wall, just beside them. This is the final pickup in the level.
Full detailAt the upstairs standoff, aim for the glass on the wall, just beside them. This is the final pickup in the level. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Sniper Decoy
Environmental secret
HintOne upper window frames a marksman who remains unusually still.
WhereIn the early multi-storey building, use a third-floor window to inspect the structure directly across the street.
Full detailClimb to the third storey of the accessible building near the opening route. At its street-facing window, aim at the opposite building and increase scope magnification. The apparent sniper is a helmet arranged on a rifle; observing it completes this non-rewarding environmental secret, so do not expose yourself trying to reach it.
St. Olibartus Church
You are here when: A church district of streets, bunkers, damaged homes, and a tall bell tower.
Complete every objective. The map also contains 10 gold bars and 4 bottles; Mission Select preserves collected entries immediately.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailAdvance through the outer blocks and bunkers, enter the church, climb to the firing level, use the environmental noise to mask the required shots, then descend and follow the updated escape route. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Gold Bar 1
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereAt spawn, enter the building on the right then go up the stairs. Enter the chamber on your left and outdoors into the destroyed chamber. On the floor, in the corner, the collectible is the bar.
Full detailAt spawn, enter the building on the right then go up the stairs. Enter the chamber on your left and outdoors into the destroyed chamber. On the floor, in the corner, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 2
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereGo back downstairs then out onto the street. Proceed to the terminus of the road, then turn left when you reach the wrecked tank. Crouch and stick to the left edge as there are enemies forward. In the corner, beside the blockade and some sandbags, the collectible is a bar.
Full detailGo back downstairs then out onto the street. Proceed to the terminus of the road, then turn left when you reach the wrecked tank. Crouch and stick to the left edge as there are enemies forward. In the corner, beside the blockade and some sandbags, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 1
Hidden bottle
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereFrom there, head to the structure on the right of the next road. Behind it, in the lane, resting on the rubble, the collectible is the bottle.
Full detailFrom there, head to the structure on the right of the next road. Behind it, in the lane, resting on the rubble, the collectible is the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 3
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereReturn inside and go to the passageway with the staircase. Travel inside the room beyond it. Follow it around, then up to the second storey. Against the window, the collectible is a bar.
Full detailReturn inside and go to the passageway with the staircase. Travel inside the room beyond it. Follow it around, then up to the second storey. Against the window, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 4
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereGo back into the previous chamber and vault over the opening. Head to the destroyed structure in the centre to find a bar, sitting against the staircase.
Full detailGo back into the previous chamber and vault over the opening. Head to the destroyed structure in the centre to find a bar, sitting against the staircase. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 5
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereFrom there, go rear to the main street then into the large building at the end. turn left as you enter then follow the rooms around. After you turn left again, face back to find the bar sitting by the fireplace.
Full detailFrom there, go rear to the main street then into the large building at the end. turn left as you enter then follow the rooms around. After you turn left again, face back to find the bar sitting by the fireplace. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 6
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereGo back through the structure and outside. As you leave, turn right and go down the staircase. At the end of this path, the collectible is a bar.
Full detailGo back through the structure and outside. As you leave, turn right and go down the staircase. At the end of this path, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 7
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereFrom that bar location, move back to the main road and walk over to the bunker beside the tree. Inside, by the entrance, the collectible is the bar.
Full detailFrom that bar location, move back to the main road and walk over to the bunker beside the tree. Inside, by the entrance, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 8
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereAfter you enter the church, the collectible is a bar at the opposite end, beside some boxes.
Full detailAfter you enter the church, the collectible is a bar at the opposite end, beside some boxes. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 9
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereNow, Climb up to the summit floor of the church using the staircase and rubble on the left side. Beside the broken circular window, the collectible is a bar.
Full detailNow, Climb up to the summit floor of the church using the staircase and rubble on the left side. Beside the broken circular window, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 2
Hidden bottle
HintFinish a deliberate sweep before committing to the map's final objective transition.
Whereface back and look rear towards the main corridor of the church. Aim down your sniper optic and snipe the bottle resting on the beam.
Full detailface back and look rear towards the main corridor of the church. Aim down your sniper optic and snipe the bottle resting on the beam. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Hidden Bottle 3
Hidden bottle
HintFinish a deliberate sweep before committing to the map's final objective transition.
Whereface back once again and check through the window. On the left edge of the street, beside a piece of cover far up, the collectible is the bottle sitting at floor level.
Full detailface back once again and check through the window. On the left edge of the street, beside a piece of cover far up, the collectible is the bottle sitting at floor level. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 10
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereAfter you hold picked up the upgraded Sniper Rifle up top of the tower, inspect behind the ammo box to find the bar.
Full detailAfter you hold picked up the upgraded Sniper Rifle up top of the tower, inspect behind the ammo box to find the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 4
Hidden bottle
HintFinish a deliberate sweep before committing to the map's final objective transition.
Wherecheck through the gap beside that ammo box. Opposite the area, in a building, the collectible is a sniper prone. Kill him then then shoot the bottle resting just beside him.
Full detailcheck through the gap beside that ammo box. Opposite the area, in a building, the collectible is a sniper prone. Kill him then then shoot the bottle resting just beside him. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Tiergarten Flak Tower
You are here when: A fortified hill and concrete tower filled with numbered rooms, corridors, and roof positions.
Complete every objective. The map also contains 10 gold bars and 3 bottles; Mission Select preserves collected entries immediately.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailCross the outer defenses, enter the tower, climb through the numbered interior, reach the roof firing position, complete the marked long-range objective, and retrace the prompted route to leave. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Gold Bar 1
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereAfter you hit the first set of stairs, travel through the first door you see and turn right. Behind the desk using the radio equipment, the collectible is a bar.
Full detailAfter you hit the first set of stairs, travel through the first door you see and turn right. Behind the desk using the radio equipment, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 1
Hidden bottle
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereUse the current route marker until you get outdoors. Look up at the girder above the enemies ahead. The collectible is the bottle to snipe up there.
Full detailUse the current route marker until you get outdoors. Look up at the girder above the enemies ahead. The collectible is the bottle to snipe up there. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 2
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereAfter you reach the courtyard forward, enter into the chamber on the left. In the rear corner, to the right of the label 68 on the wall, the collectible is the bar.
Full detailAfter you reach the courtyard forward, enter into the chamber on the left. In the rear corner, to the right of the label 68 on the wall, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 3
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereReturn out into the courtyard then up the staircase just to your right. Climb into the building and go down the stairs on your left. Downstairs, the collectible is a bar.
Full detailReturn out into the courtyard then up the staircase just to your right. Climb into the building and go down the stairs on your left. Downstairs, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 4
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereAfter you are at the gateway of the Flak Tower, proceed to the emplacement on the left edge of the hill. Inside the collectible is a bar.
Full detailAfter you are at the gateway of the Flak Tower, proceed to the emplacement on the left edge of the hill. Inside the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 2
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereLook outside the emplacement at the entrance to the Anti-air Tower. On a crate, to the left of the staircase, is the bottle.
Full detailLook outside the emplacement at the entrance to the Anti-air Tower. On a crate, to the left of the staircase, is the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 5
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereFrom here, continue down the route and look beside the barricade on the left for bar.
Full detailFrom here, continue down the route and look beside the barricade on the left for bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 6
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereAfter entering the first room of the Flak tower, enter the side-room on the left. Deal with the guard sitting at the desk and collect the bar from the same desk.
Full detailAfter entering the first room of the Flak tower, enter the side-room on the left. Deal with the guard sitting at the desk and collect the bar from the same desk. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 7
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereGo up the staircase and turn right. Continue onwards via the corridor and into the initial room on your right. Inside the collectible is a bar behind the box in the corner.
Full detailGo up the staircase and turn right. Continue onwards via the corridor and into the initial room on your right. Inside the collectible is a bar behind the box in the corner. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 8
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereAfter you reach the red corridor, enter the room on your left and collect the bar on the center set of shelves on the left.
Full detailAfter you reach the red corridor, enter the room on your left and collect the bar on the center set of shelves on the left. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 9
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereFrom the first chamber on the roof, choose the left path outside. Ascend over the boxes ahead and collect the bar from below the stairs.
Full detailFrom the first chamber on the roof, choose the left path outside. Ascend over the boxes ahead and collect the bar from below the stairs. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 3
Hidden bottle
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereReturn to the first chamber on the roof and turn right this time. Check the top of the staircase ahead to find the bottle.
Full detailReturn to the first chamber on the roof and turn right this time. Check the top of the staircase ahead to find the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 10
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereTravel to the roof and access the bunker in the middle. On the desk in the right corner, the collectible is the bar.
Full detailTravel to the roof and access the bunker in the middle. On the desk in the right corner, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Karlshorst Command Post
You are here when: A shattered neighborhood surrounding a guarded command building and underground rooms.
Complete every objective. The map also contains 10 gold bars and 5 bottles; Mission Select preserves collected entries immediately.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailSearch the street approaches, enter the command complex, reach each marked office or lower room, collect the required material, clear the exit path, and leave when the final marker appears. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Gold Bar 1
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereBeginning at spawn, enter the destroyed building with a hill leading up to it. Vault over the wall beside the red door. On the other side, the collectible is the bar.
Full detailBeginning at spawn, enter the destroyed building with a hill leading up to it. Vault over the wall beside the red door. On the other side, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 2
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereHop back out to the main road and push up a little. Move inside the last structure on the right, signified by the pink partitions. In the second room, inspect to your right to find the bar.
Full detailHop back out to the main road and push up a little. Move inside the last structure on the right, signified by the pink partitions. In the second room, inspect to your right to find the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 1
Hidden bottle
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereTravel back out to the road and inspect to your right at the structure on the corner of the street. Here the collectible is a bottle.
Full detailTravel back out to the road and inspect to your right at the structure on the corner of the street. Here the collectible is a bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 3
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereEnter that same building and choose two rights. In the back corner, the collectible is a bar.
Full detailEnter that same building and choose two rights. In the back corner, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 4
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereBack on the street, proceed underneath the plane wing forward and into the building with yellow walls. Enter the first chamber on your right and drop. Inside this room, beside the box at the back, the collectible is a bar.
Full detailBack on the street, proceed underneath the plane wing forward and into the building with yellow walls. Enter the first chamber on your right and drop. Inside this room, beside the box at the back, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 2
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereTake the other door then climb back up onto the street level. Check the cockpit of the aircraft you crouched under to find the bottle to snipe.
Full detailTake the other door then climb back up onto the street level. Check the cockpit of the aircraft you crouched under to find the bottle to snipe. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Hidden Bottle 3
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereAt the intersection place yourself towards the large structure at the end of the road and inspect to the left of the mounted fixed weapon on the right. Resting upon a box, the collectible is a bottle.
Full detailAt the intersection place yourself towards the large structure at the end of the road and inspect to the left of the mounted fixed weapon on the right. Resting upon a box, the collectible is a bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Hidden Bottle 4
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereTurn 90 degrees to your left and check the large watchtower in the distance. Resting upon the ledge up top is a bottle.
Full detailTurn 90 degrees to your left and check the large watchtower in the distance. Resting upon the ledge up top is a bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 5
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereTurn another 90 around to your left and go along the street. After you reach the next gap on your left, enter the first building following it. Go through both doorframes then look to your left to find the bar.
Full detailTurn another 90 around to your left and go along the street. After you reach the next gap on your left, enter the first building following it. Go through both doorframes then look to your left to find the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 6
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereWhen looking at that bar, face back and head out onto the road. Go past the car then enter the structure on your left. Vault over the partition on your right to find a bar in the far corner.
Full detailWhen looking at that bar, face back and head out onto the road. Go past the car then enter the structure on your left. Vault over the partition on your right to find a bar in the far corner. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 7
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereReturn to the street then continue to follow it around. Access the final structure on the right. As you come in, turn right and enter the next room. Against the back corner, up top of the rubble, the collectible is a bar.
Full detailReturn to the street then continue to follow it around. Access the final structure on the right. As you come in, turn right and enter the next room. Against the back corner, up top of the rubble, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 8
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereGo up to the MG emplacements. Enter the structure to the right of them (signified by painted walls). Go upstairs then into the next room to find a bar sitting on the floor.
Full detailGo up to the MG emplacements. Enter the structure to the right of them (signified by painted walls). Go upstairs then into the next room to find a bar sitting on the floor. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 9
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereGo back outside and access the destroyed buildings in the middle of this area. turn left and collect the bar in the corner.
Full detailGo back outside and access the destroyed buildings in the middle of this area. turn left and collect the bar in the corner. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 5
Hidden bottle
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereAfter you reach the passageway where you fight around a many soldiers, look up at the metal girder on the left edge of the passageway. Up here, you can snipe the bottle.
Full detailAfter you reach the passageway where you fight around a many soldiers, look up at the metal girder on the left edge of the passageway. Up here, you can snipe the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 10
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereTake the second entry on the right. As you access, look behind the door to find the bar.
Full detailTake the second entry on the right. As you access, look behind the door to find the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Kreuzberg Headquarters
You are here when: A waterfront approach followed by offices, streets, and connected rooftops.
Complete every objective. The map also contains 10 gold bars and 4 bottles; Mission Select preserves collected entries immediately.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailMove inland from the water, reach the headquarters, search every marked office, take the required documents, then cross the upper route and use the final exit without leaving an active objective behind. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Gold Bar 1
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereBeginning at spawn, head to the center of the port then down the stairs. Beyond the set of wooden boxes, the collectible is the bar.
Full detailBeginning at spawn, head to the center of the port then down the stairs. Beyond the set of wooden boxes, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 1
Hidden bottle
HintSweep the opening section's optional sightlines and side spaces before advancing.
Whereface back and check the top of the post sticking out of the water. On here the collectible is a bottle.
Full detailface back and check the top of the post sticking out of the water. On here the collectible is a bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 2
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WherePush down the opposite edge of the street and enter the building using the blue shutters on the left. turn left and inside the room, the collectible is a bar.
Full detailPush down the opposite edge of the street and enter the building using the blue shutters on the left. turn left and inside the room, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 3
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereOnce the road swings around to the left, go along the alley on your left to locate a bar resting on the ground about two-thirds of the way up.
Full detailOnce the road swings around to the left, go along the alley on your left to locate a bar resting on the ground about two-thirds of the way up. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 2
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereContinue down the alley then back onto the main road. Look up at the marker for the underground. Positioned on the middle of the emblem is the bottle.
Full detailContinue down the alley then back onto the main road. Look up at the marker for the underground. Positioned on the middle of the emblem is the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 4
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereGo up into the red structure on the left. Ascend the multiple staircases to the summit floor to find a bar.
Full detailGo up into the red structure on the left. Ascend the multiple staircases to the summit floor to find a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 5
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereReturn down to the street storey and hop onto the rooftop of the partially destroyed structure in the centre of this yard. You can use the wooden boxes beside the monument. On the roof is a bar.
Full detailReturn down to the street storey and hop onto the rooftop of the partially destroyed structure in the centre of this yard. You can use the wooden boxes beside the monument. On the roof is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 3
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereFrom there, inspect up at the gallery of the building forward. About midway along the left half of it, the collectible is a bottle.
Full detailFrom there, inspect up at the gallery of the building forward. About midway along the left half of it, the collectible is a bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Hidden Bottle 4
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereMove a little to the left and check the statues on this structure. Aim at the second monument in from the right to find the bottle.
Full detailMove a little to the left and check the statues on this structure. Aim at the second monument in from the right to find the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 6
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereJump back down and enter the subway parallel to the memorial in the middle of the yard. At the end of the passage, on a box, the collectible is the bar.
Full detailJump back down and enter the subway parallel to the memorial in the middle of the yard. At the end of the passage, on a box, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 7
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereGo back up to the road level and enter the other subway beside you. Beside the metal gate is a bar.
Full detailGo back up to the road level and enter the other subway beside you. Beside the metal gate is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 8
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereEnter the building numbered by the objective marker then up the stairs. Rotate into the chamber on the left to find a bar beside the fireplace.
Full detailEnter the building numbered by the objective marker then up the stairs. Rotate into the chamber on the left to find a bar beside the fireplace. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 9
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereTurn back around and proceed up the building. After you reach the top, turn right to find a bar on the shelf.
Full detailTurn back around and proceed up the building. After you reach the top, turn right to find a bar on the shelf. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 10
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereAfter you go through the initial window on the rooftops look for the bar in the corner of the room.
Full detailAfter you go through the initial window on the rooftops look for the bar in the corner of the room. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Köpenick Launch Site
You are here when: A church-side approach leading to industrial yards, scaffolding, and a launch structure.
Complete every objective. The map also contains 10 gold bars and 3 bottles; Mission Select preserves collected entries immediately.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailPass the church and outer yard, infiltrate the launch complex, place or shoot every marked demolition point, move clear when instructed, and follow the last route marker after the site objective registers. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Hidden Bottle 1
Hidden bottle
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereAt spawn, look up at the church watchtower window. Here the collectible is the bottle.
Full detailAt spawn, look up at the church watchtower window. Here the collectible is the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 1
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereFrom there, proceed to the right. Behind the truck, the collectible is a bar.
Full detailFrom there, proceed to the right. Behind the truck, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 2
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereNext, head directly toward the front of the church. Clamber into the second dilapidated structure in front of you to find a bar in the corner.
Full detailNext, head directly toward the front of the church. Clamber into the second dilapidated structure in front of you to find a bar in the corner. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 3
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereEnter the church from the front then enter the room to the side. Up top, on the scaffolding, the collectible is the bar.
Full detailEnter the church from the front then enter the room to the side. Up top, on the scaffolding, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 4
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereGo back downstairs and outdoors. Head past the lorry in the centre of the zone and to the mound of dirt. Resting on summit of it is a bar.
Full detailGo back downstairs and outdoors. Head past the lorry in the centre of the zone and to the mound of dirt. Resting on summit of it is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 2
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereFrom the beginning of the trenches, choose the right path then then the left path. Choose another left and on the crate, you can snipe bottle.
Full detailFrom the beginning of the trenches, choose the right path then then the left path. Choose another left and on the crate, you can snipe bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 5
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereGo along the corridor to the left. Beyond the desk, the collectible is a bar.
Full detailGo along the corridor to the left. Beyond the desk, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 6
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereGo back up the passage and past the bottle you shot. turn left at the end to find a bar sat at floor level.
Full detailGo back up the passage and past the bottle you shot. turn left at the end to find a bar sat at floor level. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 7
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereTake the longer trench route toward the exit and search the dead-end branch for the bar.
Full detailTake the longer trench route toward the exit and search the dead-end branch for the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 8
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereFrom that bar, face back and go along the corridor. turn left where the route diverges then then a right up to the fixed weapon nest. On your left, the collectible is the bar.
Full detailFrom that bar, face back and go along the corridor. turn left where the route diverges then then a right up to the fixed weapon nest. On your left, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 9
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereAfter you jump through the rail car, head to the opposite terminus of the train tracks to find a bar sitting on a plank of wood.
Full detailAfter you jump through the rail car, head to the opposite terminus of the train tracks to find a bar sitting on a plank of wood. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 10
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereTake the staircase to the upper storey of the building beside you. In the far corner, the collectible is the bar.
Full detailTake the staircase to the upper storey of the building beside you. In the far corner, the collectible is the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 3
Hidden bottle
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereNow, check through the windows at the rocket’s framework. On the top storey of it, you can snipe the bottle.
Full detailNow, check through the windows at the rocket’s framework. On the top storey of it, you can snipe the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Brandenburg Gate
You are here when: An underground approach, a wide avenue, ruined rooms, and an elevated landmark firing position.
Complete every objective. The map also contains 10 gold bars and 3 bottles; Mission Select preserves collected entries immediately.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailUse the tunnel and side buildings to cross the avenue, climb the landmark interior, prepare at the high firing point, make the final marked shot when the target is clear, and complete the prompted withdrawal. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Gold Bar 1
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereBeginning at spawn, go along into the underground entrance. Duck to fit underneath and find a bar about halfway along.
Full detailBeginning at spawn, go along into the underground entrance. Duck to fit underneath and find a bar about halfway along. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 1
Hidden bottle
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereHead outside and up to the MG emplacements at the terminus of the street. Resting on a table to the left, the collectible is a bottle.
Full detailHead outside and up to the MG emplacements at the terminus of the street. Resting on a table to the left, the collectible is a bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 2
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereEnter the building on your right and collect the bar from the worktop in the right corner of the room.
Full detailEnter the building on your right and collect the bar from the worktop in the right corner of the room. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 3
Gold bar
HintSweep the opening section's optional sightlines and side spaces before advancing.
WhereContinue into the next chamber to find the bar at floor level, to the side of the stairs.
Full detailContinue into the next chamber to find the bar at floor level, to the side of the stairs. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 4
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereTravel upstairs and enter the room on your right. Lying beside the piano is a bar. This one may be a little tricky to collect. Just wiggle around and lie-flat as much as you may. You will eventually pick it up.
Full detailTravel upstairs and enter the room on your right. Lying beside the piano is a bar. This one may be a little tricky to collect. Just wiggle around and lie-flat as much as you may. You will eventually pick it up. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 5
Gold bar
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereFrom that bar, head outdoors through the hole in the wall and check the car ahead. Lying inside it is a bar.
Full detailFrom that bar, head outdoors through the hole in the wall and check the car ahead. Lying inside it is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Hidden Bottle 2
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereUse the current route marker into the next building. Go upstairs and inspect out towards the arena forward. On top of the central pillar, the collectible is the bottle.
Full detailUse the current route marker into the next building. Go upstairs and inspect out towards the arena forward. On top of the central pillar, the collectible is the bottle. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Hidden Bottle 3
Hidden bottle
HintPause during the middle route and inspect both reachable interiors and distant props.
WhereWalk forward then a little to the left. Inspect to your right at the Gate. Beside the horse statue up top, you can snipe the bottle. The bottle counter should now show the complete total if every earlier map is clear.
Full detailWalk forward then a little to the left. Inspect to your right at the Gate. Beside the horse statue up top, you can snipe the bottle. The bottle counter should now show the complete total if every earlier map is clear. Settle the rifle scope on the glass and fire until it breaks; merely spotting it does not count. The profile records the bottle immediately, so a replay may end after the counter rises.
Gold Bar 6
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereFrom where you dropped down into the yard, head to the left edge of the street then into the first entry. In the hall, behind the door, the collectible is a bar.
Full detailFrom where you dropped down into the yard, head to the left edge of the street then into the first entry. In the hall, behind the door, the collectible is a bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 7
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereTravel past the tank you destroyed then to the green tent beside the back building. Inside, positioned on a crate, is one of the remaining bars.
Full detailTravel past the tank you destroyed then to the green tent beside the back building. Inside, positioned on a crate, is one of the remaining bars. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 8
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WherePush up to the gate itself. Proceed through the entry on the right side initial. Go upstairs and collect the bar from the floor.
Full detailPush up to the gate itself. Proceed through the entry on the right side initial. Go upstairs and collect the bar from the floor. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 9
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereTravel back outside and use the current route marker into the left entry. As you enter, inspect on the table to find the ninety-bar.
Full detailTravel back outside and use the current route marker into the left entry. As you enter, inspect on the table to find the ninety-bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Gold Bar 10
Gold bar
HintFinish a deliberate sweep before committing to the map's final objective transition.
WhereClimb up to the summit of the gate, following the objective marker. Before completing the marked shot up top, inspect on the left edge of the deck to find the bar.
Full detailClimb up to the summit of the gate, following the objective marker. Before completing the marked shot up top, inspect on the left edge of the deck to find the bar. Move directly beside the bar and use the pickup prompt; its profile total updates immediately. If the route has closed, replay this map and quit only after the counter increases.
Assassinate the Führer
You are here when: A rail-side challenge map with roads, buildings, and several possible ambush positions.
Complete every objective. This bundled challenge map has no gold-bar or bottle entries.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailScout the travel routes before committing, prepare mines or explosives on a likely vehicle path, keep a rifle angle on the fallback route, eliminate the marked target before the train departure completes, and reach the extraction point. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Neudorf Outpost
You are here when: An open outpost with watchtowers, storage areas, and separated demolition points.
Complete every objective. This bundled challenge map has no gold-bar or bottle entries.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailSearch the compound for the hidden explosive supplies, plant charges at all three marked objectives, move back toward the drop point without detonating beside yourself, then complete the escape prompt. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
The Landwehr Canal
You are here when: A canal district with bridges, warehouses, streets, and multiple target patrols.
Complete every objective. This bundled challenge map has no gold-bar or bottle entries.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailReconnoiter from elevation, identify all three marked officers, eliminate each before using the exit, then follow the canal-side extraction route once the objective list is completely checked. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
St. Pierre
You are here when: A village challenge map of narrow streets, houses, a square, and distant firing lanes.
Complete every objective. This bundled challenge map has no gold-bar or bottle entries.
Complete every objective
Mission requirement
HintKeep the objective panel clear before accepting the map exit.
WhereComplete every marked primary objective, then use the displayed extraction marker.
Full detailTag the marked target from a safe overlook, clear or bypass the patrols that block a firing angle, make the required elimination before the target leaves the playable route, and reach the indicated extraction point. If the exit activates while an objective remains unchecked, stay in the map and finish that marker first.
Complete Arsenal
You are here when: The pre-mission loadout screen and enemy weapons available during campaign maps.
The remaster bundles the former weapon add-ons; no separate purchase or platform-exclusive weapon is required on the chosen PC route.
Field-test every rifle
Weapon requirement
HintRotate through every long gun shown by the loadout selector.
WhereChoose a different rifle before each replay until every bundled rifle has entered a map.
Full detailBegin with the Springfield M1903. Collect the Mosin-Nagant from the supplied table in Kaiser-Friedrich Museum, then take the Gewehr 43 from the supply drop near the top of St. Olibartus Church; both remain selectable afterward. The remaster's bundled set also provides the Karabiner 98k, SVT-40, Lee-Enfield No.4, Type 99, M1 Carbine, and M1D Garand. Fire and reload all nine rifles during live maps.
Field-test every secondary weapon
Weapon requirement
HintThe compact-weapon column contains more than the three common battlefield choices.
WhereCycle the secondary slot at the pre-mission loadout screen and also pick up any enemy-only launcher.
Full detailUse the Thompson and MP40 first, then test the PPSh-41, Błyskawica, and MP44 in live maps. Separately collect and fire a Panzerfaust where a map supplies one; the launcher is not a reusable pre-mission choice.
Field-test every pistol
Weapon requirement
HintCompare the silent choices with the conventional sidearms.
WhereCycle every available pistol in the loadout screen, then collect enemy sidearms if one is not selectable there.
Full detailTest the Welrod and HDM, then the Colt M1911 and Luger P08. Finish with the Webley Mk VI and Tokarev TT-33. Fire and reload every sidearm; if one appears only as a drop, use the floor-level swap prompt before testing it.
Use every explosive and trap
Equipment requirement
HintEach deployable behaves differently around patrols and vehicles.
WhereEquip or collect grenades, trip mines, land mines, and dynamite during replayable maps.
Full detailDetonate an M24 grenade, an F-1 grenade, a trip mine, a land mine, and dynamite. For placed charges, move outside the blast radius and trigger them with their intended victim or a rifle shot; replenish from crates or restart the map if the carried supply is exhausted.
Use the remaining battlefield tools
Equipment requirement
HintTwo non-loadout interactions finish the equipment tour.
WhereFind a mounted MG42 and use rocks plus the knife during any campaign replay.
Full detailFire a mounted MG42, throw a rock far enough to redirect a patrol, and perform a close stealth takedown with the knife. These interactions are map equipment or context actions rather than permanent loadout unlocks.
Two-Player Cooperative Modes
You are here when: The Cooperative menu, which separates campaign, wave, repair, and paired-role missions.
All four cooperative modes require a second player; private sessions are suitable and no console-only local feature is part of this Windows route.
Complete the full cooperative campaign
Co-op mode
HintA partner changes revives, but not the objective structure.
WhereChoose Campaign from the Cooperative menu and clear every available mission with two players.
Full detailHost or join a private two-player Campaign lobby, complete all eleven base maps and four bundled challenge maps, revive either player when downed, and remain together until each extraction registers. Use Sniper Elite difficulty for the hardest-route row at the same time.
Finish every Kill Tally map
Co-op mode
HintTreat the ammunition point as the center of a ten-wave defense.
WhereSelect Kill Tally and survive all ten waves on each of its five selectable maps.
Full detailWith two players, clear ten waves on every map shown in the Kill Tally selector. Share the infinite resupply point, trap vehicle approaches before later waves, preserve one safe revive lane, and do not leave when a wave counter is still active.
Finish every Bombing Run map
Co-op mode
HintSearch first; the strict timer begins near the end of the repair list.
WhereComplete all three Bombing Run maps by returning every required vehicle part.
Full detailSplit the search and recover the five-to-seven components marked for the escape vehicle. The clock changes to five minutes after the team has reduced the list to its last two parts; regroup, install both, board the repaired vehicle, and repeat on all three maps.
Finish every Overwatch map in both roles
Co-op mode
HintThe ground operative and elevated sniper see different halves of each solution.
WhereClear all five Overwatch maps once as Operative and once as Sniper.
Full detailAs Operative, use binoculars to tag threats and perform the ground objectives; as Sniper, remain in the restricted firing area and remove those tagged threats. Finish every objective and extraction on all five maps, swap roles, then repeat the complete set.
Competitive Multiplayer
You are here when: The online browser and private-lobby setup for the remaster's seven competitive rulesets.
These rows require other players and server availability. They are online modes, not permanently missable campaign content.
Complete a Deathmatch match
Competitive mode
HintUse a private lobby if public matchmaking does not expose this ruleset quickly.
WhereCreate or join a lobby using Deathmatch, then remain through the results screen.
Full detailScore by eliminating opponents; the highest individual kill total wins. Set a short score or time limit in a private lobby, play until that limit is reached, and wait for the final results table before changing modes. Repeat on every map the lobby exposes for this ruleset.
Complete a Team Deathmatch match
Competitive mode
HintUse a private lobby if public matchmaking does not expose this ruleset quickly.
WhereCreate or join a lobby using Team Deathmatch, then remain through the results screen.
Full detailWork with one side and finish with the higher combined elimination score. Set a short score or time limit in a private lobby, play until that limit is reached, and wait for the final results table before changing modes. Repeat on every map the lobby exposes for this ruleset.
Complete a Distance King match
Competitive mode
HintUse a private lobby if public matchmaking does not expose this ruleset quickly.
WhereCreate or join a lobby using Distance King, then remain through the results screen.
Full detailIndividual score comes from the range of successful shots rather than the raw elimination count. Set a short score or time limit in a private lobby, play until that limit is reached, and wait for the final results table before changing modes. Repeat on every map the lobby exposes for this ruleset.
Complete a Team Distance King match
Competitive mode
HintUse a private lobby if public matchmaking does not expose this ruleset quickly.
WhereCreate or join a lobby using Team Distance King, then remain through the results screen.
Full detailCombine long-range scoring with teammates and finish above the opposing distance total. Set a short score or time limit in a private lobby, play until that limit is reached, and wait for the final results table before changing modes. Repeat on every map the lobby exposes for this ruleset.
Complete a Dogtag Harvest match
Competitive mode
HintUse a private lobby if public matchmaking does not expose this ruleset quickly.
WhereCreate or join a lobby using Dogtag Harvest, then remain through the results screen.
Full detailAn elimination only becomes score after someone collects the dropped tag. Set a short score or time limit in a private lobby, play until that limit is reached, and wait for the final results table before changing modes. Repeat on every map the lobby exposes for this ruleset.
Complete a Team Dogtag Harvest match
Competitive mode
HintUse a private lobby if public matchmaking does not expose this ruleset quickly.
WhereCreate or join a lobby using Team Dogtag Harvest, then remain through the results screen.
Full detailCollect friendly and opposing tags while protecting the team's running score. Set a short score or time limit in a private lobby, play until that limit is reached, and wait for the final results table before changing modes. Repeat on every map the lobby exposes for this ruleset.
Complete a Capture the Flag match
Competitive mode
HintUse a private lobby if public matchmaking does not expose this ruleset quickly.
WhereCreate or join a lobby using Capture the Flag, then remain through the results screen.
Full detailTake the opposing flag to the home scoring point while keeping your own flag available. Set a short score or time limit in a private lobby, play until that limit is reached, and wait for the final results table before changing modes. Repeat on every map the lobby exposes for this ruleset.
Open the spoiler-free interactive guide
Part of the 100% guide collection at
samimirash.com/guides.